Since 1.1.50 I find Biter being stuck very frequently compared to before. This happened in at least 5 maps I started since last month.
Here is a replay, that you can use to reproduce the issue: https://drive.google.com/file/d/11YvxF_ ... sp=sharing
[Oxyd] [1.1.50] Biters getting stuck way more often compared to .49
Re: [Oxyd] [1.1.50] Biters getting stuck way more often compared to .49
I don't see any stuck biters in that replay. Could you at least tell me at what time in the replay I'm supposed to be looking at?
Re: [Oxyd] [1.1.50] Biters getting stuck way more often compared to .49
Around 2:26h
You can see it a bit in this clip. There is radar coverage where the red dots are standing.
https://clips.twitch.tv/CleverEnergetic ... ZRUEWwUOPV
You can see it a bit in this clip. There is radar coverage where the red dots are standing.
https://clips.twitch.tv/CleverEnergetic ... ZRUEWwUOPV
Re: [Oxyd] [1.1.50] Biters getting stuck way more often compared to .49
Got another File with Biters stuck at the very end. Contains Replay.
- Attachments
-
- bu greport stuck biters.zip
- (7 MiB) Downloaded 37 times
Re: [Oxyd] [1.1.50] Biters getting stuck way more often compared to .49
I noticed this issue as well and it still happens in 1.1.57.
Save:
https://drive.google.com/file/d/1k4_gGu ... sp=sharing
The group is at the west side of my map. And the debug tooltip:
Save:
https://drive.google.com/file/d/1k4_gGu ... sp=sharing
The group is at the west side of my map. And the debug tooltip: