I experienced a crash during the game's autosave process.
I'm not sure if this will help, but just before the autosave, I was removing a large number of objects.
I’ve attached the following files:
autosave2.tmp.zip — the crashed autosave
autosave1.zip — the most recent successful autosave
factorio-current.log — the game logs
Please let me know if you need additional information.
Code: Select all
0.002 2024-11-25 13:20:07; Factorio 2.0.21 (build 80595, win64, steam, space-age)
0.002 Operating system: Windows 10 (build 19044)
0.000 Initializing Steam API.
0.002 Program arguments: "D:\Games\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.002 Config path: C:/Users/Tim/AppData/Roaming/Factorio/config/config.ini
0.002 Read data path: D:/Games/Steam/steamapps/common/Factorio/data
0.003 Write data path: C:/Users/Tim/AppData/Roaming/Factorio [53765/476365MB]
0.003 Binaries path: D:/Games/Steam/steamapps/common/Factorio/bin
0.029 System info: [CPU: Intel(R) Xeon(R) CPU E5-2678 v3 @ 2.50GHz, 24 cores, RAM: 7728/32672 MB, page: 9656/34720 MB, virtual: 4371/134217727 MB, extended virtual: 0 MB]
0.087 Memory info:
0.087 [0]: Samsung M393A2G40DB0-CPB 16384 MB 2133 MHz 1.2 v
0.087 [1]: Samsung M393A2G40DB0-CPB 16384 MB 2133 MHz 1.2 v
0.112 Info ModManager.cpp:255: Found duplicate mod aai-industry, using higher version (0.5.22 > 0.5.20).
0.118 Info ModManager.cpp:255: Found duplicate mod aai-industry, using higher version (0.6.1 > 0.5.22).
0.123 Info ModManager.cpp:255: Found duplicate mod aai-industry, using higher version (0.6.2 > 0.6.1).
0.127 Info ModManager.cpp:255: Found duplicate mod aai-industry, using higher version (0.6.3 > 0.6.2).
0.132 Info ModManager.cpp:255: Found duplicate mod aai-industry, using higher version (0.6.4 > 0.6.3).
0.163 Info ModManager.cpp:255: Found duplicate mod ammo-loader, using higher version (1.1.41 > 1.1.18).
0.167 Info ModManager.cpp:255: Found duplicate mod ammo-loader, using higher version (2.0.4 > 1.1.41).
0.172 Info ModManager.cpp:255: Found duplicate mod AutoDeconstruct, using higher version (1.0.2 > 0.3.12).
0.231 Info ModManager.cpp:255: Found duplicate mod helmod, using higher version (1.0.10 > 0.12.19).
0.241 Info ModManager.cpp:255: Found duplicate mod helmod, using higher version (2.0.0 > 1.0.10).
0.251 Info ModManager.cpp:255: Found duplicate mod helmod, using higher version (2.0.1 > 2.0.0).
0.260 Info ModManager.cpp:255: Found duplicate mod helmod, using higher version (2.0.3 > 2.0.1).
0.270 Info ModManager.cpp:255: Found duplicate mod helmod, using higher version (2.0.5 > 2.0.3).
0.277 Info ModManager.cpp:255: Found duplicate mod simhelper, using higher version (1.1.6 > 1.1.4).
0.289 Info ModManager.cpp:255: Found duplicate mod space-exploration, using higher version (0.6.133 > 0.6.115).
0.381 Info ModManager.cpp:255: Found duplicate mod space-exploration-graphics-4, using higher version (0.6.3 > 0.6.2).
0.391 Info ModManager.cpp:255: Found duplicate mod space-exploration-menu-simulations, using higher version (0.6.9 > 0.6.8).
0.394 Info ModManager.cpp:255: Found duplicate mod space-exploration-postprocess, using higher version (0.6.30 > 0.6.26).
