Code: Select all
832.687 Info MultiplayerManager.cpp:1382: Peer dropout for peer (1) by peer (2) -- removing now
832.687 Info MultiplayerManager.cpp:1385: Peer dropout detected for not connected peer
832.687 Info MultiplayerManager.cpp:1382: Peer dropout for peer (5) by peer (2) -- removing now
832.687 Info MultiplayerManager.cpp:1385: Peer dropout detected for not connected peer
832.687 Info MultiplayerManager.cpp:1382: Peer dropout for peer (7) by peer (2) -- removing now
832.687 Info MultiplayerManager.cpp:1385: Peer dropout detected for not connected peer
832.687 Info MultiplayerManager.cpp:1382: Peer dropout for peer (3) by peer (2) -- removing now
832.687 Info MultiplayerManager.cpp:1385: Peer dropout detected for not connected peer
832.689 Info MultiplayerManager.cpp:1492: networkTick(8979) mapTick(14137) peerID(2) fullStateLog: local state(InGame) local peers(((peerID(2) state(InGame) mapAlignTick(-1))
)
844.416 Info MultiplayerManager.cpp:129: NetworkTick(9696) disconnecting multiplayer connection.
844.417 Info NetworkInputHandler.cpp:59: expectedMapTick(14755) sending PlayerLeaveGame
844.677 Info MultiplayerManager.cpp:1364: Disconnect notification for peer (2)
844.677 Info MultiplayerManager.cpp:956: networkTick(9711) mapTick(14770) removing peer(2) dropout(false)
844.677 Info MultiplayerManager.cpp:869: networkTick(9711) mapTick(14770) changing state from(InGame) to(InGameAligning)
844.677 Info MultiplayerManager.cpp:1604: networkTick(9711) mapTick(14770) starting mapAlign
844.677 Info MultiplayerManager.cpp:1518: networkTick(9711) mapTick(14770) adding mapAlignTask(RemovePlayerAlignTask)
844.919 Info MultiplayerManager.cpp:1006: networkTick(9726) mapTick(14770) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
844.919 Info MultiplayerManager.cpp:1538: networkTick(9726) mapTick(14770) sending mapAlignAction
845.161 Info MultiplayerManager.cpp:1225: networkTick(9741) mapTick(14770) received MapAlignAction from peer(2), mapAlignTick(14771) appliedTickClosuresCount(0)
845.161 Info MultiplayerManager.cpp:1620: networkTick(9742) mapTick(14770) mapAlign finished targetTick(14771) updating map and running the tasks ...
845.161 Info MultiplayerManager.cpp:1492: networkTick(9742) mapTick(14770) peerID(2) fullStateLog: local state(InGameAligning) local peers(((peerID(2) state(InGameAligning) mapAlignTick(14771))
)
845.161 Info MultiplayerManager.cpp:1639: maptick(14771) crc before applying all ticks: -1699029745
845.162 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(14771) lastTickApplied(14753) referenceMapTick(14771) networkTick(9742)
845.162 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(14755) inputActions((PlayerLeaveGame) ) ) for peer(2)
845.162 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(14760) inputActions((CheckCRCHeuristic) ) ) for peer(2)
845.162 Info NetworkInputHandler.cpp:515: expectedMapTick(-1) removing peer(2) success(true).
845.162 Info GameActionHandler.cpp:1962: MapTick(14771) processed PlayerLeaveGame peerID(2) playerIndex(1)
845.162 Info MultiplayerManager.cpp:1647: maptick(14771) crc after applying all ticks: 14248675
845.162 Info MultiplayerManager.cpp:869: networkTick(9742) mapTick(14771) changing state from(InGameAligning) to(InGameAligned)
845.162 Info MultiplayerManager.cpp:869: networkTick(9742) mapTick(14771) changing state from(InGameAligned) to(InGameWaitingForOthers)
845.437 Info MultiplayerManager.cpp:1006: networkTick(9757) mapTick(14771) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
