Resource Spawner Overhaul - Old discussion thread

Replaces resource spawning system, so that the distances between resources are much bigger. Railway is needed then.

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Trollsama
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Re: Resource Spawner Overhaul - Old discussion thread

Post by Trollsama »

you gouys should really think about some linking around when you run 100 different threads....
its a nightmare trying to do anything related to this mod due to the "go here, no go there" thread hopping you ask for. especially since you never actually direct us to where anything is but instead make us go on a wild hunt.
PiggyWhiskey
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Re: Resource Spawner Overhaul - Old discussion thread

Post by PiggyWhiskey »

Trollsama wrote:you gouys should really think about some linking around when you run 100 different threads....
its a nightmare trying to do anything related to this mod due to the "go here, no go there" thread hopping you ask for. especially since you never actually direct us to where anything is but instead make us go on a wild hunt.
I can't tell if you're trolling or not.

First the subject line should be an instant giveaway. The thread you were after is called [0.12.x] RSO Discussion thread.
Pretty self explanatory I think.

To get there is pretty easy too.
If your google-fu brought you here there is 2 steps to find the right thread.
1. Click on the master forum title at the top of the page (Board index ‹ Contributions ‹ Mods ‹ Mods for 0.12 ‹ Gameplay / Vanilla+ ‹ Resource Spawner Overhaul. You want to click on "Resource Spawner Overhaul")
2. Click on the appropriate thread you are after. (See above)


Finally for the lazy,
[MOD 0.12.12+] RSO - Releases & changelog - vx.x.x - https://forums.factorio.com/forum/vie ... 79&t=13783
[0.12.x] RSO Discussion thread - https://forums.factorio.com/forum/vie ... 79&t=13524
Bug reports - https://forums.factorio.com/forum/vie ... 79&t=12707
orzelek
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Re: Resource Spawner Overhaul - Old discussion thread

Post by orzelek »

Locked and moved to archive to reduce confusion.
Locked

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