0.400 Display options: [FullScreen: true] [VSync: true] [UIScale: automatic (100.0%)] [Native DPI: true] [Screen: 255] [Special: lmw] [Lang: ru]
0.829 Video driver: windows
0.829 Available displays: 1
0.829 [0]: \\.\DISPLAY1 - NVIDIA GeForce RTX 3070 Ti {0x05, [0,0], 3840x2160, 32bit, 144Hz}
0.890 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: -1; d3dcompiler_47.dll
1.516 Initialised Direct3D[0]: NVIDIA GeForce RTX 3070 Ti; id: 10de-2482; driver: nvldumdx.dll 32.0.15.6614
1.516 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
1.516 [Local Video Memory] Budget: 7249MB, CurrentUsage: 24MB, Reservation: 0/3752MB
1.516 [Non-Local Vid.Mem.] Budget: 15568MB, CurrentUsage: 10MB, Reservation: 0/7912MB
1.516 Tiled resources: Tier 2
1.516 Unified Memory Architecture: No
1.516 BGR 565 Supported: Yes
1.516 MaximumFrameLatency: 3, GPUThreadPriority: 0
1.517 Graphics settings preset: very-high
1.517 Dedicated video memory size 8017 MB
1.586 Desktop composition is active.
1.586 Graphics options: [Graphics quality: high] [Video memory usage: all] [DXT: high-quality]
1.586 [Max threads (load/render): 32/24] [Max texture size: 0] [Tex.Stream.: false] [Rotation quality: normal] [Other: STDCWTl] [B:0,C:0,S:100]
1.651 [Audio] Driver:wasapi, Device:Default device, Depth:16, Frequency:44100, Channels:2, Interpolation:linear
