Train signals connected to circuit network

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dylloop
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Train signals connected to circuit network

Post by dylloop »

This may have been suggested but I would love to be able to conect train signals to the circuit network, so it just outputs its state red yellow or green. it would be useful with combinators to create a light that lets you know if an intersection has been full for more than so many seconds. or even a player crossing light. Im bad at wording it but I have some cool builds that would require me to be able to hook signals into my combinators.
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ssilk
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Re: Train signals connected to circuit network

Post by ssilk »

Cool suggestion: Eatable MOUSE-pointers.
Have you used the Advanced Search today?
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ratchetfreak
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Re: Train signals connected to circuit network

Post by ratchetfreak »

ssilk wrote:This is planned for 0.13.
https://forums.factorio.com/forum/vie ... ?f=3&t=678
it only mentions the station and doesn't say anything about the signals.
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Re: Train signals connected to circuit network

Post by ssilk »

Train stations consists of train stops and signals.

There are already existing mods for that stuff.
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Re: Train signals connected to circuit network

Post by dylloop »

ssilk wrote:This is planned for 0.13.
https://forums.factorio.com/forum/vie ... ?f=3&t=678
Oh ok I only saw train stopes im talking about just the signals and chain signals being able to connect wire to them.
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Re: Train signals connected to circuit network

Post by TuckJohn »

[Duplicate post by me]
Last edited by TuckJohn on Tue Sep 22, 2015 3:26 pm, edited 2 times in total.
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Re: Train signals connected to circuit network

Post by TuckJohn »

Yes. This needs to be a thing. It will allow for you to program a circiut network to tell lights to come on when a train is about to cross a crossing.
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