TL;DR
I would like to see the pollution cloud we create contributing to spoilage in some aspect on the planet of Gleba.What ?
I am only basing this idea/suggestion off what has been shown in the current FFFs, there is likely to be things that I am unable to consider in this conversation based on the unknowns.I would like to see pollution have an impact on spoilage in some way on the plant Gleba. I believe this would make most sense that it impacts the trees/fruits we harvest only but it could impact more stages than that?
The idea being that currently it seems as though Speed is absolutely everything on Gleba, which is going to push all the focus in one direction entirely. The fastest you can produce and transport each step to the next will lead to the largest reward due to the least amount of spoilage.
This will change the decision making from everything being as fast as possible, to making decisions like increasing the distance from the pollution cloud to not have an impact on the spoilage rate. Could be that you train in and out a step to a depot further away from your main processing that is in cleaner air to reduce spoilage?