Help with Massive 4 lane T junction.

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PiggyWhiskey
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Help with Massive 4 lane T junction.

Post by PiggyWhiskey »

I'm branching out to double laned Train tracks and I'm running into some issues.

I've got a world that is limited to 1000 tiles high with RSO.
So I will have a 4 lane setup on the bottom of the map (2 each direction) with 4 lanes heading up to my base/depot.
On each spur to mining stations, I'll have a T junction with just 2 lanes coming out.

I'm using this design as a guide from http://imgur.com/a/CxXxd#kHYw3yU
Guide design
I had the first T junction set up for the main base. But I messed it up. Forgot to add the second direction to the centre 2 lanes.
Failed Intersection
This T intersection will handle the entirety of my base for the length of the game. So I'm trying to future proof it now, rather than later.

As it stands, I had to loop the 2 track up to place all the chain signals to allow maximum throughput.
Now I can't get the other lanes out and still have enough room for the signals.

The order of which lane to connects to the others doesn't make a difference. As long as each lane In or Out of the base can head in either direction.

Is it doable? Can anyone suggest some ideas on what I could do?


Note: On the main line, all 4 tracks have 2 track widths between them.
Also it's a Left Hand Drive system.
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