New types of rails (curves, s-curves ...)

This are only lists of links to other suggestions!
Search, if your idea has been already suggested.
mrvn
Smart Inserter
Smart Inserter
Posts: 3368
Joined: Mon Sep 05, 2016 9:10 am
Contact:

Re: New types of rails (curves, s-curves ...)

Post by mrvn » Mon Nov 26, 2018 3:23 pm

mexmer wrote:
Mon Nov 26, 2018 1:13 pm
mrvn wrote:
Mon Nov 26, 2018 10:02 am
mexmer wrote:
Sun Nov 25, 2018 1:55 pm
If there will be z axis then not just land bridges (for crossings) will be possible, but also tunels. I enjoyed that a lot in transport tycoon, i will not work with fake elevation we have now, tho’. Although, since we have ug belts, why not ug rails? :)
Tunnels are different than bridges. Bridges you are supposed to see and walk under. Tunnels are basically just 2 holes in the ground where the train disappears and reappears. And the hole could lead to another surface so you can walk through the tunnel and the train has somewhere to be while in the tunnel.

So we don't need underground rails, we need rails that change surfaces.
but then you will need ground elevators, so you can access those UG surfaces.
or walk into the tunnel. But beware the approaching light :)

User avatar
EstebanLB
Long Handed Inserter
Long Handed Inserter
Posts: 95
Joined: Mon Apr 15, 2013 3:00 am
Contact:

Re: New types of rails (curves, s-curves ...)

Post by EstebanLB » Tue Mar 12, 2019 7:56 pm

I see that all topics dates back to 2015-2016. Are there any news on this major discussion? We still need better rails!

Post Reply

Return to “Frequently Suggested / Link Collections”

Who is online

Users browsing this forum: No registered users