I've had a look over the prototype/entity 'types' - https://forums.factorio.com/wiki/inde ... efinitions
And I haven't found anything that fits what I need,
With my mod I'm attempting to emulate blueprint, read that and then update it. however yet to find a type or category that would work;
I was trying 'blueprint' for a while, however I think it was the reason I continued to get a 'Registered Twice' error - as i can't think of any other reasons it would have occurred
(Also, this is my first mod attempt, if you need other information or something in order to help, let me know)
Entity Types for blueprint like object
Re: Entity Types for blueprint like object
The blueprint definition is hardcoded in c++. Modding it with lua is not currently supported.
Re: Entity Types for blueprint like object
Ah thank you,
I'll avoid using blueprint for it, and ii might have found an alternative solution for it
I'll avoid using blueprint for it, and ii might have found an alternative solution for it