Came back to a crash pop-up screen. Couldn't post the whole log ( Your message contains 174674 characters. The maximum number of allowed characters is 60000. )
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0.001 2015-12-07 20:35:13; Factorio 0.12.20 (Build 17489, win64)
0.001 Operating system: Windows 10
0.001 Program arguments: "M:\Games\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: M:/Games/Factorio/data
0.001 Write data path: C:/Users/tetryon/AppData/Roaming/Factorio
0.001 Binaries path: M:/Games/Factorio/bin
0.027 Available display adapters: 2
0.027 [0]: \\.\DISPLAY1 - NVIDIA GeForce 8800 GTS {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.027 [1]: \\.\DISPLAY2 - NVIDIA GeForce 8800 GTS {0x01, [1920,0], 1280x1024, 32bit, 60Hz}
0.027 Create display on adapter 0. Size 1280x720 at position [310, 162]. Monitor 0
0.421 Initialised OpenGL:[0] GeForce 8800 GTS/PCIe/SSE2; driver: 3.3.0
0.465 Desktop composition is active.
0.465 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: medium] [Light scale: 20%] [Screen: 0]
0.627 Loading mod core 0.0.0 (data.lua)
0.640 Loading mod base 0.12.20 (data.lua)
1.707 Initial atlas bitmap size is 8192
1.710 Created atlas bitmap 8192x2672
67.019 Info Updater.cpp:752: Downloading https://www.factorio.com/updater/get-available-versions?username=tetryon&token=<private>&apiVersion=2
67.625 0 packages available to download (experimental updates enabled).
67.690 Factorio initialised
760.810 Info Router.cpp:556: Router peerID(65535) shutting down.
760.810 Info Router.cpp:582: Router state -> Disconnected
760.810 Joining game 107.172.11.210:34197 at port 34198
760.810 Info WindowsUDPSocket.cpp:73: Opening socket at port (34198)
760.810 Info Router.cpp:582: Router state -> Connecting
760.811 Info MultiplayerManager.cpp:869: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
760.881 Info Router.cpp:582: Router state -> WaitingForAccept
760.989 Info Synchronizer.cpp:54: NetworkTick(4566317) initialized Synchronizer local peer(26) latency(6).
760.989 Info Synchronizer.cpp:494: networkTick(4566317) adding peer(0) success(true).
760.989 Info Synchronizer.cpp:494: networkTick(4566317) adding peer(25) success(true).
760.989 Info Router.cpp:582: Router state -> Connected
760.989 Info Router.cpp:767: ConnectionAccepted ownPeerID(26) nextPeerID(27)
760.989 Info MultiplayerManager.cpp:869: networkTick(4566317) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
761.114 Info Router.cpp:779: Received onPeerConnected for already connected peer(26)
761.312 Info MultiplayerManager.cpp:1331: Received peer info for peer(0) username(<server>).
761.312 Info MultiplayerManager.cpp:1006: networkTick(4566323) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGameSavingMap)
761.312 Info MultiplayerManager.cpp:1331: Received peer info for peer(25) username(btina).
761.312 Info MultiplayerManager.cpp:1006: networkTick(4566323) mapTick(-1) received stateChanged peerID(25) oldState(Ready) newState(DesyncedWaitingForMap)
761.312 Info MultiplayerManager.cpp:1331: Received peer info for peer(26) username(tetryon).
761.312 Info MultiplayerManager.cpp:1006: networkTick(4566323) mapTick(-1) received stateChanged peerID(26) oldState(Ready) newState(Connecting)
761.312 Info MultiplayerManager.cpp:1331: Received peer info for peer(26) username(tetryon).
761.312 Info MultiplayerManager.cpp:1006: networkTick(4566323) mapTick(-1) received stateChanged peerID(26) oldState(Connecting) newState(Connecting)
761.312 Info MultiplayerManager.cpp:1331: Received peer info for peer(26) username(tetryon).
761.312 Info MultiplayerManager.cpp:1006: networkTick(4566323) mapTick(-1) received stateChanged peerID(26) oldState(Connecting) newState(Connecting)
761.312 Info MultiplayerManager.cpp:1006: networkTick(4566323) mapTick(-1) received stateChanged peerID(26) oldState(Connecting) newState(VerifyingConnection)
<SNIP> Your message contains 174674 characters. The maximum number of allowed characters is 60000.
16481.114 Info MultiplayerManager.cpp:1006: networkTick(5462354) mapTick(6924903) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
16481.114 Info MultiplayerManager.cpp:1006: networkTick(5462354) mapTick(6924903) received stateChanged peerID(26) oldState(InGameWaitingForOthers) newState(InGame)
16481.114 Info MultiplayerManager.cpp:1006: networkTick(5462354) mapTick(6924903) received stateChanged peerID(27) oldState(InGameWaitingForOthers) newState(InGame)
16481.114 Info MultiplayerManager.cpp:1006: networkTick(5462354) mapTick(6924903) received stateChanged peerID(28) oldState(InGameWaitingForOthers) newState(InGame)
16481.114 Info MultiplayerManager.cpp:1006: networkTick(5462354) mapTick(6924903) received stateChanged peerID(31) oldState(InGameWaitingForOthers) newState(InGame)
16661.142 Info MultiplayerManager.cpp:1492: networkTick(5472557) mapTick(6935008) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(26) state(InGame) mapAlignTick(-1))
((peerID(27) state(InGame) mapAlignTick(-1))
((peerID(28) state(InGame) mapAlignTick(-1))
((peerID(31) state(InGame) mapAlignTick(-1))
)
16961.149 Info MultiplayerManager.cpp:1492: networkTick(5489622) mapTick(6951775) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(26) state(InGame) mapAlignTick(-1))
