New bots type, mining

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JaJe
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New bots type, mining

Post by JaJe » Wed Mar 27, 2019 3:37 pm

In a game full of rocks and trees everywhere it would be nice if we can have a mining bot that automatically deconstruct rocks, trees and place it to a storage. Also making trees more useful in this game like converting wood in some kind of biofuel in a seed of rare oil and re-growing trees greenhouses.

urza99814
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Re: New bots type, mining

Post by urza99814 » Wed Mar 27, 2019 3:41 pm

Construction bots will already remove rocks and trees if you mark them with a deconstruction planner...

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JaJe
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Re: New bots type, mining

Post by JaJe » Wed Mar 27, 2019 3:43 pm

I know that but I wanted a roboport that gives an automatically task to remove stuff from certain range without manually select it and ofc to place everything to a specific storage.

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Ranakastrasz
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Re: New bots type, mining

Post by Ranakastrasz » Wed Mar 27, 2019 3:51 pm

Closest we have is construction bots, which do the job well enough. It is easy to filter a deconstruction planner to clear trees and rocks, and just mark an area to be clear-cut.

As for wood resources, plenty of mods do that, but honestly, I don't see the need for it in vanilla. They are a very early resource, quickly obsolete. I don't think we need a new fuel source.
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Re: New bots type, mining

Post by SyncViews » Wed Mar 27, 2019 4:01 pm

Trees do not grow back, so not much need for automated clearing.

Also as a resource not very useful, maybe if could at least make a little solid fuel. Normally just end up storing the stuff until get fed up with it and then discard.

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