We didn't expect so many bugs to appear after the stable candidate 0.7.4 was released, but let's hope this is the last one for 0.7
- Bugfixes:
- Fixed that the train didn't stop in front of red signal in special circumstances.
- Fixed the resistance->damage calculation for damage amount near the resistance.
- Fixed bug causing crash with one specific rail setup.
- Fix of loading save with non empty modular armor in secondary quickbar.
- Fixed loading game with the armor gui opened.
- Fixed that logistic robots brought wrong item to requester chest occasionally.
- Fixed bug when enemies would attack neutral objects after distraction (rails, poles, buildings, etc.)
- Enemies will now attack neutral objects only after pollution attack or close to their spawner.
- Resources no longer disappear when enemy bases are built on top of them.
- Fixed rail collision boxes, tight double rail turns don't act as single block.
- Fixed some missing prerequisites in the technology tree.
- Fixed crash when setting recipe of assembling machine in map editor.
- Fixed too high select item list in game with lot of items (added by mods).
- Added Inserters/Assembling machines/Furnaces to player placeable in map editor. When placed as neutral, upgrades/technologies of player will not affect these machines when placed as neutral.
- Graphics:
- Removed reference dots in rail pictures.
- Balancing:
- Slightly larger resource deposits.
- Halved the price of rails (Rails are crafted in pairs now).
- Increased stack sizes of walls (32->64) and logistic robots (16->32).
- Increased character inventory size (56->60).
- Moved big electric pole from electric energy distribution 2->1 (no blue science packs needed).
- Removed the iron working research
- Decreased the unit count for automation research (15->10).
- Scripting:
- Deactivated beacon will stop giving bonuses.
- Fixed crash in train destructor when there is an syntactic error in the lua script.
- Fixed crash when reading held stack of inserter with an empty hand.
- Fixed error when parsing the compound command for unit / group.