((peerID(27) state(InGame) mapAlignTick(-1))
((peerID(28) state(InGame) mapAlignTick(-1))
((peerID(31) state(InGame) mapAlignTick(-1))
)
17261.154 Info MultiplayerManager.cpp:1492: networkTick(5506833) mapTick(6968842) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(26) state(InGame) mapAlignTick(-1))
((peerID(27) state(InGame) mapAlignTick(-1))
((peerID(28) state(InGame) mapAlignTick(-1))
((peerID(31) state(InGame) mapAlignTick(-1))
)
17561.176 Info MultiplayerManager.cpp:1492: networkTick(5524068) mapTick(6985793) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(26) state(InGame) mapAlignTick(-1))
((peerID(27) state(InGame) mapAlignTick(-1))
((peerID(28) state(InGame) mapAlignTick(-1))
((peerID(31) state(InGame) mapAlignTick(-1))
)
17759.459 Info MultiplayerManager.cpp:1364: Disconnect notification for peer (27)
17759.459 Info MultiplayerManager.cpp:956: networkTick(5535260) mapTick(6996852) removing peer(27) dropout(false)
17759.459 Info MultiplayerManager.cpp:869: networkTick(5535260) mapTick(6996852) changing state from(InGame) to(InGameAligning)
17759.459 Info MultiplayerManager.cpp:1604: networkTick(5535260) mapTick(6996852) starting mapAlign
17759.459 Info MultiplayerManager.cpp:1518: networkTick(5535260) mapTick(6996852) adding mapAlignTask(RemovePlayerAlignTask)
17759.569 Info MultiplayerManager.cpp:1006: networkTick(5535266) mapTick(6996852) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
17759.569 Info MultiplayerManager.cpp:1006: networkTick(5535266) mapTick(6996852) received stateChanged peerID(26) oldState(InGame) newState(InGameAligning)
17759.569 Info MultiplayerManager.cpp:1006: networkTick(5535266) mapTick(6996852) received stateChanged peerID(27) oldState(InGame) newState(InGameAligning)
17759.570 Info MultiplayerManager.cpp:1006: networkTick(5535266) mapTick(6996852) received stateChanged peerID(28) oldState(InGame) newState(InGameAligning)
17759.570 Info MultiplayerManager.cpp:1006: networkTick(5535266) mapTick(6996852) received stateChanged peerID(31) oldState(InGame) newState(InGameAligning)
17759.570 Info MultiplayerManager.cpp:1538: networkTick(5535266) mapTick(6996852) sending mapAlignAction
17759.662 Info MultiplayerManager.cpp:1225: networkTick(5535272) mapTick(6996852) received MapAlignAction from peer(0), mapAlignTick(6996853) appliedTickClosuresCount(40)
17759.662 Info MultiplayerManager.cpp:1225: networkTick(5535272) mapTick(6996852) received MapAlignAction from peer(26), mapAlignTick(6996853) appliedTickClosuresCount(0)
17759.663 Info MultiplayerManager.cpp:1225: networkTick(5535272) mapTick(6996852) received MapAlignAction from peer(27), mapAlignTick(6996853) appliedTickClosuresCount(40)
17759.663 Info MultiplayerManager.cpp:1225: networkTick(5535272) mapTick(6996852) received MapAlignAction from peer(28), mapAlignTick(6996853) appliedTickClosuresCount(40)
17759.663 Info MultiplayerManager.cpp:1225: networkTick(5535272) mapTick(6996852) received MapAlignAction from peer(31), mapAlignTick(6996853) appliedTickClosuresCount(41)
17759.663 Info MultiplayerManager.cpp:1620: networkTick(5535273) mapTick(6996852) mapAlign finished targetTick(6996853) updating map and running the tasks ...
17759.663 Info MultiplayerManager.cpp:1492: networkTick(5535273) mapTick(6996852) peerID(26) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(6996853))
((peerID(26) state(InGameAligning) mapAlignTick(6996853))
((peerID(27) state(InGameAligning) mapAlignTick(6996853))
((peerID(28) state(InGameAligning) mapAlignTick(6996853))
((peerID(31) state(InGameAligning) mapAlignTick(6996853))
)
17759.667 Info MultiplayerManager.cpp:1639: maptick(6996853) crc before applying all ticks: -1551845111
17759.667 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(6996853) lastTickApplied(6996844) referenceMapTick(6996853) networkTick(5535273)
17759.667 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(6996845) inputActions((ChangeWalkingState) ) ) for peer(31)
17759.667 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(6996846) inputActions((PlayerLeaveGame) ) ) for peer(27)
17759.667 Info NetworkInputHandler.cpp:515: expectedMapTick(6996853) removing peer(27) success(true).
17759.667 Info GameActionHandler.cpp:1962: MapTick(6996853) processed PlayerLeaveGame peerID(27) playerIndex(16)
17759.667 Info MultiplayerManager.cpp:1647: maptick(6996853) crc after applying all ticks: 128696285
17759.668 Info MultiplayerManager.cpp:869: networkTick(5535273) mapTick(6996853) changing state from(InGameAligning) to(InGameAligned)
17759.668 Info MultiplayerManager.cpp:869: networkTick(5535273) mapTick(6996853) changing state from(InGameAligned) to(InGameWaitingForOthers)
17759.774 Info MultiplayerManager.cpp:1006: networkTick(5535279) mapTick(6996853) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
17759.774 Info MultiplayerManager.cpp:1006: networkTick(5535279) mapTick(6996853) received stateChanged peerID(26) oldState(InGameAligning) newState(InGameAligned)
17759.774 Info MultiplayerManager.cpp:1006: networkTick(5535279) mapTick(6996853) received stateChanged peerID(26) oldState(InGameAligned) newState(InGameWaitingForOthers)
17759.774 Info MultiplayerManager.cpp:1006: networkTick(5535279) mapTick(6996853) received stateChanged peerID(27) oldState(InGameAligning) newState(InGameAligned)
17759.774 Info NetworkInputHandler.cpp:491: expectedMapTick(6996853) adding peer(27).
17759.774 Info MultiplayerManager.cpp:1006: networkTick(5535279) mapTick(6996853) received stateChanged peerID(27) oldState(InGameAligned) newState(InGameWaitingForOthers)
17759.774 Info MultiplayerManager.cpp:1006: networkTick(5535279) mapTick(6996853) received stateChanged peerID(28) oldState(InGameAligning) newState(InGameAligned)
17759.774 Info MultiplayerManager.cpp:1006: networkTick(5535279) mapTick(6996853) received stateChanged peerID(28) oldState(InGameAligned) newState(InGameWaitingForOthers)
17759.774 Info MultiplayerManager.cpp:1006: networkTick(5535279) mapTick(6996853) received stateChanged peerID(31) oldState(InGameAligning) newState(InGameAligned)
17759.774 Info MultiplayerManager.cpp:1006: networkTick(5535279) mapTick(6996853) received stateChanged peerID(31) oldState(InGameAligned) newState(InGameWaitingForOthers)
17759.887 Info MultiplayerManager.cpp:1006: networkTick(5535285) mapTick(6996853) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
17759.887 Info MultiplayerManager.cpp:1177: networkTick(5535285) mapTick(6996853) stopping mapAlign
17759.887 Info MultiplayerManager.cpp:1670: performing map align task (RemovePlayerAlignTask)
17759.887 Info MultiplayerManager.cpp:1694: networkTick(5535285) mapTick(6996853) finishing removing peer(27) hasPeer(true)
17759.887 Info NetworkInputHandler.cpp:515: expectedMapTick(6996853) removing peer(27) success(true).
17759.887 Info Synchronizer.cpp:510: networkTick(5535285) removing peer(27) success(true).
17759.887 Info MultiplayerManager.cpp:869: networkTick(5535285) mapTick(6996853) changing state from(InGameWaitingForOthers) to(InGame)
17759.887 Info MultiplayerManager.cpp:1492: networkTick(5535285) mapTick(6996853) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(26) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(28) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(31) state(InGameWaitingForOthers) mapAlignTick(-1))
)
17759.978 Info MultiplayerManager.cpp:1006: networkTick(5535291) mapTick(6996859) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
17759.978 Info MultiplayerManager.cpp:1006: networkTick(5535291) mapTick(6996859) received stateChanged peerID(26) oldState(InGameWaitingForOthers) newState(InGame)
17759.978 Info MultiplayerManager.cpp:1006: networkTick(5535291) mapTick(6996859) received stateChanged peerID(28) oldState(InGameWaitingForOthers) newState(InGame)
17759.978 Info MultiplayerManager.cpp:1006: networkTick(5535291) mapTick(6996859) received stateChanged peerID(31) oldState(InGameWaitingForOthers) newState(InGame)
17861.174 Info MultiplayerManager.cpp:1492: networkTick(5541176) mapTick(7002668) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(26) state(InGame) mapAlignTick(-1))
((peerID(28) state(InGame) mapAlignTick(-1))
((peerID(31) state(InGame) mapAlignTick(-1))
)
18161.200 Info MultiplayerManager.cpp:1492: networkTick(5558617) mapTick(7019802) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(26) state(InGame) mapAlignTick(-1))
((peerID(28) state(InGame) mapAlignTick(-1))
((peerID(31) state(InGame) mapAlignTick(-1))
)
18461.187 Info MultiplayerManager.cpp:1492: networkTick(5575968) mapTick(7037004) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(26) state(InGame) mapAlignTick(-1))
((peerID(28) state(InGame) mapAlignTick(-1))
((peerID(31) state(InGame) mapAlignTick(-1))
)
18761.190 Info MultiplayerManager.cpp:1492: networkTick(5593548) mapTick(7054516) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(26) state(InGame) mapAlignTick(-1))
((peerID(28) state(InGame) mapAlignTick(-1))
((peerID(31) state(InGame) mapAlignTick(-1))
)
19061.194 Info MultiplayerManager.cpp:1492: networkTick(5610953) mapTick(7071694) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(26) state(InGame) mapAlignTick(-1))
((peerID(28) state(InGame) mapAlignTick(-1))
((peerID(31) state(InGame) mapAlignTick(-1))
)
19361.208 Info MultiplayerManager.cpp:1492: networkTick(5628529) mapTick(7089188) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(26) state(InGame) mapAlignTick(-1))
((peerID(28) state(InGame) mapAlignTick(-1))
((peerID(31) state(InGame) mapAlignTick(-1))
)
19661.205 Info MultiplayerManager.cpp:1492: networkTick(5646053) mapTick(7106394) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(26) state(InGame) mapAlignTick(-1))
((peerID(28) state(InGame) mapAlignTick(-1))
((peerID(31) state(InGame) mapAlignTick(-1))
)
19884.475 Info MultiplayerManager.cpp:1364: Disconnect notification for peer (31)
19884.475 Info MultiplayerManager.cpp:956: networkTick(5659124) mapTick(7119366) removing peer(31) dropout(false)
19884.475 Info MultiplayerManager.cpp:869: networkTick(5659124) mapTick(7119366) changing state from(InGame) to(InGameAligning)
19884.475 Info MultiplayerManager.cpp:1604: networkTick(5659124) mapTick(7119366) starting mapAlign
19884.475 Info MultiplayerManager.cpp:1518: networkTick(5659124) mapTick(7119366) adding mapAlignTask(RemovePlayerAlignTask)
19884.574 Info MultiplayerManager.cpp:1006: networkTick(5659130) mapTick(7119366) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
19884.574 Info MultiplayerManager.cpp:1006: networkTick(5659130) mapTick(7119366) received stateChanged peerID(26) oldState(InGame) newState(InGameAligning)
19884.575 Info MultiplayerManager.cpp:1006: networkTick(5659130) mapTick(7119366) received stateChanged peerID(28) oldState(InGame) newState(InGameAligning)
19884.575 Info MultiplayerManager.cpp:1006: networkTick(5659130) mapTick(7119366) received stateChanged peerID(31) oldState(InGame) newState(InGameAligning)
19884.575 Info MultiplayerManager.cpp:1538: networkTick(5659130) mapTick(7119366) sending mapAlignAction
19884.675 Info MultiplayerManager.cpp:1225: networkTick(5659136) mapTick(7119366) received MapAlignAction from peer(0), mapAlignTick(7119367) appliedTickClosuresCount(31)
19884.675 Info MultiplayerManager.cpp:1225: networkTick(5659136) mapTick(7119366) received MapAlignAction from peer(26), mapAlignTick(7119367) appliedTickClosuresCount(0)
19884.675 Info MultiplayerManager.cpp:1225: networkTick(5659136) mapTick(7119366) received MapAlignAction from peer(28), mapAlignTick(7119366) appliedTickClosuresCount(35)
19884.675 Info MultiplayerManager.cpp:1225: networkTick(5659136) mapTick(7119366) received MapAlignAction from peer(31), mapAlignTick(7119367) appliedTickClosuresCount(32)
19884.675 Info MultiplayerManager.cpp:1620: networkTick(5659137) mapTick(7119366) mapAlign finished targetTick(7119367) updating map and running the tasks ...
