0.007 2015-11-04 18:59:44; Factorio 0.11.22 (Build 14011, win32)
0.007 Operating system: Windows 8
0.007 Read data path: C:/Users/John/Desktop/Factorio/data
0.007 Write data path: C:/Users/John/AppData/Roaming/Factorio
0.008 Binaries path: C:/Users/John/Desktop/Factorio/bin
0.182 Initialised video: Mobile Intel(R) 965 Express Chipset Family (Microsoft Corporation - WDDM 1.1)
0.298 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high]
0.768 Loading mod core 0.0.0 (data.lua)
0.871 Loading mod base 0.11.22 (data.lua)
2.410 Loading mod base 0.11.22 (data-updates.lua)
6.749 Initial atlas bitmap size is 4096
7.294 Created atlas bitmap 4096x4089
8.419 Created atlas bitmap 4096x4088
9.506 Created atlas bitmap 4096x4087
10.419 Created atlas bitmap 4096x4095
10.878 Created atlas bitmap 4096x1046
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\factorio\libraries\stackwalker\stackwalker.cpp (903): StackWalker::ShowCallstack
c:\factorio\src\util\logger.cpp (261): Logger::writeStacktrace
c:\factorio\src\util\logger.cpp (315): Logger::logStacktrace
c:\factorio\src\util\crashhandler.cpp (79): CrashHandler::writeStackTrace
c:\factorio\src\util\crashhandler.cpp (137): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winxfltr.c (366): _XcptFilter
f:\dd\vctools\crt\crtw32\startup\crt0.c (267): __tmainCRTStartup
f:\dd\vctools\crt\crtw32\misc\i386\exsup4.asm (391): _EH4_CallFilterFunc
f:\dd\vctools\crt\crtw32\misc\i386\chandler4.c (360): _except_handler4
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 77AEEEF2)
77AEEEF2 (ntdll): (filename not available): RtlConvertUlongToLargeInteger
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 77AEEEC4)
77AEEEC4 (ntdll): (filename not available): RtlConvertUlongToLargeInteger
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 77ADD2CF)
77ADD2CF (ntdll): (filename not available): KiUserExceptionDispatcher
c:\factorio\libraries\allegro\src\drawing.c (30): al_clear_to_color
c:\factorio\src\graphics\atlassystem.cpp (301): AtlasSystem::loadSprites
c:\factorio\src\graphics\atlassystem.cpp (468): AtlasSystem::build
c:\factorio\src\globalcontext.cpp (349): GlobalContext::init
c:\factorio\src\mainloop.cpp (437): MainLoop::run
c:\factorio\src\main.cpp (267): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 75E04198)
75E04198 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 77AC32D1)
77AC32D1 (ntdll): (filename not available): LdrRemoveLoadAsDataTable
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 77AC329F)
77AC329F (ntdll): (filename not available): LdrRemoveLoadAsDataTable
43.887 Error Util.cpp:43: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
[11.22] Unexpected Error during startup (loadSprites)
Re: Unexpected Error
Can you update to the latest experimental build (0.12.16) and see if this happens there as well?
If you want to get ahold of me I'm almost always on Discord.
Re: Unexpected Error
Your graphics card doesn't have enough memory to hold all sprites. This was improved in 0.12, but it is still possible it won't load and you'll have to change video-memory-usage to low manually in C:\Users\John\AppData\Roaming\Factorio\config\config.ini, then it should work.
EDIT: Moving to Technical help
EDIT: Moving to Technical help
Re: [11.22] Unexpected Error during startup (loadSprites)
Doing both of these things have fixed the issue. Thank you.