Yuoki Industries - Railways Core 0.6.20 (f0.16.0+)

Energy production, weapons, handling fluids and much more - excellent graphics.

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steinio
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by steinio »

Hello YuokiTani,

sorry to bother you but after upgrading to 0.0.7 i got the attached error message.
Am i missing something or is this the april fool?

Greetings steinio
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Yuoki Railway Core 0.0.7.png
Yuoki Railway Core 0.0.7.png (12.74 KiB) Viewed 8915 times
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by YuokiTani »

steinio wrote:Hello YuokiTani,
sorry to bother you but after upgrading to 0.0.7 i got the attached error message.
Am i missing something or is this the april fool?
Greetings steinio
this means some code not really work in the real world ...
no joke - it's the bitter reality.

edit in yi_railway/data.lua -> remove 3 last lines (if data ... end)

this removes the yuoki-industries-installed-check and uses stone to make slag-ground-floor-tiles ... not the smartest way, but it will work.
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by Fatmice »

steinio wrote:Hello YuokiTani,

sorry to bother you but after upgrading to 0.0.7 i got the attached error message.
Am i missing something or is this the april fool?

Greetings steinio
Which version of Yuoki Industries are you using as I do not have such a problem? And I've played with Yuoki's mod for a long time.
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Current release: 0.6.6 - Requires 0.14.x
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by steinio »

Fatmice wrote: Which version of Yuoki Industries are you using as I do not have such a problem? And I've played with Yuoki's mod for a long time.
Hello Fatmice,

i'm just playing with the railway core and train mods but without indutries.

Greetings steinio
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by YuokiTani »

steinio wrote:
Fatmice wrote: Which version of Yuoki Industries are you using as I do not have such a problem? And I've played with Yuoki's mod for a long time.
Hello Fatmice,
i'm just playing with the railway core and train mods but without indutries.
Greetings steinio
have the changes here, if you haven't done by yourself yet
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data.lua
goes into the yi_railway.zip and overwrite the old one
(1.29 KiB) Downloaded 262 times
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by Fatmice »

steinio wrote:
Fatmice wrote: Which version of Yuoki Industries are you using as I do not have such a problem? And I've played with Yuoki's mod for a long time.
Hello Fatmice,

i'm just playing with the railway core and train mods but without indutries.

Greetings steinio
Ah I see. It was assumed that if you were playing with the railway mod that you would also be playing with Yuoki's main mod.
YuokiTani wrote:
have the changes here, if you haven't done by yourself yet
This will fix the case where they don't have the main mod to apply the right prototypes.

Code: Select all

if data.raw.item["y-slag"] ~= nil then -- should be Yuoki-Industries installed	
	require ("prototypes._tiles_slag") 	
else
	require ("prototypes._tiles_slag_2") 	
end
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by steinio »

Thanks you both,

it's working fine now.

Sorry for not using the industrial mod :)

Greetings steinio
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by Spuds »

Fatmice wrote: Ah I see. It was assumed that if you were playing with the railway mod that you would also be playing with Yuoki's main mod.

This will fix the case where they don't have the main mod to apply the right prototypes.

Code: Select all

if data.raw.item["y-slag"] ~= nil then -- should be Yuoki-Industries installed	
	require ("prototypes._tiles_slag") 	
else
	require ("prototypes._tiles_slag_2") 	
end
yeah, was a bit confusing saying it's a standalone mod, yet had an unlisted dependancy. Thanks for the clean if block to work with and without the other mod
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by Fatmice »

Spuds wrote:
Fatmice wrote:
yeah, was a bit confusing saying it's a standalone mod, yet had an unlisted dependancy. Thanks for the clean if block to work with and without the other mod
The rail mod was not an independent mod initially. Yuoki decided to split it off the main Yuoki mod only recently due to filesize. The y-slag recipe was originally from Yuoki mod only, thus the error.
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by steinio »

Hello,

how does the pump to tank wagon work?
I placed this thingy above the fatmice 'i can drink 4k liter' wagon (horizontal station) like in Rail Tanker but it only destroys 2k oil.

Greetings steinio
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by Fatmice »

It didn't destroy the oil. The wagon now holds it and will dump it out into another out-pump. I showed how to use them in my video.
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by FactorioRox »

Just got the steam era locomotive, was wondering what the Steam Era Coins were for? I can't find any recipes that use them
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by Neotix »

They're used to build locomotives and wagons.
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by quadri miner »

factorio error: loading sprites 72% while loading there an error happened it says this:"Sprite "__yi__railway/graphics/entity/railway/se_blue_sheet-1.png"could not be loaded."

IS IT JUST MY LAPTOP OR EVERY ONE HAS IT :?: :?: :?: :P

If it's just me well i'll delete this


if not... fix IT.
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by Fatmice »

Actually, you should fix it. Delete your crop-cache.dat
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by FactorioRox »

Neotix wrote:They're used to build locomotives and wagons.
and there was me hoping it was going to be some new sort of crypto currency lol :p
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by ElfnetGaming »

IDK if its just me but the tanker cars cannot be loaded. and when I put one down on the tracks it blips with a Registered at Global xxx, xxx, xxx message..
I have everything updated to the latest version also
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by Fatmice »

The tanker cars do not have an inventory obviously. Do you load fluid by insert? :lol:

Regarding the message, you can safely ignore it.
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by ElfnetGaming »

Ok I have the rail tanker addon and it works fine.
Are you saying your tanker cars are just for looks? I'm not following here how to use them in the game besides as place holders,
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Re: Yuoki Industries - Railways Core 0.0.7 (f0.12.22+)

Post by Fatmice »

Half and half. They are for looks but also functional for moving fluid. Watch my videos on how to use them.
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