19884.675 Info MultiplayerManager.cpp:1492: networkTick(5659137) mapTick(7119366) peerID(26) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(7119367))
((peerID(26) state(InGameAligning) mapAlignTick(7119367))
((peerID(28) state(InGameAligning) mapAlignTick(7119366))
((peerID(31) state(InGameAligning) mapAlignTick(7119367))
)
19884.679 Info MultiplayerManager.cpp:1639: maptick(7119367) crc before applying all ticks: 31960744
19884.679 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(7119367) lastTickApplied(7119358) referenceMapTick(7119367) networkTick(5659137)
19884.679 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(7119360) inputActions((CheckCRCHeuristic) ) ) for peer(0)
19884.680 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(7119360) inputActions((CheckCRCHeuristic) ) ) for peer(26)
19884.680 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(7119360) inputActions((CheckCRCHeuristic) ) ) for peer(28)
19884.680 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(7119360) inputActions((PlayerLeaveGame) ) ) for peer(31)
19884.680 Info NetworkInputHandler.cpp:515: expectedMapTick(7119367) removing peer(31) success(true).
19884.680 Info GameActionHandler.cpp:1962: MapTick(7119367) processed PlayerLeaveGame peerID(31) playerIndex(8)
19884.680 Info MultiplayerManager.cpp:1647: maptick(7119367) crc after applying all ticks: 753329702
19884.680 Info MultiplayerManager.cpp:869: networkTick(5659137) mapTick(7119367) changing state from(InGameAligning) to(InGameAligned)
19884.680 Info MultiplayerManager.cpp:869: networkTick(5659137) mapTick(7119367) changing state from(InGameAligned) to(InGameWaitingForOthers)
19884.841 Info MultiplayerManager.cpp:1006: networkTick(5659143) mapTick(7119367) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
19884.841 Info MultiplayerManager.cpp:1006: networkTick(5659143) mapTick(7119367) received stateChanged peerID(26) oldState(InGameAligning) newState(InGameAligned)
19884.841 Info MultiplayerManager.cpp:1006: networkTick(5659143) mapTick(7119367) received stateChanged peerID(26) oldState(InGameAligned) newState(InGameWaitingForOthers)
19884.841 Info MultiplayerManager.cpp:1006: networkTick(5659143) mapTick(7119367) received stateChanged peerID(28) oldState(InGameAligning) newState(InGameAligned)
19884.841 Info MultiplayerManager.cpp:1006: networkTick(5659143) mapTick(7119367) received stateChanged peerID(28) oldState(InGameAligned) newState(InGameWaitingForOthers)
19884.841 Info MultiplayerManager.cpp:1006: networkTick(5659143) mapTick(7119367) received stateChanged peerID(31) oldState(InGameAligning) newState(InGameAligned)
19884.841 Info NetworkInputHandler.cpp:491: expectedMapTick(7119367) adding peer(31).
19884.841 Info MultiplayerManager.cpp:1006: networkTick(5659143) mapTick(7119367) received stateChanged peerID(31) oldState(InGameAligned) newState(InGameWaitingForOthers)
19884.959 Info MultiplayerManager.cpp:1006: networkTick(5659149) mapTick(7119367) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
19884.959 Info MultiplayerManager.cpp:1177: networkTick(5659149) mapTick(7119367) stopping mapAlign
19884.959 Info MultiplayerManager.cpp:1670: performing map align task (RemovePlayerAlignTask)
19884.959 Info MultiplayerManager.cpp:1694: networkTick(5659149) mapTick(7119367) finishing removing peer(31) hasPeer(true)
19884.959 Info NetworkInputHandler.cpp:515: expectedMapTick(7119367) removing peer(31) success(true).
19884.959 Info Synchronizer.cpp:510: networkTick(5659149) removing peer(31) success(true).
19884.959 Info MultiplayerManager.cpp:869: networkTick(5659149) mapTick(7119367) changing state from(InGameWaitingForOthers) to(InGame)
19884.959 Info MultiplayerManager.cpp:1492: networkTick(5659149) mapTick(7119367) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(26) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(28) state(InGameWaitingForOthers) mapAlignTick(-1))
)
19885.059 Info MultiplayerManager.cpp:1006: networkTick(5659155) mapTick(7119373) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
19885.059 Info MultiplayerManager.cpp:1006: networkTick(5659155) mapTick(7119373) received stateChanged peerID(26) oldState(InGameWaitingForOthers) newState(InGame)
19885.059 Info MultiplayerManager.cpp:1006: networkTick(5659155) mapTick(7119373) received stateChanged peerID(28) oldState(InGameWaitingForOthers) newState(InGame)
19961.212 Info MultiplayerManager.cpp:1492: networkTick(5663719) mapTick(7123883) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(26) state(InGame) mapAlignTick(-1))
((peerID(28) state(InGame) mapAlignTick(-1))
)
20261.220 Info MultiplayerManager.cpp:1492: networkTick(5681715) mapTick(7141681) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(26) state(InGame) mapAlignTick(-1))
((peerID(28) state(InGame) mapAlignTick(-1))
)
20561.223 Info MultiplayerManager.cpp:1492: networkTick(5699707) mapTick(7159573) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(26) state(InGame) mapAlignTick(-1))
((peerID(28) state(InGame) mapAlignTick(-1))
)
20861.234 Info MultiplayerManager.cpp:1492: networkTick(5717698) mapTick(7177349) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(26) state(InGame) mapAlignTick(-1))
((peerID(28) state(InGame) mapAlignTick(-1))
)
20989.079 Info Router.cpp:799: networkTick(5725362) adding peer(33) address(98.207.230.8:34197) sending connectionAccept(false)
20989.079 Info Synchronizer.cpp:494: networkTick(5725362) adding peer(33) success(true).
20989.431 Info MultiplayerManager.cpp:1331: Received peer info for peer(0) username(<server>).
20989.431 Info MultiplayerManager.cpp:1006: networkTick(5725368) mapTick(7184969) received stateChanged peerID(0) oldState(InGame) newState(InGame)
