[boskid][2.0.11] Recipes with only liquid output allow Quality modules

Things that we don't consider worth fixing at this moment.
Mefisto1029
Burner Inserter
Burner Inserter
Posts: 13
Joined: Fri Feb 09, 2024 1:35 am
Contact:

[boskid][2.0.11] Recipes with only liquid output allow Quality modules

Post by Mefisto1029 »

There is more recipes where the quality can be used for the production of only liquid:
Fluoroketone hot and cold
Electrolite
Rocket fuel/oxidizer (all four recipes)
Liquid iron/coper
Ice melting
Liquid holmium
Acid
Attachments
fluorosomething.png
fluorosomething.png (333.51 KiB) Viewed 784 times
electrolite.png
electrolite.png (348.26 KiB) Viewed 784 times
fuel.png
fuel.png (303.07 KiB) Viewed 784 times
liquid iron.png
liquid iron.png (553.75 KiB) Viewed 784 times
ice melting.png
ice melting.png (341.94 KiB) Viewed 784 times
holmuim.png
holmuim.png (401.81 KiB) Viewed 784 times
acid.png
acid.png (396.67 KiB) Viewed 784 times
User avatar
boskid
Factorio Staff
Factorio Staff
Posts: 3021
Joined: Thu Dec 14, 2017 6:56 pm
Contact:

Re: [boskid][2.0.11]There is more recipes where the quality can be used for the production of only liquids

Post by boskid »

I made a test to find all recipes that match this conditions and there are following recipes for which quality modules do not make any sense:
- acid-neutralisation
- advanced-thruster-fuel
- advanced-thruster-oxidizer
- biolubricant
- coal-liquefaction
- electrolyte
- fluoroketone
- fluoroketone-cooling
- holmium-solution
- ice-melting
- molten-copper
- molten-iron
- simple-coal-liquefaction
- sulfuric-acid
- thruster-fuel
- thruster-oxidizer

I am hesitating about disallowing quality modules because that has a consequences when an assembling machine's "Set recipe" from circuit network is used, because if a recipe is selected that does not allow given modules, then those modules will be ejected from the assembler to the dump inventory.
User avatar
boskid
Factorio Staff
Factorio Staff
Posts: 3021
Joined: Thu Dec 14, 2017 6:56 pm
Contact:

Re: [boskid][2.0.11]There is more recipes where the quality can be used for the production of only liquids

Post by boskid »

For now a decision was made that we will keep quality modules allowed on those recipes. I know of some recipes that do not allow quality effect because they would be significantly broken in such case (if they have catalysts like kovarex-enchriment-process, barreling or fish breeding) but on those recipes the quality modules effectively do nothing. Primary issue with having too strong module limitations here is that when using assembling machine's "Set recipe" from circuit network, if a recipe is set that does not allow for modules the machine has in a given point in time, then the modules will get ejected to the dump inventrory and there are no ways of automatically reinsert them to the machine.

As of this decision, i am moving this bug report to Wont fix, however if a different decision would be made in future then i will restore this topic.
Post Reply

Return to “Won't fix.”