New Campaign Idea

Post your ideas and suggestions how to improve the game.

Moderator: ickputzdirwech

Post Reply
killeroid356
Manual Inserter
Manual Inserter
Posts: 1
Joined: Thu Oct 16, 2014 2:17 pm
Contact:

New Campaign Idea

Post by killeroid356 »

This is an idea I have had for a long time now and I think would help new people understand the game easier. I propose that a campaign about trains would be good to help players learn how to make train networks, learn about signals, and about different junctions. thank you for taking 20-100 seconds to consider my idea :P

PS: this is my first time posting to the forum so please be nice :D

User avatar
Woodmn
Inserter
Inserter
Posts: 44
Joined: Sat Aug 13, 2016 2:06 pm
Contact:

Re: New Campaign Idea

Post by Woodmn »

There's a little about it in the base campaign, but I admit that there could be more about setting up a proper multi train network with signals. Still have no idea what point the more expensive block signal is meant to do over the standard signal....
Why are you reading this?

TheUnknown007
Fast Inserter
Fast Inserter
Posts: 129
Joined: Sun May 03, 2015 9:17 pm
Contact:

Re: New Campaign Idea

Post by TheUnknown007 »

Woodmn wrote:Still have no idea what point the more expensive block signal is meant to do over the standard signal....
Block signal? Do you mean rail chain signals? (Those aren't more expensive)

Those are for making sure deadlocks don't occur on junctions / making junctions more efficient, there are a lot of tutorials on youtube.

User avatar
steinio
Smart Inserter
Smart Inserter
Posts: 2634
Joined: Sat Mar 12, 2016 4:19 pm
Contact:

Re: New Campaign Idea

Post by steinio »

@killeroid:

I guess if you have a story or concept of your campaign - what should happen, you'll find a programer for the code parts.
But only from your idea won't start anything.

Greetings steinio
Image

Transport Belt Repair Man

View unread Posts

Post Reply

Return to “Ideas and Suggestions”