[2.0.9] LuaCommandable::set_command fails on next tick for attack command

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cogito123
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[2.0.9] LuaCommandable::set_command fails on next tick for attack command

Post by cogito123 »

Hi, I created minimal proof of concept of the issue as a scenario code. When biter reaches location with go_to_location and next assigned command is either attack or attack_area the command fails on the next tick. My expectation is that biter would chase player instead. The same code works according to expectation on 1.1 (if storage renamed to global)
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control.lua
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