[0.12.4] get_blueprint_entities() and constant combinators

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DaveMcW
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[0.12.4] get_blueprint_entities() and constant combinators

Post by DaveMcW »

Steps to reproduce:

1. Connect two constant combinators
constant-combinators.jpg
constant-combinators.jpg (34.36 KiB) Viewed 2236 times
2. Create a blueprint and put it in the first slot of your toolbar.

3. Run this command:

Code: Select all

/c game.player.print(serpent.dump(game.player.character.get_inventory(defines.inventory.player_quickbar)[1].get_blueprint_entities()))
Expected results: The entity list includes a red wire connection.

Actual results: No wire connection.

Rseding91
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Re: [0.12.4] get_blueprint_entities() and constant combinators

Post by Rseding91 »

Thanks for the report. This is now fixed for 0.12.5.
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