2.380 Logitech LED Controller initialized.
2.436 Info ModManager.cpp:434: FeatureFlag expansion-shaders = true
2.436 Info ModManager.cpp:434: FeatureFlag freezing = true
2.436 Info ModManager.cpp:434: FeatureFlag quality = true
2.436 Info ModManager.cpp:434: FeatureFlag rail-bridges = true
2.436 Info ModManager.cpp:434: FeatureFlag segmented-units = true
2.436 Info ModManager.cpp:434: FeatureFlag space-travel = true
2.436 Info ModManager.cpp:434: FeatureFlag spoiling = true
2.444 Loading mod core 0.0.0 (data.lua)
2.486 Loading mod base 2.0.21 (data.lua)
2.937 Loading mod elevated-rails 2.0.21 (data.lua)
3.012 Loading mod quality 2.0.21 (data.lua)
3.050 Loading mod space-age 2.0.21 (data.lua)
4.369 Loading mod base 2.0.21 (data-updates.lua)
4.386 Loading mod quality 2.0.21 (data-updates.lua)
4.415 Loading mod space-age 2.0.21 (data-updates.lua)
4.581 Checksum for core: 3166350550
4.581 Checksum of base: 2157547950
4.581 Checksum of elevated-rails: 2929976872
4.581 Checksum of quality: 3484764141
4.581 Checksum of space-age: 3284882429
5.206 Prototype list checksum: 1564524375
5.607 Loading sounds...
8.702 Info PlayerData.cpp:68: Local player-data.json unavailable
8.702 Info PlayerData.cpp:71: Cloud player-data.json available, timestamp 1732491527
8.716 Post-data load graphics options: [Light occlusion: YES]
9.301 Crop bitmaps.
9.305 Parallel sprite loader initialized (threads: 24, bitmaps: 8229)
23.128 Initial atlas bitmap size is 16384
23.149 Created an atlas bitmap (size 16384x16380) [none]
23.176 Created an atlas bitmap (size 16384x16384) [none]
23.210 Created an atlas bitmap (size 16384x16384) [none]
23.211 Created an atlas bitmap (size 16384x15420) [none]
23.212 Created an atlas bitmap (size 16384x8392) [decal]
23.220 Created an atlas bitmap (size 16384x16384) [low-object]
23.221 Created an atlas bitmap (size 4096x1088) [low-object]
23.222 Created an atlas bitmap (size 16384x13440) [corpse-decay]
23.222 Created an atlas bitmap (size 16384x5596) [none]
23.222 Created an atlas bitmap (size 1676x79) [not-compressed]
23.223 Created an atlas bitmap (size 8192x6112) [mipmap, linear-minification, linear-magnification, linear-mip-level]
23.233 Created an atlas bitmap (size 16384x16320) [terrain, mipmap, linear-minification, linear-mip-level]
23.233 Created an atlas bitmap (size 16384x4832) [terrain, mipmap, linear-minification, linear-mip-level]
23.234 Created an atlas bitmap (size 8192x3872) [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
23.234 Created an atlas bitmap (size 4096x3104) [smoke, mipmap, linear-minification, linear-magnification]
23.235 Created an atlas bitmap (size 8192x2576) [mipmap]
23.235 Created an atlas bitmap (size 2048x1520) [mipmap]
23.235 Created an atlas bitmap (size 4096x3152) [mipmap]
23.235 Created an atlas bitmap (size 4096x3152) [mipmap]
23.236 Created an atlas bitmap (size 4096x3152) [mipmap]
23.236 Created an atlas bitmap (size 8192x3808) [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
23.237 Created an atlas bitmap (size 16384x6120) [alpha-mask]
23.270 Created an atlas bitmap (size 16384x16380) [shadow, linear-magnification, alpha-mask]
23.279 Created an atlas bitmap (size 16384x16368) [shadow, linear-magnification, alpha-mask]
23.280 Created an atlas bitmap (size 16384x8364) [shadow, linear-magnification, alpha-mask]
23.280 Created an atlas bitmap (size 8192x2352) [shadow, mipmap, linear-magnification, alpha-mask]
23.280 Created an atlas bitmap (size 2048x496) [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
23.280 Loading 3D bitmaps.
23.315 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
23.338 Parallel sprite loader initialized (threads: 23, bitmaps: 8229)
43.881 Sprites loaded
43.907 Generated mipmaps (4) for atlas [5] of size 16384x16384
43.919 Generated mipmaps (4) for atlas [6] of size 4096x1088
43.931 Generated mipmaps (3) for atlas [10] of size 8192x6112
43.943 Generated mipmaps (3) for atlas [11] of size 16384x16320
43.954 Generated mipmaps (3) for atlas [12] of size 16384x4832
43.966 Generated mipmaps (3) for atlas [13] of size 8192x3872
43.978 Generated mipmaps (3) for atlas [14] of size 4096x3104
44.036 Generated mipmaps (3) for atlas [15] of size 8192x2576
44.049 Generated mipmaps (3) for atlas [16] of size 2048x1520
44.061 Generated mipmaps (3) for atlas [17] of size 4096x3152
44.096 Generated mipmaps (3) for atlas [18] of size 4096x3152
44.108 Generated mipmaps (3) for atlas [19] of size 4096x3152
44.120 Generated mipmaps (5) for atlas [20] of size 8192x3808
44.132 Generated mipmaps (3) for atlas [25] of size 8192x2352
44.177 Custom mipmaps uploaded (3203)
44.210 Video memory usage: 3557.14 MB (Atlases: 3426.84 MB, Textures: 130.30 MB)
44.403 Factorio initialised
44.403 Discord overlay detected (DiscordHook64.dll)
44.484 Steam Storage Quota: 5680/23841
82.774 Info IDWithQuality.cpp:304: fixing missing qualityID for id rail
82.774 Info Blueprint.cpp:52: when loading blueprint ""
