Rich text: remove "entity" in hints and tips
Moderator: ickputzdirwech
Re: Rich text: remove "entity" in hints and tips
Footnote: did you know that you can hover these texts to get the tooltip of that entity/item? If you remove the "entity" and "item" prefixes, players might be surprised why they get (slightly?) different tooltips from hovering the "same" thing in different tips.
- eradicator
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Re: Rich text: remove "entity" in hints and tips
Interesting. I'm more concerned that this is yet another instance of engine-internal terms leaking into the locale. There's gotta be a better word for "entity" - "Construct" maybe?
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Mod support languages: 日本語, Deutsch, English
My code in the post above is dedicated to the public domain under CC0.
Re: Rich text: remove "entity" in hints and tips
What do you mean with "leaking into locale"? The term "entity" is already used everywhere, and we have to translate it into all locales already.eradicator wrote: ↑Tue Dec 08, 2020 11:24 pmInteresting. I'm more concerned that this is yet another instance of engine-internal terms leaking into the locale. There's gotta be a better word for "entity" - "Construct" maybe?
Re: Rich text: remove "entity" in hints and tips
I don't think 'entity' is an internal term, though. Entity in practice encapsulates a whole slew of prototypes, most corresponding to structures and things that you interact with in the world.eradicator wrote: ↑Tue Dec 08, 2020 11:24 pmInteresting. I'm more concerned that this is yet another instance of engine-internal terms leaking into the locale. There's gotta be a better word for "entity" - "Construct" maybe?
Re: Rich text: remove "entity" in hints and tips
There was in the past lot of fight and effort to keep 'entity' from appearing in the game (mostly with the NPE),eradicator wrote: ↑Tue Dec 08, 2020 11:24 pmThere's gotta be a better word for "entity" - "Construct" maybe?
But really why? there was a lot of inconsistency, what is a machine, what is a building, what is a structure...
So I decided that players can handle the truth of the matter and the more precise vocabulary of entity
This isn't a Nickelodeon web game for 6 years olds, we don't need to protect the players from internal terms