[0.12.20] [kovarex] Roboport animation/sound while unpowered

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Klonan
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[0.12.20] [kovarex] Roboport animation/sound while unpowered

Post by Klonan »

Saw that you were tanking through some easy bugs, and this is something that bugs for me at least...

Roboport thingy spins and the working sound works while the building is unpowered and disconnected from the power grid

Maybe is not a problem, thought it might have slipped past your eyes.
kovarex
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Re: [0.12.20] [kovarex] Roboport animation/sound while unpowered

Post by kovarex »

Well, the animation was properly stopped, only the sound continued, I fixed that for 0.12.21, thx for the report.
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Klonan
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Re: [0.12.20] [kovarex] Roboport animation/sound while unpowered

Post by Klonan »

kovarex wrote:Well, the animation was properly stopped, only the sound continued, I fixed that for 0.12.21, thx for the report.
For me at least when i place a roboport or remove its powerpole the little spinny keeps spinning

Looks like this for me
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Re: [0.12.20] [kovarex] Roboport animation/sound while unpowered

Post by kovarex »

Klonan wrote:
kovarex wrote:Well, the animation was properly stopped, only the sound continued, I fixed that for 0.12.21, thx for the report.
For me at least when i place a roboport or remove its powerpole the little spinny keeps spinning

Looks like this for me
Yes, because it still has some internal energy, it can go for a while (before it runs out of energy completely, you can check the energy bar of the roboport in the right info bar).
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