82.774 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-train-junction.zip
82.774 Info IDWithQuality.cpp:304: fixing missing qualityID for id rail-ramp
82.774 Info Blueprint.cpp:52: when loading blueprint ""
82.774 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-train-junction.zip
105.122 Info IDWithQuality.cpp:304: fixing missing qualityID for id rail
105.122 Info Blueprint.cpp:52: when loading blueprint ""
105.122 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-train-station.zip
105.122 Info IDWithQuality.cpp:304: fixing missing qualityID for id rail-ramp
105.122 Info Blueprint.cpp:52: when loading blueprint ""
105.122 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-train-station.zip
168.734 Info IDWithQuality.cpp:304: fixing missing qualityID for id solid-fuel-from-heavy-oil
168.734 Info Surface.cpp:1225: when loading surface 0: ""
168.734 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-oil-refinery.zip
168.734 Info IDWithQuality.cpp:304: fixing missing qualityID for id solid-fuel-from-heavy-oil
168.734 Info Surface.cpp:1225: when loading surface 0: ""
168.734 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-oil-refinery.zip
168.734 Info IDWithQuality.cpp:304: fixing missing qualityID for id solid-fuel-from-heavy-oil
168.734 Info Surface.cpp:1225: when loading surface 0: ""
168.734 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-oil-refinery.zip
168.734 Info IDWithQuality.cpp:304: fixing missing qualityID for id solid-fuel-from-heavy-oil
168.734 Info Surface.cpp:1225: when loading surface 0: ""
168.734 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-oil-refinery.zip
168.786 Info IDWithQuality.cpp:304: fixing missing qualityID for id rail
168.786 Info Blueprint.cpp:52: when loading blueprint ""
168.786 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-oil-refinery.zip
168.786 Info IDWithQuality.cpp:304: fixing missing qualityID for id rail-ramp
168.786 Info Blueprint.cpp:52: when loading blueprint ""
168.786 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-oil-refinery.zip
207.352 Info IDWithQuality.cpp:304: fixing missing qualityID for id signal-blue
207.352 Info Blueprint.cpp:52: when loading blueprint "ALL"
207.352 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-artillery.zip
207.352 Info IDWithQuality.cpp:304: fixing missing qualityID for id signal-F
207.352 Info Blueprint.cpp:52: when loading blueprint "Factorio"
207.352 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-artillery.zip
207.353 Info IDWithQuality.cpp:304: fixing missing qualityID for id signal-W
207.353 Info Blueprint.cpp:52: when loading blueprint "Wube"
207.353 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-artillery.zip
207.353 Info IDWithQuality.cpp:304: fixing missing qualityID for id rail
207.353 Info Blueprint.cpp:52: when loading blueprint ""
207.353 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-artillery.zip
207.353 Info IDWithQuality.cpp:304: fixing missing qualityID for id rail-ramp
207.353 Info Blueprint.cpp:52: when loading blueprint ""
207.353 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-artillery.zip
660.180 Info IDWithQuality.cpp:304: fixing missing qualityID for id rail
660.180 Info Blueprint.cpp:52: when loading blueprint ""
660.180 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-train-junction.zip
660.180 Info IDWithQuality.cpp:304: fixing missing qualityID for id rail-ramp
660.180 Info Blueprint.cpp:52: when loading blueprint ""
660.180 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-train-junction.zip
687.457 Info IDWithQuality.cpp:304: fixing missing qualityID for id signal-blue
687.457 Info Blueprint.cpp:52: when loading blueprint "ALL"
687.457 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-artillery.zip
687.457 Info IDWithQuality.cpp:304: fixing missing qualityID for id signal-F
687.457 Info Blueprint.cpp:52: when loading blueprint "Factorio"
687.458 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-artillery.zip
687.458 Info IDWithQuality.cpp:304: fixing missing qualityID for id signal-W
687.458 Info Blueprint.cpp:52: when loading blueprint "Wube"
687.458 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-artillery.zip
687.458 Info IDWithQuality.cpp:304: fixing missing qualityID for id rail
687.458 Info Blueprint.cpp:52: when loading blueprint ""
687.458 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-artillery.zip
687.458 Info IDWithQuality.cpp:304: fixing missing qualityID for id rail-ramp
687.458 Info Blueprint.cpp:52: when loading blueprint ""
687.458 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-artillery.zip
760.965 Info IDWithQuality.cpp:304: fixing missing qualityID for id rail
760.965 Info Blueprint.cpp:52: when loading blueprint ""
760.965 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-train-station.zip
760.965 Info IDWithQuality.cpp:304: fixing missing qualityID for id rail-ramp
760.965 Info Blueprint.cpp:52: when loading blueprint ""
