Prototype light issue :)

This subforum contains all the issues which we already resolved.
User avatar
FreeER
Smart Inserter
Smart Inserter
Posts: 1266
Joined: Mon Feb 18, 2013 4:26 am
Contact:

Prototype light issue :)

Post by FreeER »

Have been looking/working on wiki and got around to creating the light type. Attempted first on car and saw no changes regardless of what I changed. Looking at code I see that the car does not even load light (though it obviously renders headlights). Second the player's flashlight is not defined in the prototype only the 'sphere'/'circle' around the player, be somewhat interesting if it was separate and upgradeable :) Anyways, I'll look for some more and edit this should I find any :D

edit: I suppose ghost/god controllers could be added to this list (I'm obviously trying to find something lol)
<I'm really not active any more so these may not be up to date>
~FreeER=Factorio Modding
- Factorio Wiki
- My Factorio Modding Guide
- Wiki Modding Guide
Feel free to pm me :)
Or drop into #factorio on irc.esper.net
kovarex
Factorio Staff
Factorio Staff
Posts: 8298
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: Prototype light issue :)

Post by kovarex »

Yes, the headlights are not defined in data, but hardcoded in the game, we should move it to the lua definition for sure.
kovarex
Factorio Staff
Factorio Staff
Posts: 8298
Joined: Wed Feb 06, 2013 12:00 am
Contact:

Re: Prototype light issue :)

Post by kovarex »

The headlights of Car/Locomotive/Character have been moved to data, the light definition is now more general.
Moving this to resolved for next release.
Post Reply

Return to “Resolved Problems and Bugs”