Please improve the animation of your main character: shooting, running, getting hit, weapon's fire effects, etc.
Look up the rogue class in Wakfu for inspiration, or the Foggernaut.
The alien animations would be nice too.
Character animation is poor
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Re: Character animation is poor
moved to suggestions
Re: Character animation is poor
Alpha 13 is supposed to include a major upgrade to combat mechancis and sophistication. One might imagine that they'll also enhance player character animations while doing those other things.Stratohero wrote:Please improve the animation of your main character: shooting, running, getting hit, weapon's fire effects, etc.
Look up the rogue class in Wakfu for inspiration, or the Foggernaut.
The alien animations would be nice too.
Re: Character animation is poor
I almost think not too, if only for the reason that that "silly" animation is what got one of my friends hooked on the game. "Oh look silly animation? What game? Woah this game is pretty cool!"Stratohero wrote:Please improve the animation of your main character: shooting, running, getting hit, weapon's fire effects, etc.
Look up the rogue class in Wakfu for inspiration, or the Foggernaut.
The alien animations would be nice too.
(I personally dont see what is so silly that my friend sees, but I do like how the character looks now.)
~1200+ hours clocked in factorio. Avid KSP and Factorio player
Re: Character animation is poor
I think it's really difficult to suggest such things, because the character and animation (and generally all graphics) is kind of art. It cannot be discussed.
Cool suggestion: Eatable MOUSE-pointers.
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I still like small signatures...