760.965 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-train-station.zip
802.242 Info IDWithQuality.cpp:304: fixing missing qualityID for id solid-fuel-from-heavy-oil
802.242 Info Surface.cpp:1225: when loading surface 0: ""
802.242 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-oil-refinery.zip
802.242 Info IDWithQuality.cpp:304: fixing missing qualityID for id solid-fuel-from-heavy-oil
802.242 Info Surface.cpp:1225: when loading surface 0: ""
802.242 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-oil-refinery.zip
802.242 Info IDWithQuality.cpp:304: fixing missing qualityID for id solid-fuel-from-heavy-oil
802.242 Info Surface.cpp:1225: when loading surface 0: ""
802.242 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-oil-refinery.zip
802.242 Info IDWithQuality.cpp:304: fixing missing qualityID for id solid-fuel-from-heavy-oil
802.242 Info Surface.cpp:1225: when loading surface 0: ""
802.242 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-oil-refinery.zip
802.292 Info IDWithQuality.cpp:304: fixing missing qualityID for id rail
802.292 Info Blueprint.cpp:52: when loading blueprint ""
802.292 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-oil-refinery.zip
802.292 Info IDWithQuality.cpp:304: fixing missing qualityID for id rail-ramp
802.292 Info Blueprint.cpp:52: when loading blueprint ""
802.292 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-oil-refinery.zip
1135.079 Info IDWithQuality.cpp:304: fixing missing qualityID for id rail
1135.079 Info Blueprint.cpp:52: when loading blueprint ""
1135.080 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-train-station.zip
1135.080 Info IDWithQuality.cpp:304: fixing missing qualityID for id rail-ramp
1135.080 Info Blueprint.cpp:52: when loading blueprint ""
1135.080 Info SimulationWidget.cpp:34: save __base__/menu-simulations/menu-simulation-train-station.zip
1158.220 Loading map C:\Users\Tim\AppData\Roaming\Factorio\saves\Space Age First Walkthrough - 085.zip: 45990383 bytes.
1158.341 Loading level.dat: 134692384 bytes.
1158.347 Info Scenario.cpp:178: Map version 2.0.20-3
1162.985 Loading blueprint storage: Local timestamp 1731360048, Cloud timestamp 1731360048
1165.185 Loading script.dat: 1222 bytes.
1165.193 Checksum for script __level__/control.lua: 1487321736
1201.702 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
1202.815 Info AppManagerStates.cpp:2095: Saving finished
1326.120 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
1327.316 Info AppManagerStates.cpp:2095: Saving finished
1447.722 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
1448.884 Info AppManagerStates.cpp:2095: Saving finished
1570.171 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
1571.356 Info AppManagerStates.cpp:2095: Saving finished
1691.371 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
1692.535 Info AppManagerStates.cpp:2095: Saving finished
1814.763 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
1815.970 Info AppManagerStates.cpp:2095: Saving finished
1936.720 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
1937.908 Info AppManagerStates.cpp:2095: Saving finished
2057.951 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
2059.108 Info AppManagerStates.cpp:2095: Saving finished
2187.687 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
2188.849 Info AppManagerStates.cpp:2095: Saving finished
2308.956 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
2310.108 Info AppManagerStates.cpp:2095: Saving finished
2431.501 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
2432.642 Info AppManagerStates.cpp:2095: Saving finished
2552.637 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
2553.794 Info AppManagerStates.cpp:2095: Saving finished
2673.885 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
2675.025 Info AppManagerStates.cpp:2095: Saving finished
2795.034 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
2796.180 Info AppManagerStates.cpp:2095: Saving finished
2916.251 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
2917.368 Info AppManagerStates.cpp:2095: Saving finished
3037.534 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
3038.692 Info AppManagerStates.cpp:2095: Saving finished
3158.735 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
3159.866 Info AppManagerStates.cpp:2095: Saving finished
3291.334 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
3292.446 Info AppManagerStates.cpp:2095: Saving finished
3576.935 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
3578.110 Info AppManagerStates.cpp:2095: Saving finished
3698.102 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
3699.212 Info AppManagerStates.cpp:2095: Saving finished
3853.837 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
3854.985 Info AppManagerStates.cpp:2095: Saving finished
3975.301 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
3976.405 Info AppManagerStates.cpp:2095: Saving finished