845.438 Info NetworkInputHandler.cpp:491: expectedMapTick(-1) adding peer(2).
845.438 Info MultiplayerManager.cpp:1006: networkTick(9757) mapTick(14771) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
845.438 Info MultiplayerManager.cpp:1177: networkTick(9757) mapTick(14771) stopping mapAlign
845.438 Info MultiplayerManager.cpp:1670: performing map align task (RemovePlayerAlignTask)
845.438 Info MultiplayerManager.cpp:869: networkTick(9757) mapTick(14771) changing state from(InGameWaitingForOthers) to(Disconnecting)
845.438 Info MultiplayerManager.cpp:1492: networkTick(9757) mapTick(14771) peerID(2) fullStateLog: local state(Disconnecting) local peers(((peerID(2) state(InGameWaitingForOthers) mapAlignTick(-1))
)
846.198 Info MultiplayerManager.cpp:869: networkTick(9803) mapTick(14771) changing state from(Disconnecting) to(QuitScheduled)
846.215 Info MultiplayerManager.cpp:156: NetworkTick(9803) quitting multiplayer connection.
846.215 Info MultiplayerManager.cpp:869: networkTick(9803) mapTick(14771) changing state from(QuitScheduled) to(Disconnected)
846.215 Info NetworkInputHandler.cpp:729: mapTick(-1) networkTick(9803) disconnecting from player.
846.734 Info Router.cpp:556: Router peerID(2) shutting down.
846.734 Info PosixUDPSocket.cpp:127: Socket closed
846.734 Info Router.cpp:582: Router state -> Disconnected
857.641 Info Router.cpp:556: Router peerID(65535) shutting down.
857.641 Info Router.cpp:582: Router state -> Disconnected
857.641 Joining game 138.44.251.47:34197 at port 34197
857.641 Info PosixUDPSocket.cpp:34: Opening socket at port 34197
857.641 Info Router.cpp:582: Router state -> Connecting
857.642 Info MultiplayerManager.cpp:869: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
857.675 Info Router.cpp:582: Router state -> WaitingForAccept
857.926 Info Synchronizer.cpp:54: NetworkTick(9722) initialized Synchronizer local peer(9) latency(15).
857.926 Info Synchronizer.cpp:494: networkTick(9722) adding peer(0) success(true).
857.926 Info Synchronizer.cpp:494: networkTick(9722) adding peer(1) success(true).
857.926 Info Synchronizer.cpp:494: networkTick(9722) adding peer(3) success(true).
857.926 Info Synchronizer.cpp:494: networkTick(9722) adding peer(5) success(true).
857.926 Info Synchronizer.cpp:494: networkTick(9722) adding peer(6) success(true).
857.926 Info Synchronizer.cpp:494: networkTick(9722) adding peer(7) success(true).
857.926 Info Router.cpp:582: Router state -> Connected
857.926 Info Router.cpp:767: ConnectionAccepted ownPeerID(9) nextPeerID(10)
857.926 Info MultiplayerManager.cpp:869: networkTick(9722) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
858.077 Info Router.cpp:779: Received onPeerConnected for already connected peer(9)
858.327 Info MultiplayerManager.cpp:1331: Received peer info for peer(0) username(lifeless).
858.327 Info MultiplayerManager.cpp:1006: networkTick(9737) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
858.327 Info MultiplayerManager.cpp:1331: Received peer info for peer(1) username(hoolio).
858.327 Info MultiplayerManager.cpp:1006: networkTick(9737) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(InGame)
858.327 Info MultiplayerManager.cpp:1331: Received peer info for peer(3) username(nakato).
858.327 Info MultiplayerManager.cpp:1006: networkTick(9737) mapTick(-1) received stateChanged peerID(3) oldState(Ready) newState(InGame)
858.327 Info MultiplayerManager.cpp:1331: Received peer info for peer(5) username(ajmitch).
858.327 Info MultiplayerManager.cpp:1006: networkTick(9737) mapTick(-1) received stateChanged peerID(5) oldState(Ready) newState(InGame)
858.328 Info MultiplayerManager.cpp:1331: Received peer info for peer(6) username(wgrant).
858.328 Info MultiplayerManager.cpp:1006: networkTick(9737) mapTick(-1) received stateChanged peerID(6) oldState(Ready) newState(InGame)
858.328 Info MultiplayerManager.cpp:1331: Received peer info for peer(7) username(tchaypo).
858.328 Info MultiplayerManager.cpp:1006: networkTick(9737) mapTick(-1) received stateChanged peerID(7) oldState(Ready) newState(InGame)
