Ctrl+F search improvements

Post your ideas and suggestions how to improve the game.

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ITBM
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Ctrl+F search improvements

Post by ITBM »

Hello!

Problem:
I find using Ctrl+F painful when some mods are not localised to my language (Ukrainian), because I need to check both English and Ukrainian search to get all the results. Since I use search for modded playthroughs only, it's really frustrating :( .

Solution:
A possible solution is maybe to add a setting to include internal/English name results, so "logistics" search will include both translated and English results.
For now, I can make a habit to switch to English when starting a modded playthrough, but I'd like to get a similar QoL improvement somewhen in the future.
Thak you for your attention!

Xorimuth
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Re: Ctrl+F search improvements

Post by Xorimuth »

This doesn't directly answer your question, but are you aware that many mods can be localised here: https://crowdin.com/project/factorio-mods-localization. Any translations will be automatically pushed to that mod's GitHub repo each week and then included in that mod's next release without any intervention on the mod maker's part beyond initial setup.
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ITBM
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Re: Ctrl+F search improvements

Post by ITBM »

Xorimuth wrote:
Wed Oct 02, 2024 4:34 pm
many mods can be localised here: https://crowdin.com/project/factorio-mods-localization. Any translations will be automatically pushed to that mod's GitHub repo each week and then included in that mod's next release without any intervention on the mod maker's part beyond initial setup.
Oh, it's actually great! I thought only base game can be localised by community, I will definitely check it.

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