So now that we've have pathways for a while and can effectively draw on the map as we wish, I'm curious, does anyone besides me use this stuff to pretty up their factories?
Not even in the sense of drawing or anything but just basic stuff like cordoning off production blocks with paths to give the factory a bit more definition, using stone bricks early on as psudo-blueprints and to add a bit more shape inside, and so on.
Like so:
(Not shown: An octopus shaped train station with a lead station named "Standard Oil.")
Who indulges their artistic side?
- The Phoenixian
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Who indulges their artistic side?
The greatest gulf that we must leap is the gulf between each other's assumptions and conceptions. To argue fairly, we must reach consensus on the meanings and values of basic principles. -Thereisnosaurus
Re: Who indulges their artistic side?
I don't have the time to post pictures right now but I like to build race tracks in concrete, make names, and floor all factories. I think that the addition of floors was a good idea and quite like what a youtuber called MangledPorkGaming does in his worlds.
No, I'm not a piece of cheese!
Re: Who indulges their artistic side?
This is in no way done legit. I used the map editor to make a pretty village-like setup with different buildings doing different things and made it pretty with both paths and trees.
ಠ_ಠ
Re: Who indulges their artistic side?
It looks very nice, too bad we can't plant trees in the gameIphrid wrote:This is in no way done legit. I used the map editor to make a pretty village-like setup with different buildings doing different things and made it pretty with both paths and trees.
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Re: Who indulges their artistic side?
I like how you use blue belts and basic assemblers KappaIphrid wrote:This is in no way done legit. I used the map editor to make a pretty village-like setup with different buildings doing different things and made it pretty with both paths and trees.