Search found 2418 matches: personal roboport

Searched query: personal roboport

by Xorimuth
Wed Apr 17, 2024 9:51 am
Forum: Won't implement
Topic: Roboport on_built_entity
Replies: 4
Views: 751

Re: Roboport on_built_entity

BubstyBoy wrote:
Tue Apr 16, 2024 7:02 pm
If this event existed, I would use it for a mod I would like to make that gives construction bots personal shields/weapons.
I think you can get basically the same thing using a created_effect script trigger.
by BubstyBoy
Tue Apr 16, 2024 7:02 pm
Forum: Won't implement
Topic: Roboport on_built_entity
Replies: 4
Views: 751

Re: Roboport on_built_entity

If this event existed, I would use it for a mod I would like to make that gives construction bots personal shields/weapons.
by Illiander42
Sat Apr 13, 2024 12:49 am
Forum: Ideas and Suggestions
Topic: Let construction robots place items that were just deconstructed nearby
Replies: 15
Views: 696

Re: Let construction robots place items that were just deconstructed nearby

... muscle-memory due to everything using it. Alt is also used for turning personal roboport on and off with alt R, exoskeletons with alt E, changing windows with alt tab... I ...
by computeraddict
Sat Apr 13, 2024 12:30 am
Forum: Ideas and Suggestions
Topic: Let construction robots place items that were just deconstructed nearby
Replies: 15
Views: 696

Re: Let construction robots place items that were just deconstructed nearby

... muscle-memory due to everything using it. Alt is also used for turning personal roboport on and off with alt R, exoskeletons with alt E, changing windows with alt tab...
by GreatWyrmGold
Fri Mar 15, 2024 6:50 pm
Forum: News
Topic: Friday Facts #402 - Lightspeed circuits
Replies: 168
Views: 22603

Re: Friday Facts #402 - Lightspeed circuits

... of anything a player-mounted excavator dig-arm could be used for that a personal roboport wouldn't be better at.
by mcmase
Fri Mar 15, 2024 2:48 pm
Forum: News
Topic: Friday Facts #402 - Lightspeed circuits
Replies: 168
Views: 22603

Re: Friday Facts #402 - Lightspeed circuits

... making initial landfall on new planets with EXTREMELY limited supplies. Roboport networks may not be possible until some infrastructure is built up, in which case the engineer might need some personal equipment to be able to build defensive perimeters fast enough? That's ...
by Speedy
Fri Mar 15, 2024 2:15 pm
Forum: News
Topic: Friday Facts #402 - Lightspeed circuits
Replies: 168
Views: 22603

Re: Friday Facts #402 - Lightspeed circuits

... making initial landfall on new planets with EXTREMELY limited supplies. Roboport networks may not be possible until some infrastructure is built up, in which case the engineer might need some personal equipment to be able to build defensive perimeters fast enough?
by landmine752
Sun Jan 28, 2024 10:18 pm
Forum: General discussion
Topic: Concepts for Color-Blind options
Replies: 6
Views: 838

Re: Concepts for Color-Blind options

... thing. Two lightning bolts on the energy shield mk2, a third bot in the roboport backpack mk2. For Factorio, I think the best approach is just adding more elements or doodads to the upgraded equipment. The personal roboport mk2 already does this, though I think it needs more. A couple ...
by melkanea
Tue Dec 12, 2023 4:31 am
Forum: Technical Help
Topic: [1.1.100]Headless server stuck at loading
Replies: 1
Views: 419

[1.1.100]Headless server stuck at loading

... "1.1.4", Nuclear_Artillery_Shell = "1.0.1", ["Personal-Roboport-Mk3"] = "4.1.0", ["Power Armor MK3"] = "0.4.3", ...
by mmmPI
Mon Dec 11, 2023 3:09 am
Forum: Gameplay Help
Topic: Enable/disable mall parts
Replies: 5
Views: 791

Re: Enable/disable mall parts

... post items added. 2 upgrade planners: walls and weapons and ammo and personal equipment. 3 upgrade planners: rocket silo(s) 1 blueprint: modules ... wire the feeding inserters of the different part each to their own roboport with one wire color reading the network quantity from it instead ...
by Zefiro
Sat Dec 09, 2023 3:29 pm
Forum: News
Topic: Friday Facts #388 - Smaller things for 2.0
Replies: 149
Views: 24450

