Water Cannon
Moderator: ickputzdirwech
Re: Water Cannon
No.
Its not an interesting use case and it would make FireFlame to be a lot more complex because it would have to be a military target for turrets to see them.
Its not an interesting use case and it would make FireFlame to be a lot more complex because it would have to be a military target for turrets to see them.
- Stringweasel
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Re: Water Cannon
You can use this mod if you want
https://mods.factorio.com/mod/WaterTurret
https://mods.factorio.com/mod/WaterTurret
Alt-F4 Author | Factorio Modder
My Mods: Hall of Fame | Better Victory Screen | Fluidic Power | Biter Power | Space Spidertron | Spidertron Dock |Weasel's Demolition Derby
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My Mods: Hall of Fame | Better Victory Screen | Fluidic Power | Biter Power | Space Spidertron | Spidertron Dock |
Official Contributor to Space Exploration
Re: Water Cannon
It's even more difficult than this!
Unfortunately, there are some problems with that mod that I couldn't solve yet.Stringweasel wrote: ↑Mon Aug 12, 2024 7:11 amYou can use this mod if you want
https://mods.factorio.com/mod/WaterTurret
My mod already changes FireFlame so that it will spawn an invisible dummy when a fire is created. The dummies are military targets (IIRC), and I've used attack/ignore masks so that no turrets except the water turrets will attack them. The real problem is about the GunPrototype (as used by LuaPlayer::character, ArtilleryTurretPrototype, ArtilleryWagonPrototype, and, perhaps, SpiderVehiclePrototype) of things that fire automatically, without player invervention. For instance, the gun on your artillery turrets may wreck your own base by attacking fire dummies, and your PLD might target the fire (which is immune to that kind of damage) instead of enemies that it actually could hurt.
Do you have any idea how to cope with that?
A good mod deserves a good changelog. Here's a tutorial (WIP) about Factorio's way too strict changelog syntax!
Re: Water Cannon
Haha, oh my god mate, I meant the handheld flamethrower for putting out forest fires.
I never even thought of it that way - using a turret, but hey, it could be cool on Vulcanus fighting fire based enemies.
- Stringweasel
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Re: Water Cannon
In that case you can try https://mods.factorio.com/mod/extinguisher
Alt-F4 Author | Factorio Modder
My Mods: Hall of Fame | Better Victory Screen | Fluidic Power | Biter Power | Space Spidertron | Spidertron Dock |Weasel's Demolition Derby
Official Contributor to Space Exploration
My Mods: Hall of Fame | Better Victory Screen | Fluidic Power | Biter Power | Space Spidertron | Spidertron Dock |
Official Contributor to Space Exploration