20989.431 Info MultiplayerManager.cpp:1331: Received peer info for peer(26) username(tetryon).
20989.431 Info MultiplayerManager.cpp:1006: networkTick(5725368) mapTick(7184969) received stateChanged peerID(26) oldState(InGame) newState(InGame)
20989.431 Info MultiplayerManager.cpp:1331: Received peer info for peer(28) username(pedter).
20989.431 Info MultiplayerManager.cpp:1006: networkTick(5725368) mapTick(7184969) received stateChanged peerID(28) oldState(InGame) newState(InGame)
20989.431 Info MultiplayerManager.cpp:1331: Received peer info for peer(33) username(whaat).
20989.431 Info MultiplayerManager.cpp:1006: networkTick(5725368) mapTick(7184969) received stateChanged peerID(33) oldState(Ready) newState(Connecting)
20989.431 Info NetworkInputHandler.cpp:491: expectedMapTick(7184969) adding peer(33).
20989.431 Info MultiplayerManager.cpp:1331: Received peer info for peer(33) username(whaat).
20989.431 Info MultiplayerManager.cpp:1006: networkTick(5725368) mapTick(7184969) received stateChanged peerID(33) oldState(Connecting) newState(Connecting)
20989.431 Info MultiplayerManager.cpp:1331: Received peer info for peer(33) username(whaat).
20989.431 Info MultiplayerManager.cpp:1006: networkTick(5725368) mapTick(7184969) received stateChanged peerID(33) oldState(Connecting) newState(Connecting)
20989.431 Info MultiplayerManager.cpp:1331: Received peer info for peer(33) username(whaat).
20989.432 Info MultiplayerManager.cpp:1006: networkTick(5725368) mapTick(7184969) received stateChanged peerID(33) oldState(Connecting) newState(Connecting)
20989.432 Info MultiplayerManager.cpp:1006: networkTick(5725368) mapTick(7184969) received stateChanged peerID(33) oldState(Connecting) newState(VerifyingConnection)
20989.661 Info MultiplayerManager.cpp:1006: networkTick(5725381) mapTick(7184969) received stateChanged peerID(33) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
20989.662 Info MultiplayerManager.cpp:869: networkTick(5725381) mapTick(7184969) changing state from(InGame) to(InGameAligning)
20989.662 Info MultiplayerManager.cpp:1604: networkTick(5725381) mapTick(7184969) starting mapAlign
20989.775 Info MultiplayerManager.cpp:1006: networkTick(5725387) mapTick(7184969) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
20989.776 Info MultiplayerManager.cpp:1006: networkTick(5725387) mapTick(7184969) received stateChanged peerID(26) oldState(InGame) newState(InGameAligning)
20989.776 Info MultiplayerManager.cpp:1006: networkTick(5725387) mapTick(7184969) received stateChanged peerID(28) oldState(InGame) newState(InGameAligning)
20989.776 Info MultiplayerManager.cpp:1538: networkTick(5725387) mapTick(7184969) sending mapAlignAction
20989.891 Info MultiplayerManager.cpp:1225: networkTick(5725393) mapTick(7184969) received MapAlignAction from peer(0), mapAlignTick(7184971) appliedTickClosuresCount(26)
20989.891 Info MultiplayerManager.cpp:1225: networkTick(5725393) mapTick(7184969) received MapAlignAction from peer(26), mapAlignTick(7184970) appliedTickClosuresCount(0)
20989.891 Info MultiplayerManager.cpp:1225: networkTick(5725393) mapTick(7184969) received MapAlignAction from peer(28), mapAlignTick(7184970) appliedTickClosuresCount(29)
20989.891 Info MultiplayerManager.cpp:1620: networkTick(5725394) mapTick(7184969) mapAlign finished targetTick(7184971) updating map and running the tasks ...
20989.892 Info MultiplayerManager.cpp:1492: networkTick(5725394) mapTick(7184969) peerID(26) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(7184971))
((peerID(26) state(InGameAligning) mapAlignTick(7184970))
((peerID(28) state(InGameAligning) mapAlignTick(7184970))
((peerID(33) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
20989.902 Info MultiplayerManager.cpp:1639: maptick(7184971) crc before applying all ticks: 507912201
20989.902 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(7184971) lastTickApplied(7184962) referenceMapTick(7184971) networkTick(5725394)
20989.902 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(7184965) inputActions((WriteToConsole) ) ) for peer(28)
20989.902 Info MultiplayerManager.cpp:1647: maptick(7184971) crc after applying all ticks: 1989316078
20989.902 Info MultiplayerManager.cpp:869: networkTick(5725394) mapTick(7184971) changing state from(InGameAligning) to(InGameAligned)
20989.902 Info MultiplayerManager.cpp:869: networkTick(5725394) mapTick(7184971) changing state from(InGameAligned) to(InGameWaitingForOthers)
20990.007 Info MultiplayerManager.cpp:1006: networkTick(5725400) mapTick(7184971) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
20990.007 Info MultiplayerManager.cpp:1006: networkTick(5725400) mapTick(7184971) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
20990.007 Info MultiplayerManager.cpp:1006: networkTick(5725400) mapTick(7184971) received stateChanged peerID(26) oldState(InGameAligning) newState(InGameAligned)
20990.007 Info MultiplayerManager.cpp:1006: networkTick(5725400) mapTick(7184971) received stateChanged peerID(26) oldState(InGameAligned) newState(InGameWaitingForOthers)
20990.007 Info MultiplayerManager.cpp:1006: networkTick(5725400) mapTick(7184971) received stateChanged peerID(28) oldState(InGameAligning) newState(InGameAligned)
20990.007 Info MultiplayerManager.cpp:1006: networkTick(5725400) mapTick(7184971) received stateChanged peerID(28) oldState(InGameAligned) newState(InGameWaitingForOthers)
20992.156 Info MultiplayerManager.cpp:1006: networkTick(5725512) mapTick(7184971) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
20992.234 Info MultiplayerManager.cpp:1006: networkTick(5725518) mapTick(7184971) received stateChanged peerID(33) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