Re: Friday Facts #388 - Smaller things for 2.0

... are really great. Regarding number calculations, often - especially in personal logistic requests where not throughput but space is the constraint ... and travelling long distances. (speaking of distances: my personal roboport drones seem to prefer doing the work 'outside in', i.e. first what ...
by 10er
Tue Nov 28, 2023 9:18 am
Forum: Gameplay Help
Topic: Logistic robots not working (personal logistics)
Replies: 3
Views: 522

Logistic robots not working (personal logistics)

... is the situation: - construction robots are working correctly, based on personal roboport or havick - electricity is enough existing - tasks are exisiting in the persnal logistics, ...
by jdashton
Wed Nov 22, 2023 2:42 pm
Forum: Ideas and Suggestions
Topic: Spidertron rapid recharge when touching power
Replies: 4
Views: 509

Spidertron rapid recharge when touching power

... should recharge much more rapidly What ? Spidertron batteries and personal roboport robot recharging make sense. But it should be possible to go "plug-in" by ...
by Tertius
Wed Nov 15, 2023 5:45 pm
Forum: Gameplay Help
Topic: Nuclear reactor strange power production
Replies: 36
Views: 4383

Re: Nuclear reactor strange power production: bug?

... The hole of the 4 missing heat exchanges can be used to place a roboport. This is what you see in the picture I linked . Now you need to ... a bit of slack as well (it's 172 - 165 = 7 turbines too much). Now personal preference comes into play. Up to this point, we are in the corset ...
by mmmPI
Tue Nov 14, 2023 1:48 pm
Forum: Ideas and Suggestions
Topic: Roboport Improvements
Replies: 17
Views: 1335

Re: Roboport Improvements

... add more complexity. Most of my blueprints are sensitive about the roboport coverage. So Any blueprint that is planned with isolated robot networks ... the time. Instead, I would prefer a higher-tier building (T1,T2) like personal roboports. But since they introduced quality for building. I doubt ...
by ElderAxe
Tue Nov 14, 2023 1:29 pm
Forum: Ideas and Suggestions
Topic: Roboport Improvements
Replies: 17
Views: 1335

Re: Roboport Improvements

... 32 to go along with this." It would be very convenient to have a roboport supply range of 64x64 instead of 50x50 So each roboport can fully ... if they introduce T1 with 32x32 and T2 with 64x64 coverage. Similar to personal roboports. Maybe I'll make a shameless plug and reshare my idea ...
by Tertius
Tue Nov 14, 2023 2:01 am
Forum: Gameplay Help
Topic: Nuclear reactor strange power production
Replies: 36
Views: 4383

Re: Nuclear reactor strange power production: bug?

... 1 tile each other row (not nice) - the long heat pipe loop around the roboport (not nice) - one heat exchanger in each row cannot be fully loaded, ... # entities) - no water around the offshore pumps is cheating (only my personal opinion, is not that relevant. Becomes relevant if you accidentally ...
by benammiswift
Mon Nov 13, 2023 9:25 pm
Forum: Assigned
Topic: [StrangePan] [1.1.94] Alt shortcut tags in Mac version
Replies: 0
Views: 332

[StrangePan] [1.1.94] Alt shortcut tags in Mac version

... bottom UI bar for: - Deconstruction Planner - Upgrade Planner - Toggle Personal Roboport - Toggle Exoskeleton - Toggle "Alt" mode When I mouse over all of these ...
by FuryoftheStars
Sun Nov 12, 2023 3:17 pm
Forum: Ideas and Suggestions
Topic: Roboport Improvements
Replies: 17
Views: 1335

Re: Roboport Improvements

... 32 to go along with this." It would be very convenient to have a roboport supply range of 64x64 instead of 50x50 So each roboport can fully ... they did power poles isn't the same. These are, of course, all of my personal opinions/feelings.
by mmmPI
Fri Nov 10, 2023 11:02 pm
Forum: News
Topic: Friday Facts #382 - Logistic groups
Replies: 230
Views: 35165

Re: Friday Facts #382 - Logistic groups

... I'm not the only one who feels this way either. Space Hub Platform IS a Roboport itself and there will not be a magically built Roboport anywhere ... fire? What was the last time you forgot to add drones to personal roboport in personal armor or vehicles? Or an extensive logistic ...

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