858.328 Info MultiplayerManager.cpp:1331: Received peer info for peer(9) username(nevyn).
858.328 Info MultiplayerManager.cpp:1006: networkTick(9737) mapTick(-1) received stateChanged peerID(9) oldState(Ready) newState(Connecting)
858.328 Info MultiplayerManager.cpp:1331: Received peer info for peer(9) username(nevyn).
858.328 Info MultiplayerManager.cpp:1006: networkTick(9737) mapTick(-1) received stateChanged peerID(9) oldState(Connecting) newState(Connecting)
858.328 Info MultiplayerManager.cpp:1331: Received peer info for peer(9) username(nevyn).
858.328 Info MultiplayerManager.cpp:1006: networkTick(9737) mapTick(-1) received stateChanged peerID(9) oldState(Connecting) newState(Connecting)
858.328 Info MultiplayerManager.cpp:1331: Received peer info for peer(9) username(nevyn).
858.328 Info MultiplayerManager.cpp:1006: networkTick(9737) mapTick(-1) received stateChanged peerID(9) oldState(Connecting) newState(Connecting)
858.328 Info MultiplayerManager.cpp:1331: Received peer info for peer(9) username(nevyn).
858.328 Info MultiplayerManager.cpp:1006: networkTick(9737) mapTick(-1) received stateChanged peerID(9) oldState(Connecting) newState(Connecting)
858.328 Info MultiplayerManager.cpp:1331: Received peer info for peer(9) username(nevyn).
858.328 Info MultiplayerManager.cpp:1006: networkTick(9737) mapTick(-1) received stateChanged peerID(9) oldState(Connecting) newState(Connecting)
858.328 Info MultiplayerManager.cpp:1331: Received peer info for peer(9) username(nevyn).
858.328 Info MultiplayerManager.cpp:1006: networkTick(9737) mapTick(-1) received stateChanged peerID(9) oldState(Connecting) newState(Connecting)
858.328 Info MultiplayerManager.cpp:1006: networkTick(9737) mapTick(-1) received stateChanged peerID(9) oldState(Connecting) newState(VerifyingConnection)
858.595 Info MultiplayerManager.cpp:869: networkTick(9753) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
858.846 Info MultiplayerManager.cpp:1006: networkTick(9768) mapTick(-1) received stateChanged peerID(9) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
859.097 Info MultiplayerManager.cpp:1006: networkTick(9783) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
859.097 Info MultiplayerManager.cpp:1006: networkTick(9783) mapTick(-1) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
859.097 Info MultiplayerManager.cpp:1006: networkTick(9783) mapTick(-1) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
859.097 Info MultiplayerManager.cpp:1006: networkTick(9783) mapTick(-1) received stateChanged peerID(5) oldState(InGame) newState(InGameAligning)
859.097 Info MultiplayerManager.cpp:1006: networkTick(9783) mapTick(-1) received stateChanged peerID(6) oldState(InGame) newState(InGameAligning)
859.097 Info MultiplayerManager.cpp:1006: networkTick(9783) mapTick(-1) received stateChanged peerID(7) oldState(InGame) newState(InGameAligning)
859.616 Info MultiplayerManager.cpp:1006: networkTick(9814) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
859.616 Info MultiplayerManager.cpp:1006: networkTick(9814) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
859.616 Info MultiplayerManager.cpp:1006: networkTick(9814) mapTick(-1) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
859.616 Info MultiplayerManager.cpp:1006: networkTick(9814) mapTick(-1) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
859.616 Info MultiplayerManager.cpp:1006: networkTick(9814) mapTick(-1) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
859.616 Info MultiplayerManager.cpp:1006: networkTick(9814) mapTick(-1) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
859.616 Info MultiplayerManager.cpp:1006: networkTick(9814) mapTick(-1) received stateChanged peerID(5) oldState(InGameAligning) newState(InGameAligned)
859.616 Info MultiplayerManager.cpp:1006: networkTick(9814) mapTick(-1) received stateChanged peerID(5) oldState(InGameAligned) newState(InGameWaitingForOthers)
859.616 Info MultiplayerManager.cpp:1006: networkTick(9814) mapTick(-1) received stateChanged peerID(6) oldState(InGameAligning) newState(InGameAligned)
859.616 Info MultiplayerManager.cpp:1006: networkTick(9814) mapTick(-1) received stateChanged peerID(6) oldState(InGameAligned) newState(InGameWaitingForOthers)
859.616 Info MultiplayerManager.cpp:1006: networkTick(9814) mapTick(-1) received stateChanged peerID(7) oldState(InGameAligning) newState(InGameAligned)
859.616 Info MultiplayerManager.cpp:1006: networkTick(9814) mapTick(-1) received stateChanged peerID(7) oldState(InGameAligned) newState(InGameWaitingForOthers)
