Step 1: created a 15 stops and 5 trains network. One of the station is called "Starter1_Refuel[*]Coal" (with the coal icon at the end of the name) .
Step 2: All trains are assigned the same interrupt to refuel called "Refuel" with Condition "Fuel(any)<40" and Target: "Starter1_Refuel[*]Coal".
--> all works as intended and trains do refuel when needed.
Step 3: during a base overhaul, the refuel stop moved to a new location, somewhere else in the same network. It is copied and pasted as a blueprint then manually built, thus the newly created stop bears the name "Starter1_Refuel[*]Coal". The old stop is deconstructed. The interrupt is kept as is.
Step 4: I change the name of the stop to "Starter1_Refuel[*]FuelPump", and edit the interrupt to reflect that change.
Step 5: Some moments later, a train displays "No path to Starter1_Refuel[*]Coal". The name of the stop is the old name, despite the interrupt having been renamed. Just in case there might be a pathfinding issue, I check the train signals etc and can indeed make it get to the stop by placing "Starter1_Refuel[*]FuelPump" in its Schedule. So the train is able to get there regularly, but doesn't go there when the interrupt is triggered.
Expected behaviour: the interrupt should reflect the new name of the stop, instead it keeps seeing the new stop as its old name.
Attempted workaround: deconstructing and rebuilding the train stop, and naming it "Starter1_Refuel[*]FuelPump" again. Deleted and re-created the interrupt from scratch. --> still, the interrupt sends the train to "Starter1_Refuel[*]Coal" instead of "Starter1_Refuel[*]FuelPump".
Successful workaround: removing icons from the name of the stop and of the station: refueling stop renamed "Starter1_Fuel" and interrupt deleted and recreated as "Fuel". Now it all works as intended!!
Hoping this is useful, thank you for the great work!
G
[2.0.23] Interrupt was changed but still sends trains to old stop.
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[2.0.23] Interrupt was changed but still sends trains to old stop.
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Last edited by giorgiorio on Tue Dec 03, 2024 9:17 pm, edited 1 time in total.
Re: Interrupt was changed but still sends trains to old stop.
Post the save you can reproduce the issue with please and add the version of the game to the title, see 3638.
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Re: [2.0.23] Interrupt was changed but still sends trains to old stop.
Oops, I apologise. Thank you for the instructions link.
I updated the title and here are the Save file and the log.
I updated the title and here are the Save file and the log.
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- factorio-previous.log
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- 241128_Barbischio_Balancing.zip
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