21049.027 Info MultiplayerManager.cpp:1006: networkTick(5728466) mapTick(7184971) received stateChanged peerID(33) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
21049.114 Info MultiplayerManager.cpp:1006: networkTick(5728472) mapTick(7184971) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
21050.941 Info MultiplayerManager.cpp:1006: networkTick(5728536) mapTick(7184971) received stateChanged peerID(33) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
21050.941 Info MultiplayerManager.cpp:1177: networkTick(5728536) mapTick(7184971) stopping mapAlign
21050.941 Info MultiplayerManager.cpp:869: networkTick(5728536) mapTick(7184971) changing state from(InGameWaitingForOthers) to(InGame)
21050.941 Info MultiplayerManager.cpp:1492: networkTick(5728536) mapTick(7184971) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(26) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(28) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(33) state(InGameWaitingForOthers) mapAlignTick(-1))
)
21051.020 Info MultiplayerManager.cpp:1006: networkTick(5728542) mapTick(7184977) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
21051.020 Info MultiplayerManager.cpp:1006: networkTick(5728542) mapTick(7184977) received stateChanged peerID(26) oldState(InGameWaitingForOthers) newState(InGame)
21051.020 Info MultiplayerManager.cpp:1006: networkTick(5728542) mapTick(7184977) received stateChanged peerID(28) oldState(InGameWaitingForOthers) newState(InGame)
21051.020 Info MultiplayerManager.cpp:1006: networkTick(5728542) mapTick(7184977) received stateChanged peerID(33) oldState(InGameWaitingForOthers) newState(InGame)
21051.134 Info NetworkInputHandler.cpp:570: assigning playerIndex(8) to peer(33)
21051.135 Info GameActionHandler.cpp:1940: MapTick(7184980) processed PlayerJoinGame peerID(33) playerIndex(8) mode(connect)
21161.283 Info MultiplayerManager.cpp:1492: networkTick(5734805) mapTick(7191027) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(26) state(InGame) mapAlignTick(-1))
((peerID(28) state(InGame) mapAlignTick(-1))
((peerID(33) state(InGame) mapAlignTick(-1))
)
21461.256 Info MultiplayerManager.cpp:1492: networkTick(5752168) mapTick(7207869) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(26) state(InGame) mapAlignTick(-1))
((peerID(28) state(InGame) mapAlignTick(-1))
((peerID(33) state(InGame) mapAlignTick(-1))
)
21761.257 Info MultiplayerManager.cpp:1492: networkTick(5769512) mapTick(7224939) peerID(26) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(26) state(InGame) mapAlignTick(-1))
((peerID(28) state(InGame) mapAlignTick(-1))
((peerID(33) state(InGame) mapAlignTick(-1))
)
21851.377 Info MultiplayerManager.cpp:129: NetworkTick(5774758) disconnecting multiplayer connection.
21851.377 Info NetworkInputHandler.cpp:59: expectedMapTick(7230035) sending PlayerLeaveGame
21851.482 Info MultiplayerManager.cpp:1364: Disconnect notification for peer (26)
21851.482 Info MultiplayerManager.cpp:956: networkTick(5774764) mapTick(7230039) removing peer(26) dropout(false)
21851.482 Info MultiplayerManager.cpp:869: networkTick(5774764) mapTick(7230039) changing state from(InGame) to(InGameAligning)
21851.482 Info MultiplayerManager.cpp:1604: networkTick(5774764) mapTick(7230039) starting mapAlign
21851.482 Info MultiplayerManager.cpp:1518: networkTick(5774764) mapTick(7230039) adding mapAlignTask(RemovePlayerAlignTask)
21851.582 Info MultiplayerManager.cpp:1006: networkTick(5774770) mapTick(7230039) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
21851.582 Info MultiplayerManager.cpp:1006: networkTick(5774770) mapTick(7230039) received stateChanged peerID(26) oldState(InGame) newState(InGameAligning)
21851.582 Info MultiplayerManager.cpp:1006: networkTick(5774770) mapTick(7230039) received stateChanged peerID(28) oldState(InGame) newState(InGameAligning)
21851.582 Info MultiplayerManager.cpp:1006: networkTick(5774770) mapTick(7230039) received stateChanged peerID(33) oldState(InGame) newState(InGameAligning)
21851.582 Info MultiplayerManager.cpp:1538: networkTick(5774770) mapTick(7230039) sending mapAlignAction
21851.682 Info MultiplayerManager.cpp:1225: networkTick(5774776) mapTick(7230039) received MapAlignAction from peer(0), mapAlignTick(7230041) appliedTickClosuresCount(30)
21851.682 Info MultiplayerManager.cpp:1225: networkTick(5774776) mapTick(7230039) received MapAlignAction from peer(26), mapAlignTick(7230040) appliedTickClosuresCount(0)
21851.682 Info MultiplayerManager.cpp:1225: networkTick(5774776) mapTick(7230039) received MapAlignAction from peer(28), mapAlignTick(7230041) appliedTickClosuresCount(30)
21851.682 Info MultiplayerManager.cpp:1225: networkTick(5774776) mapTick(7230039) received MapAlignAction from peer(33), mapAlignTick(7230040) appliedTickClosuresCount(35)
21851.682 Info MultiplayerManager.cpp:1620: networkTick(5774777) mapTick(7230039) mapAlign finished targetTick(7230041) updating map and running the tasks ...
21851.682 Info MultiplayerManager.cpp:1492: networkTick(5774777) mapTick(7230039) peerID(26) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(7230041))
((peerID(26) state(InGameAligning) mapAlignTick(7230040))
((peerID(28) state(InGameAligning) mapAlignTick(7230041))
((peerID(33) state(InGameAligning) mapAlignTick(7230040))
)
21851.690 Info MultiplayerManager.cpp:1639: maptick(7230041) crc before applying all ticks: -1539257907
21851.690 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(7230041) lastTickApplied(7230032) referenceMapTick(7230041) networkTick(5774777)
21851.690 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(7230035) inputActions((PlayerLeaveGame) ) ) for peer(26)
21851.690 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(7230035) inputActions((ChangeWalkingState) ) ) for peer(28)