859.683 Info MultiplayerManager.cpp:1006: networkTick(9818) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
859.683 Downloading file /home/nevyn/factorio/temp/mp-download.zip (629621 B, 1252 blocks)
859.683 Info MultiplayerManager.cpp:869: networkTick(9818) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
859.683 Info NetworkInputHandler.cpp:40: mapTick(14857) networkTick(9818) initialized NetworkInputHandler local peer(9).
859.683 Info NetworkInputHandler.cpp:491: expectedMapTick(14857) adding peer(0).
859.683 Info NetworkInputHandler.cpp:491: expectedMapTick(14857) adding peer(1).
859.683 Info NetworkInputHandler.cpp:491: expectedMapTick(14857) adding peer(3).
859.683 Info NetworkInputHandler.cpp:491: expectedMapTick(14857) adding peer(5).
859.683 Info NetworkInputHandler.cpp:491: expectedMapTick(14857) adding peer(6).
859.683 Info NetworkInputHandler.cpp:491: expectedMapTick(14857) adding peer(7).
859.683 Info Synchronizer.cpp:407: NetworkTick(9818) mapTick(14857) applying 192 pending tickClosures
859.683 Info NetworkInputHandler.cpp:570: assigning playerIndex(0) to peer(0)
859.683 Info NetworkInputHandler.cpp:570: assigning playerIndex(4) to peer(1)
859.683 Info NetworkInputHandler.cpp:570: assigning playerIndex(3) to peer(3)
859.683 Info NetworkInputHandler.cpp:570: assigning playerIndex(5) to peer(5)
859.683 Info NetworkInputHandler.cpp:570: assigning playerIndex(2) to peer(6)
859.683 Info NetworkInputHandler.cpp:570: assigning playerIndex(6) to peer(7)
859.683 Info NetworkInputHandler.cpp:570: assigning playerIndex(255) to peer(9)
859.683 Info MultiplayerManager.cpp:1518: networkTick(9818) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
859.934 Info MultiplayerManager.cpp:1006: networkTick(9833) mapTick(-1) received stateChanged peerID(9) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
864.255 Finished download (4 s, 630 kB, 138 kB/s)
864.347 Info MultiplayerManager.cpp:1065: networkTick(9979) mapTick(-1) map download finished creating scenario
864.347 Info MultiplayerManager.cpp:869: networkTick(9979) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
864.347 Loading map /home/nevyn/factorio/temp/mp-download.zip
864.369 Info Scenario.cpp:123: Map version 0.12.22-0
864.474 Info MultiplayerManager.cpp:869: networkTick(9980) mapTick(14857) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
864.795 Info MultiplayerManager.cpp:1006: networkTick(9994) mapTick(14857) received stateChanged peerID(9) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
864.843 Info MultiplayerManager.cpp:1006: networkTick(9995) mapTick(14857) received stateChanged peerID(9) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
864.844 Info MultiplayerManager.cpp:1006: networkTick(10009) mapTick(14857) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
864.844 Info MultiplayerManager.cpp:1177: networkTick(10009) mapTick(14857) stopping mapAlign
864.844 Info MultiplayerManager.cpp:1670: performing map align task (SendPlayerJoinGameAlignTask)
864.844 Info MultiplayerManager.cpp:869: networkTick(10009) mapTick(14857) changing state from(InGameWaitingForOthers) to(InGame)
864.844 Info MultiplayerManager.cpp:1492: networkTick(10009) mapTick(14857) peerID(9) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(3) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(5) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(6) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(7) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(9) state(InGameWaitingForOthers) mapAlignTick(-1))
)
865.268 Info MultiplayerManager.cpp:1006: networkTick(10024) mapTick(14868) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
865.268 Info MultiplayerManager.cpp:1006: networkTick(10024) mapTick(14868) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
865.268 Info MultiplayerManager.cpp:1006: networkTick(10024) mapTick(14868) received stateChanged peerID(3) oldState(InGameWaitingForOthers) newState(InGame)
865.268 Info MultiplayerManager.cpp:1006: networkTick(10024) mapTick(14868) received stateChanged peerID(5) oldState(InGameWaitingForOthers) newState(InGame)
865.268 Info MultiplayerManager.cpp:1006: networkTick(10024) mapTick(14868) received stateChanged peerID(6) oldState(InGameWaitingForOthers) newState(InGame)
865.268 Info MultiplayerManager.cpp:1006: networkTick(10024) mapTick(14868) received stateChanged peerID(7) oldState(InGameWaitingForOthers) newState(InGame)
865.268 Info MultiplayerManager.cpp:1006: networkTick(10024) mapTick(14868) received stateChanged peerID(9) oldState(InGameWaitingForOthers) newState(InGame)