4096.436 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
4097.574 Info AppManagerStates.cpp:2095: Saving finished
4217.586 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
4218.697 Info AppManagerStates.cpp:2095: Saving finished
4338.718 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
4339.860 Info AppManagerStates.cpp:2095: Saving finished
4459.937 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
4461.083 Info AppManagerStates.cpp:2095: Saving finished
4587.486 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
4588.630 Info AppManagerStates.cpp:2095: Saving finished
4708.635 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
4709.773 Info AppManagerStates.cpp:2095: Saving finished
4830.488 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
4831.638 Info AppManagerStates.cpp:2095: Saving finished
4951.653 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
4952.827 Info AppManagerStates.cpp:2095: Saving finished
5072.819 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
5073.969 Info AppManagerStates.cpp:2095: Saving finished
5193.984 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
5195.120 Info AppManagerStates.cpp:2095: Saving finished
5315.121 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
5316.280 Info AppManagerStates.cpp:2095: Saving finished
5436.286 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
5437.466 Info AppManagerStates.cpp:2095: Saving finished
5622.684 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
5623.809 Info AppManagerStates.cpp:2095: Saving finished
5743.869 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
5745.039 Info AppManagerStates.cpp:2095: Saving finished
5865.118 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
5866.249 Info AppManagerStates.cpp:2095: Saving finished
5986.252 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
5987.380 Info AppManagerStates.cpp:2095: Saving finished
6107.435 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
6108.589 Info AppManagerStates.cpp:2095: Saving finished
6233.553 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
6234.691 Info AppManagerStates.cpp:2095: Saving finished
6354.718 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
6355.834 Info AppManagerStates.cpp:2095: Saving finished
6476.302 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
6477.417 Info AppManagerStates.cpp:2095: Saving finished
6597.571 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
6598.772 Info AppManagerStates.cpp:2095: Saving finished
6718.886 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
6720.053 Info AppManagerStates.cpp:2095: Saving finished
6840.053 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
6841.201 Info AppManagerStates.cpp:2095: Saving finished
6961.185 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
6962.306 Info AppManagerStates.cpp:2095: Saving finished
7085.036 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
7086.179 Info AppManagerStates.cpp:2095: Saving finished
7206.184 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
7207.316 Info AppManagerStates.cpp:2095: Saving finished
7327.438 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
7328.623 Info AppManagerStates.cpp:2095: Saving finished
7448.669 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
7449.814 Info AppManagerStates.cpp:2095: Saving finished
8035.386 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
8036.561 Info AppManagerStates.cpp:2095: Saving finished
8156.551 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
8157.701 Info AppManagerStates.cpp:2095: Saving finished
8277.684 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
8278.786 Info AppManagerStates.cpp:2095: Saving finished
8398.783 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
8399.952 Info AppManagerStates.cpp:2095: Saving finished
8519.952 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
8521.090 Info AppManagerStates.cpp:2095: Saving finished
8641.136 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
8642.278 Info AppManagerStates.cpp:2095: Saving finished
8762.267 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
8763.431 Info AppManagerStates.cpp:2095: Saving finished
8883.417 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
8884.553 Info AppManagerStates.cpp:2095: Saving finished
9004.585 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
9005.738 Info AppManagerStates.cpp:2095: Saving finished
9179.301 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
9180.421 Info AppManagerStates.cpp:2095: Saving finished
9300.418 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
9301.590 Info AppManagerStates.cpp:2095: Saving finished
9365.735 Info AppManagerStates.cpp:2095: Saving finished
9427.183 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
9428.320 Info AppManagerStates.cpp:2095: Saving finished
9548.418 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
9549.567 Info AppManagerStates.cpp:2095: Saving finished
