Silo throughput should increase with quality

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Milo_Thatch
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Silo throughput should increase with quality

Post by Milo_Thatch »

What
Rocket throughput doesn't seem to benefit from high quality beacons, silo or speed modules. source
I think we should see an increase in throughput over quality levels, even with huge diminishing returns.
Why
  • It robs me of the pleasure of upgrading my silo builds with quality items, as they appear to be meaningless here.
  • It's a time and resource sink that isn't rewarded with concrete results.
  • It's inconsistent : Train, Platform and Bot throughput increases with quality. Why not Silos?
Visualization and two possible solutions
A legendary silo surrounded by legendary beacons with legendary modules seem to have the same throughput as a normal silo with three beacons and a crafting speed of 3. Don't look too hard at the exact numbers and slopes, I don't really care about them. My problem is silo throughput appearing constant over quality upgrades.
silo throughput2.jpg
silo throughput2.jpg (562.08 KiB) Viewed 111 times
Suggestion 1 seem like the better choice, as it wouldn't nerf throughput too much for megabasers, would be invisible to normal players and would feel better to quality enjoyers.
I don't want to increase max throughput per silo, I don't want to increase rocket animation speed, I don't want to lower earlygame silo throughput. I'm not thinking of gigabases, only the fundamental reason why you bother with making quality items : the reward of better performance.
Other solution
According to my testing, Cargo Bays and Space Platform Hubs can serve about 3 and 9 rockets at a time, respectively. Those numbers don't appear to change with quality. Why not apply a multiplier there, depending on silo quality? That doesn't fix the beacon scaling but it's something.

Sorry by advance if the low precision of my testing made me reach the wrong conclusion, maybe there are, in fact, diminishing returns. It's just that I didn't see them past normal quality. Thank you, from the bottom of my heart, for the amazing expansion you cooked for me. I have been feasting for days and I'm just scratching the surface.
Tinyboss
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Re: Silo throughput should increase with quality

Post by Tinyboss »

What are suggestions 1 and 2?

Edit: Oh, I misunderstood. The graphs are the suggestions. I thought you were making specific suggestions about game mechanics and showing us the effect they'd have.
Last edited by Tinyboss on Mon Nov 25, 2024 8:53 pm, edited 1 time in total.
Nemoricus
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Re: Silo throughput should increase with quality

Post by Nemoricus »

If increasing maximum throughput is off the table, this means making silos worse, especially at the start of space exploitation where the current silo speed is already painfully low.
PureTilt
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Re: Silo throughput should increase with quality

Post by PureTilt »

so your suggestion is to gut silo's speed?
i would rather have rocket animation speed be increased with a fraction of work speed
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