21851.690 Info NetworkInputHandler.cpp:515: expectedMapTick(-1) removing peer(26) success(true).
21851.691 Info GameActionHandler.cpp:1962: MapTick(7230041) processed PlayerLeaveGame peerID(26) playerIndex(10)
21851.691 Info MultiplayerManager.cpp:1647: maptick(7230041) crc after applying all ticks: 1749070378
21851.691 Info MultiplayerManager.cpp:869: networkTick(5774777) mapTick(7230041) changing state from(InGameAligning) to(InGameAligned)
21851.691 Info MultiplayerManager.cpp:869: networkTick(5774777) mapTick(7230041) changing state from(InGameAligned) to(InGameWaitingForOthers)
21851.782 Info MultiplayerManager.cpp:1006: networkTick(5774783) mapTick(7230041) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
21851.782 Info MultiplayerManager.cpp:1006: networkTick(5774783) mapTick(7230041) received stateChanged peerID(26) oldState(InGameAligning) newState(InGameAligned)
21851.782 Info NetworkInputHandler.cpp:491: expectedMapTick(-1) adding peer(26).
21851.782 Info MultiplayerManager.cpp:1006: networkTick(5774783) mapTick(7230041) received stateChanged peerID(26) oldState(InGameAligned) newState(InGameWaitingForOthers)
21851.782 Info MultiplayerManager.cpp:1006: networkTick(5774783) mapTick(7230041) received stateChanged peerID(28) oldState(InGameAligning) newState(InGameAligned)
21851.782 Info MultiplayerManager.cpp:1006: networkTick(5774783) mapTick(7230041) received stateChanged peerID(28) oldState(InGameAligned) newState(InGameWaitingForOthers)
21851.782 Info MultiplayerManager.cpp:1006: networkTick(5774783) mapTick(7230041) received stateChanged peerID(33) oldState(InGameAligning) newState(InGameAligned)
21851.782 Info MultiplayerManager.cpp:1006: networkTick(5774783) mapTick(7230041) received stateChanged peerID(33) oldState(InGameAligned) newState(InGameWaitingForOthers)
21851.882 Info MultiplayerManager.cpp:1006: networkTick(5774789) mapTick(7230041) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
21851.882 Info MultiplayerManager.cpp:1177: networkTick(5774789) mapTick(7230041) stopping mapAlign
21851.882 Info MultiplayerManager.cpp:1670: performing map align task (RemovePlayerAlignTask)
21851.882 Info MultiplayerManager.cpp:869: networkTick(5774789) mapTick(7230041) changing state from(InGameWaitingForOthers) to(Disconnecting)
21851.882 Info MultiplayerManager.cpp:1492: networkTick(5774789) mapTick(7230041) peerID(26) fullStateLog: local state(Disconnecting) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(26) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(28) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(33) state(InGameWaitingForOthers) mapAlignTick(-1))
)
21852.215 Info MultiplayerManager.cpp:869: networkTick(5774790) mapTick(7230041) changing state from(Disconnecting) to(QuitScheduled)
21852.244 Info MultiplayerManager.cpp:156: NetworkTick(5774790) quitting multiplayer connection.
21852.244 Info MultiplayerManager.cpp:869: networkTick(5774790) mapTick(7230041) changing state from(QuitScheduled) to(Disconnected)
21852.248 Info NetworkInputHandler.cpp:729: mapTick(-1) networkTick(5774790) disconnecting from player.
21853.720 Info Router.cpp:556: Router peerID(26) shutting down.
21853.721 Info WindowsUDPSocket.cpp:160: Socket closed
21853.721 Info Router.cpp:582: Router state -> Disconnected
42395.445 Info Router.cpp:556: Router peerID(65535) shutting down.
42395.446 Info Router.cpp:582: Router state -> Disconnected
42395.446 Joining game 107.172.11.210:34197 at port 34198
42395.446 Info WindowsUDPSocket.cpp:73: Opening socket at port (34198)
42395.446 Info Router.cpp:582: Router state -> Connecting
42395.447 Info MultiplayerManager.cpp:869: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
42395.499 Info Router.cpp:582: Router state -> WaitingForAccept
42395.607 Info Synchronizer.cpp:54: NetworkTick(7002104) initialized Synchronizer local peer(35) latency(6).
42395.608 Info Synchronizer.cpp:494: networkTick(7002104) adding peer(0) success(true).
42395.608 Info Router.cpp:582: Router state -> Connected
42395.608 Info Router.cpp:767: ConnectionAccepted ownPeerID(35) nextPeerID(36)
42395.608 Info MultiplayerManager.cpp:869: networkTick(7002104) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
42395.626 Info Router.cpp:779: Received onPeerConnected for already connected peer(35)
42395.716 Info MultiplayerManager.cpp:1331: Received peer info for peer(0) username(<server>).
42395.716 Info MultiplayerManager.cpp:1006: networkTick(7002110) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
42395.716 Info MultiplayerManager.cpp:1331: Received peer info for peer(35) username(tetryon).
42395.716 Info MultiplayerManager.cpp:1006: networkTick(7002110) mapTick(-1) received stateChanged peerID(35) oldState(Ready) newState(Connecting)
42395.716 Info MultiplayerManager.cpp:1331: Received peer info for peer(35) username(tetryon).
42395.716 Info MultiplayerManager.cpp:1006: networkTick(7002110) mapTick(-1) received stateChanged peerID(35) oldState(Connecting) newState(Connecting)
42395.716 Info MultiplayerManager.cpp:1006: networkTick(7002110) mapTick(-1) received stateChanged peerID(35) oldState(Connecting) newState(VerifyingConnection)
42395.842 Info MultiplayerManager.cpp:869: networkTick(7002117) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
42395.932 Info MultiplayerManager.cpp:1006: networkTick(7002123) mapTick(-1) received stateChanged peerID(35) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
42396.039 Info MultiplayerManager.cpp:1006: networkTick(7002129) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
42396.256 Info MultiplayerManager.cpp:1006: networkTick(7002142) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
42396.256 Info MultiplayerManager.cpp:1006: networkTick(7002142) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
42398.272 Info MultiplayerManager.cpp:1006: networkTick(7002260) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
42398.272 Downloading file C:/Users\tetryon\AppData\Roaming\Factorio\temp\mp-download.zip (18329838 B, 36442 blocks)
42398.279 Info MultiplayerManager.cpp:869: networkTick(7002260) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
42398.279 Info NetworkInputHandler.cpp:40: mapTick(8106106) networkTick(7002260) initialized NetworkInputHandler local peer(35).
