orzelek wrote:The resource error is game itself not the mod. Can you tell me what multipliers you set up in config file?
Code: Select all
use_donut_shapes = false -- setting this to false will remove donuts from possible resource layouts
starting_area_size = 1 -- starting area in regions, safe from random nonsense
absolute_resource_chance = 0.60 -- chance to spawn an resource in a region
starting_richness_mult = 1 -- multiply starting area richness for resources
global_richness_mult = 1 -- multiply richness for all resources except starting area
global_size_mult = 1 -- multiply size for all ores, doesn't affect starting area
absolute_enemy_chance = 0.25 -- chance to spawn enemies per sector (can be more then one base if spawned)
enemy_base_size_multiplier = 1 -- all base sizes will be multiplied by this - larger number means bigger bases
multi_resource_richness_factor=0.60 -- any additional resource is multiplied by this value times resources-1
multi_resource_size_factor=0.90
multi_resource_chance_diminish=0.6 -- diminishing effect factor on multi_resource_chance
min_amount=250 -- default value for minimum amount of resource in single pile