9669.636 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
9670.806 Info AppManagerStates.cpp:2095: Saving finished
9790.985 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
9792.136 Info AppManagerStates.cpp:2095: Saving finished
9912.518 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
9913.656 Info AppManagerStates.cpp:2095: Saving finished
10033.702 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
10034.918 Info AppManagerStates.cpp:2095: Saving finished
10175.970 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
10177.195 Info AppManagerStates.cpp:2095: Saving finished
10298.118 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
10299.291 Info AppManagerStates.cpp:2095: Saving finished
10419.335 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
10420.486 Info AppManagerStates.cpp:2095: Saving finished
10540.851 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
10541.986 Info AppManagerStates.cpp:2095: Saving finished
10662.254 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
10663.425 Info AppManagerStates.cpp:2095: Saving finished
10784.135 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
10785.312 Info AppManagerStates.cpp:2095: Saving finished
10905.336 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
10906.562 Info AppManagerStates.cpp:2095: Saving finished
11026.607 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
11027.813 Info AppManagerStates.cpp:2095: Saving finished
11147.968 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
11149.160 Info AppManagerStates.cpp:2095: Saving finished
11269.236 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
11270.418 Info AppManagerStates.cpp:2095: Saving finished
11390.453 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
11391.648 Info AppManagerStates.cpp:2095: Saving finished
11511.653 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
11512.833 Info AppManagerStates.cpp:2095: Saving finished
11632.869 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
11634.049 Info AppManagerStates.cpp:2095: Saving finished
11754.352 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
11755.536 Info AppManagerStates.cpp:2095: Saving finished
11875.537 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
11876.666 Info AppManagerStates.cpp:2095: Saving finished
11996.720 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
11997.885 Info AppManagerStates.cpp:2095: Saving finished
12117.886 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
12119.067 Info AppManagerStates.cpp:2095: Saving finished
12239.370 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
12240.546 Info AppManagerStates.cpp:2095: Saving finished
12364.971 Info AppManager.cpp:310: Saving to _autosave3 (blocking).
12366.166 Info AppManagerStates.cpp:2095: Saving finished
12486.170 Info AppManager.cpp:310: Saving to _autosave1 (blocking).
12487.348 Info AppManagerStates.cpp:2095: Saving finished
12607.336 Info AppManager.cpp:310: Saving to _autosave2 (blocking).
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-GeLUZq\src\Util\ReleaseAssert.cpp(7): ReleaseAssertFailed
C:\Users\build\AppData\Local\Temp\factorio-build-GeLUZq\src\Entity\ConstructionRobot.cpp(109): ConstructionRobot::save
C:\Users\build\AppData\Local\Temp\factorio-build-GeLUZq\src\Surface\Chunk.cpp(179): Chunk::saveNonRecursive
C:\Users\build\AppData\Local\Temp\factorio-build-GeLUZq\src\Surface\Chunk.cpp(77): Chunk::save
C:\Users\build\AppData\Local\Temp\factorio-build-GeLUZq\src\Surface\Surface.cpp(1179): Surface::save
C:\Users\build\AppData\Local\Temp\factorio-build-GeLUZq\src\Map\Map.cpp(1115): Map::save
C:\Users\build\AppData\Local\Temp\factorio-build-GeLUZq\src\Scenario\Scenario.cpp(1039): Scenario::saveMap
C:\Users\build\AppData\Local\Temp\factorio-build-GeLUZq\src\Scenario\Scenario.cpp(933): Scenario::saveAs
C:\Users\build\AppData\Local\Temp\factorio-build-GeLUZq\src\Scenario\ParallelScenarioSaver.cpp(134): ParallelScenarioSaver::doSave
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke<std::tuple<void (__cdecl MapGenerationHelper::*)(void),MapGenerationHelper *>,0,1>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl*)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8BB397374)
00007FF8BB397374 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF8BC1FCC91)
00007FF8BC1FCC91 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
12612.053 Error ConstructionRobot.cpp:109: this->busyRobotLink.isLinked() == this->shouldBeLinked() was not true
12612.053 Error CrashHandler.cpp:643: Received 22
Logger::writeStacktrace skipped.
12612.053 Error CrashHandler.cpp:190: Map tick at moment of crash: 30470401
12612.142 Info CrashHandler.cpp:318: Executable CRC: 2002594676
12612.142 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
12646.283 Uploading log file
12646.855 Error CrashHandler.cpp:270: Heap validation: success.
12646.857 Creating crash dump.
12647.555 CrashDump success