42398.279 Info NetworkInputHandler.cpp:491: expectedMapTick(8106106) adding peer(0).
42398.279 Info Synchronizer.cpp:407: NetworkTick(7002260) mapTick(8106106) applying 13 pending tickClosures
42398.279 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(0)
42398.279 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(35)
42398.279 Info MultiplayerManager.cpp:1518: networkTick(7002260) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
42398.380 Info MultiplayerManager.cpp:1006: networkTick(7002266) mapTick(-1) received stateChanged peerID(35) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
42406.984 Finished download (8 s, 18 MB, 2.1 MB/s)
42406.990 Info MultiplayerManager.cpp:1065: networkTick(7002784) mapTick(-1) map download finished creating scenario
42406.990 Info MultiplayerManager.cpp:869: networkTick(7002784) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
42406.990 Loading map C:/Users\tetryon\AppData\Roaming\Factorio\temp\mp-download.zip
42407.113 Info MultiplayerManager.cpp:1006: networkTick(7002790) mapTick(-1) received stateChanged peerID(35) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
42407.203 Info MultiplayerManager.cpp:1006: networkTick(7002796) mapTick(-1) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
42407.357 Info Scenario.cpp:123: Map version 0.12.20-1
42408.644 Info MultiplayerManager.cpp:869: networkTick(7002883) mapTick(8106106) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
42409.281 Info MultiplayerManager.cpp:1006: networkTick(7002889) mapTick(8106106) received stateChanged peerID(35) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
42409.281 Info MultiplayerManager.cpp:1177: networkTick(7002889) mapTick(8106106) stopping mapAlign
42409.281 Info MultiplayerManager.cpp:1670: performing map align task (SendPlayerJoinGameAlignTask)
42409.281 Info MultiplayerManager.cpp:869: networkTick(7002889) mapTick(8106106) changing state from(InGameWaitingForOthers) to(InGame)
42409.281 Info MultiplayerManager.cpp:1492: networkTick(7002889) mapTick(8106106) peerID(35) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(35) state(InGameWaitingForOthers) mapAlignTick(-1))
)
42409.349 Info MultiplayerManager.cpp:1006: networkTick(7002895) mapTick(8106106) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
42409.349 Info MultiplayerManager.cpp:1006: networkTick(7002895) mapTick(8106106) received stateChanged peerID(35) oldState(InGameWaitingForOthers) newState(InGame)
42409.486 Info NetworkInputHandler.cpp:712: mapTick(8106115) networkTick(7002904) connecting to player(tetryon).
42409.486 Info NetworkInputHandler.cpp:570: assigning playerIndex(10) to peer(35)
42409.486 Info GameActionHandler.cpp:1940: MapTick(8106115) processed PlayerJoinGame peerID(35) playerIndex(10) mode(connect)
42695.449 Info MultiplayerManager.cpp:1492: networkTick(7019982) mapTick(8123061) peerID(35) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(35) state(InGame) mapAlignTick(-1))
)
42995.450 Info MultiplayerManager.cpp:1492: networkTick(7037978) mapTick(8140863) peerID(35) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(35) state(InGame) mapAlignTick(-1))
)
43295.465 Info MultiplayerManager.cpp:1492: networkTick(7055771) mapTick(8158659) peerID(35) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(35) state(InGame) mapAlignTick(-1))
)
43595.470 Info MultiplayerManager.cpp:1492: networkTick(7072410) mapTick(8175251) peerID(35) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(35) state(InGame) mapAlignTick(-1))
)
43895.463 Info MultiplayerManager.cpp:1492: networkTick(7090248) mapTick(8192932) peerID(35) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGame) mapAlignTick(-1))
((peerID(35) state(InGame) mapAlignTick(-1))
)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-s8xnhp\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-s8xnhp\src\util\logger.cpp (284): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-s8xnhp\src\util\logger.cpp (338): Logger::logStacktrace
c:\cygwin64\tmp\factorio-s8xnhp\src\util\crashhandler.cpp (81): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-s8xnhp\src\util\crashhandler.cpp (90): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDE15E02CE)
00007FFDE15E02CE (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDE4B58992)
00007FFDE4B58992 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDE4B43F66)
00007FFDE4B43F66 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDE4B5633D)
00007FFDE4B5633D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDE4AD3C00)
00007FFDE4AD3C00 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDE4B5544A)
00007FFDE4B5544A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-s8xnhp\libraries\vorbis\src\codebook.c (469): vorbis_book_decodevv_add
c:\cygwin64\tmp\factorio-s8xnhp\libraries\vorbis\src\res0.c (845): res2_inverse
c:\cygwin64\tmp\factorio-s8xnhp\libraries\vorbis\src\mapping0.c (758): mapping0_inverse
c:\cygwin64\tmp\factorio-s8xnhp\libraries\vorbis\src\synthesis.c (89): vorbis_synthesis
c:\cygwin64\tmp\factorio-s8xnhp\libraries\vorbis\src\vorbisfile.c (707): _fetch_and_process_packet
c:\cygwin64\tmp\factorio-s8xnhp\libraries\vorbis\src\vorbisfile.c (1890): ov_read_filter
c:\cygwin64\tmp\factorio-s8xnhp\libraries\vorbis\src\vorbisfile.c (2010): ov_read
c:\cygwin64\tmp\factorio-s8xnhp\libraries\allegro\addons\acodec\ogg.c (418): ogg_stream_update
c:\cygwin64\tmp\factorio-s8xnhp\libraries\allegro\addons\audio\kcm_stream.c (706): _al_kcm_feed_stream
c:\cygwin64\tmp\factorio-s8xnhp\libraries\allegro\src\threads.c (80): thread_func_trampoline
c:\cygwin64\tmp\factorio-s8xnhp\libraries\allegro\src\win\wxthread.c (38): thread_proc_trampoline
f:\dd\vctools\crt\crtw32\startup\threadex.c (376): _callthreadstartex
f:\dd\vctools\crt\crtw32\startup\threadex.c (354): _threadstartex
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDE4462D92)
00007FFDE4462D92 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDE4AC9F64)
00007FFDE4AC9F64 (ntdll): (filename not available): RtlUserThreadStart
44164.521 Error Util.cpp:63: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.