mute the game while alt-tabbed

Ideas, that are too old (too much things changed) or won't be implemented cause of some reasons or if there are obvious better suggestions.

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MarvinCZ
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Re: mute the game while alt-tabbed

Post by MarvinCZ »

posila wrote:
Sun Mar 14, 2021 9:39 am
However, what I wanted to say in my aggrevatingly written post was that I, personally, don't want to get into implementing suggestions or requests that assess the difficulty of implementation.
That’s why I suggest to at least add posibility to map a keyboard shortcut for sound mute/unmute.

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Re: mute the game while alt-tabbed

Post by nuhll »

bormand wrote:
Sun Mar 14, 2021 8:02 am
nuhll wrote:
Sun Mar 14, 2021 1:05 am
I dont have any programming knowledge i just wanted to help. Thats why i searched it and instant found something. I thought it might be helpfull.
I'm sorry for being rude, but do you think devs can't google themselves?

The real cost of a feature is not an implementation, which might be rather trivial, but research, testing and support. If you add a feature, you must support it for years across many hardware and software configurations. People will blame you if something doesn't work 5 years later with a heavily customized OS and/or broken hardware. So, prepare to spend your time reading bug reports. And random snippets from the internet usually lack some important details, so prepare to spend some time searching for known bugs and pitfalls.

If you had more experience with programming, that hidden cost should be quite obvious to you.
Sometime the most easy thing is overlooked or overcomplicated so seeing it from another perspective could open new thoughts (sorry my english)

You could still add a feature and say its unsupported. (like rotate blueprint)

Anyway i also suggested adding a hotkey, but like its now its perfect, working 100%. Just a ltitle hard to activate.

You guys are always my heros for listening to customers and perfect optimizing. Sadly this topic was so rude.

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Re: mute the game while alt-tabbed

Post by imTheSupremeOne »

yes pls, +1 for the feature

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Re: mute the game while alt-tabbed

Post by ptx0 »

imTheSupremeOne wrote:
Mon Sep 06, 2021 3:35 am
yes pls, +1 for the feature
they already said no. i think this oughtta be removed to "Won't Implement".
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MarvinCZ
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Re: mute the game while alt-tabbed

Post by MarvinCZ »

ptx0 wrote:
Wed Sep 08, 2021 2:46 pm
imTheSupremeOne wrote:
Mon Sep 06, 2021 3:35 am
yes pls, +1 for the feature
they already said no. i think this oughtta be removed to "Won't Implement".
Maybe I am missing something but devs didn’t say no. There were also another solution proposals (like shortcut, etc.).

So please don’t be so quick with jumping to conclusions.

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Re: mute the game while alt-tabbed

Post by netmand »

I find it funny that some of you are so bent on wanting them to implement a "feature" that would increase the "user experience" of not playing the game.

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Re: mute the game while alt-tabbed

Post by ssilk »

Klonan has moved this to not implemented, on report of someone.
Cool suggestion: Eatable MOUSE-pointers.
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