I cannot explain the fast inserters. Seems to be a new thing in v0.11. But the basic inserters.MF- wrote: What controls which items reach which chest?
is it Build order? Maps seed? XY position? Chunk boundaries? Rotation of the contraption?
In that case it can be seen, but not on the above pic: if you place two inserters adjacent their hands don't have the same position. They are not pointing to the center of a tile. Put an item on the tile, both inserters try to grab it, but the one inserter hand, which is more near, will win. The other hand will take the second item, while the first is still rotating.
This is a problem, cause the inserter that won't grab it, needs energy for that missing grab. With only 2 inserters not a problem, but I had hundreds, which I placed at belts adjacent to put stuff into chests.
This is definitely unstable, even small power fluctuations can influence the result. Not to mention what happens, when one lane gets empty.Many of those may not be even considered a stable / defined behaviour.