Also, this zoom is not listed in the table of contents of the LuaPlayer file in the html-doc, but is listed in the contents as read-write.
Just a small thing I just now stumbled upon.

kovarex wrote:Scripting
- Disabled the LuaPlayer::cursorposition and zoom as they were not deterministic.
LuaPlayer::zoom is indeed supposed to be write-only. I'll fix it in the documentation, thanks.MrDoomah wrote:When trying to read the player zoom level (/c game.player.print(game.player.zoom)) you get the error in the title. When setting the zoom level (/c game.player.zoom = 0.1) there is no error.
Also, this zoom is not listed in the table of contents of the LuaPlayer file in the html-doc, but is listed in the contents as read-write.
Just a small thing I just now stumbled upon.