As stated how do I do that, specifically these mods:
https://forums.factorio.com/forum/vie ... 93&t=14699
http://www.factoriomods.com/mods/ore-expansion
When I load a mp save, they show up in the list of mods, but I know that at least the Bergius Process is not showing up in the game.
Can anyone help me with this?
How to get a mod to work in existing mp game
Re: How to get a mod to work in existing mp game
When you're in the game, copy paste the following into the console
That should make the new recipes and research show up in the game,
let me know if it doesnt work.
Code: Select all
/c game.forces.player.reset_recipes()
game.forces.player.reset_technologies()
let me know if it doesnt work.
Re: How to get a mod to work in existing mp game
Hi, and thanks for the quick response.
I assume that it is the LUA console you bring up when you have a world loaded, you are referring to?
In that case it you gives me an error:
"trying to call command, but it is not allowed"
/edit I've somehow managed to get it to work, and we can now research it ingame. Thank you for your help
I assume that it is the LUA console you bring up when you have a world loaded, you are referring to?
In that case it you gives me an error:
"trying to call command, but it is not allowed"
/edit I've somehow managed to get it to work, and we can now research it ingame. Thank you for your help
Re: How to get a mod to work in existing mp game
No problemAlpha82 wrote:Hi, and thanks for the quick response.
I assume that it is the LUA console you bring up when you have a world loaded, you are referring to?
In that case it you gives me an error:
"trying to call command, but it is not allowed"
/edit I've somehow managed to get it to work, and we can now research it ingame. Thank you for your help