Yeah we're talking past each other a bit. I'm talking about the in-process item currently being crafted, the one furthest on the left (at the front of the queue). The one you are already partially finished making. It takes 60 seconds to make, and you have 3 of them being made. It shows the icon for the item with a 3 on it. After 30 seconds, it is 50% complete. You decide you want to cancel one of them. So you right click on it. The icon with a 3 is now an icon with a 2. However, you aren't 50% finished on the first one you are making, now you are suddenly 0% finished. So the 30 seconds is wasted, and you spent another 60 seconds to make it. 90 seconds for a single item that should only take 60 seconds.ssilk wrote:Perhaps I misunderstood you. But If you want to cancel from the end of your job-queue, why don't you just do it? Right click on the job you want to cancel... or is it because the queue is too long and you cannot reach the end? There are a lot suggestions about more control to the job queue.
Right, there's the confusion. I don't mean last job in the whole queue, I mean last item in the in-process stack at the front of the queue. The item you are working on right this second.ssilk wrote:No, your suggestion is about canceling one item from the last job which is the same as canceling parts of jobs, which is - as explained - not possible to handle mathematically correctly.