I'm sure it's beyond modding, but dev-wise there could be various keypresses for when a Gun Turret is plonked down:Takezu wrote:Depends if you autorefill them via inserter or not. if you use an inserter/belt combination for the turrets then 10 is just fine, it's the same amountXyLe wrote: Also i found it better for my play style having "limits" removed from turrets ammo. 10 rounds per turret doesn't seem enough for me
that the inserter trys to hold in the turret, if not then yeah the more the better.
LMB: plonk down Turret, empty.
Shift+LMB: Plonk down Turret, with up to [max take, which is 10] AP Ammo if carried, otherwise up to [max take] regular Ammo.
Ctrl+LMB: Plonk down Turret, with a fraction of ammo carried (AP Ammo if any is carried, else regular Ammo), as per how the Autofill mod originally worked.
Alt+LMB: Plonk down Turret, with as much ammo as it can contain, if that much is carried (again, AP Ammo gets preference, but if none is carried, use regular Ammo instead).