Changes for the Personal Roboport

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ssilk
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Changes for the Personal Roboport

Post by ssilk »

With the introduction of the personal roboport in August 2015 we had some discussion, namely
viewtopic.php?f=23&t=14246 Personal roboport doesn't work as expected
At the end of this there are some very useful suggestions:
viewtopic.php?f=23&t=14246&hilit=person ... t&start=30

Suggestions

viewtopic.php?f=6&t=8358 Pause Logistics Queues / Turn off logistic system requests
viewtopic.php?f=6&t=9069 Requester chests / Personal RP should default to zero or one
viewtopic.php?f=6&t=14088 Change personal roboport priority inside logistic network
viewtopic.php?f=6&t=14263 Better Personal Roboport (3 suggestions)
viewtopic.php?f=6&t=14504 Request blueprint materials from logistic system
viewtopic.php?f=6&t=14598&hilit=personal+roboport Addons for Cars (Plow, Concrete Layer, etc.)
viewtopic.php?f=6&t=14598 A small optimization for the personal roboport
viewtopic.php?f=6&t=14632 Temporary roboport capsule
viewtopic.php?f=6&t=14698 Use personal bots automatically when out of build range
viewtopic.php?f=6&t=14784 Removing personal roboport from armourhttps://forums.factorio.com/viewtopic.php?f=6&t=15458 Constructor [With vanilla inventory size and logistic slots noumber, personal roboports are not very useful for automatic outpost construction. There should be additional vehicle ...]
viewtopic.php?f=6&t=15568 Personal RoboPort - Ghost Items
viewtopic.php?f=6&t=16762 Extra UI elements for powered armor [A way to turn off the roboports by fast "swapping/switching" in or with power armor, also useful for many other things]
viewtopic.php?f=6&t=17247 Placing Ghosts from Construction menu
viewtopic.php?f=6&t=17479 player inventory counted in logistic network
viewtopic.php?f=6&t=18082 Let all bots use the personal roboport to charge.
viewtopic.php?f=6&t=20302 Do not repair moving vehicles with bots.
viewtopic.php?f=6&t=21281 Construction Robot Pathfinding / Destination Selection Logic
viewtopic.php?f=6&t=21854 Option to disable auto-repair by pers. roboport robots.
viewtopic.php?f=6&t=22865 Shift-Click the Roboports to disconnect it from the network
viewtopic.php?f=6&t=25663 construction robots, personal roboport, bad launch decisions
viewtopic.php?f=6&t=28201 Swapping between roboport types for construction
viewtopic.php?f=6&t=30027 Construction bots should not try to repair moving vehicle
viewtopic.php?f=6&t=31069 Controls - Toggle Personal Roboport On/Off
viewtopic.php?f=6&t=34955 Ghosts prior to researching construction bots
viewtopic.php?f=6&t=35679 Reduce warnings when personal bots out of room
viewtopic.php?f=6&t=36981 Insertion options
viewtopic.php?f=6&t=37157 Change behavior of lost construction robots
viewtopic.php?f=6&t=37208 Stop personal roboport robots from abandoning job after load
viewtopic.php?f=6&t=37728 Ghost Blueprint Construction Toggle
viewtopic.php?f=6&t=44473 Caps lock to control personal roboport
viewtopic.php?f=6&t=45712 Changes for the Personal Roboport
viewtopic.php?f=6&t=46040 Different color or an outline for personal roboport area
viewtopic.php?f=6&t=46062 Personal Roboports disabled
viewtopic.php?f=6&t=46189 Personal construction robots leave w/ construction materials
viewtopic.php?f=6&t=46606 Active personal construction robots count in inventory
viewtopic.php?f=6&t=46392 Check for vehicle speed before releasing personal robots
viewtopic.php?f=6&t=47168 Please button to Enable/Disable Autotrash !!!
viewtopic.php?f=6&t=47391 Personal Drone Slots
viewtopic.php?f=6&t=48676 Deconstruct to Chest Solution


Mods


Out of date:
viewtopic.php?f=92&t=14830 PersonalRoboportFix
search.php?keywords=personal+roboport&t ... mit=Search

Related topics:

viewtopic.php?f=6&t=7881 Military Robots
viewtopic.php?f=6&t=13291 Mobile Construction Vehicle
viewtopic.php?f=80&t=15337 Additions to the Character Logistic Slots
viewtopic.php?f=80&t=15473 Bots Repair Damaged Items in Inventory / Chests
viewtopic.php?f=80&t=18093 Roboport/Logistic Network/Robot enhancements

Old but interesting:

viewtopic.php?f=6&t=3033 Personal construction bot
viewtopic.php?f=6&t=5435 Construction Oriented Exoskeleton
viewtopic.php?f=6&t=14055 Filter on Main Inventory (Anti- hotbar filter)
viewtopic.php?f=6&t=15342 Don't Auto Put Robots in the Quickbar [Isn't that already fixed?]
viewtopic.php?f=80&t=20566 Changes for the Personal Roboport
Cool suggestion: Eatable MOUSE-pointers.
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