865.373 Info NetworkInputHandler.cpp:712: mapTick(14875) networkTick(10031) connecting to player(nevyn).
865.373 Info NetworkInputHandler.cpp:570: assigning playerIndex(1) to peer(9)
865.373 Info GameActionHandler.cpp:1940: MapTick(14875) processed PlayerJoinGame peerID(9) playerIndex(1) mode(connect)
874.738 Info Router.cpp:799: networkTick(10592) adding peer(10) address(138.44.250.44:34197) sending connectionAccept(false)
874.738 Info Synchronizer.cpp:494: networkTick(10592) adding peer(10) success(true).
876.367 Info MultiplayerManager.cpp:1331: Received peer info for peer(0) username(lifeless).
876.367 Info MultiplayerManager.cpp:1006: networkTick(10607) mapTick(15423) received stateChanged peerID(0) oldState(InGame) newState(InGame)
876.368 Info MultiplayerManager.cpp:1331: Received peer info for peer(1) username(hoolio).
876.368 Info MultiplayerManager.cpp:1006: networkTick(10607) mapTick(15423) received stateChanged peerID(1) oldState(InGame) newState(InGame)
876.368 Info MultiplayerManager.cpp:1331: Received peer info for peer(3) username(nakato).
876.368 Info MultiplayerManager.cpp:1006: networkTick(10607) mapTick(15423) received stateChanged peerID(3) oldState(InGame) newState(InGame)
876.368 Info MultiplayerManager.cpp:1331: Received peer info for peer(5) username(ajmitch).
876.368 Info MultiplayerManager.cpp:1006: networkTick(10607) mapTick(15423) received stateChanged peerID(5) oldState(InGame) newState(InGame)
876.368 Info MultiplayerManager.cpp:1331: Received peer info for peer(6) username(wgrant).
876.368 Info MultiplayerManager.cpp:1006: networkTick(10607) mapTick(15423) received stateChanged peerID(6) oldState(InGame) newState(InGame)
876.368 Info MultiplayerManager.cpp:1331: Received peer info for peer(7) username(tchaypo).
876.368 Info MultiplayerManager.cpp:1006: networkTick(10607) mapTick(15423) received stateChanged peerID(7) oldState(InGame) newState(InGame)
876.368 Info MultiplayerManager.cpp:1331: Received peer info for peer(9) username(nevyn).
876.368 Info MultiplayerManager.cpp:1006: networkTick(10607) mapTick(15423) received stateChanged peerID(9) oldState(InGame) newState(InGame)
876.368 Info MultiplayerManager.cpp:1331: Received peer info for peer(10) username(StevenK).
876.368 Info MultiplayerManager.cpp:1006: networkTick(10607) mapTick(15423) received stateChanged peerID(10) oldState(Ready) newState(Connecting)
876.368 Info NetworkInputHandler.cpp:491: expectedMapTick(15423) adding peer(10).
876.368 Info MultiplayerManager.cpp:1331: Received peer info for peer(10) username(StevenK).
876.368 Info MultiplayerManager.cpp:1006: networkTick(10607) mapTick(15423) received stateChanged peerID(10) oldState(Connecting) newState(Connecting)
876.368 Info MultiplayerManager.cpp:1331: Received peer info for peer(10) username(StevenK).
876.368 Info MultiplayerManager.cpp:1006: networkTick(10607) mapTick(15423) received stateChanged peerID(10) oldState(Connecting) newState(Connecting)
876.368 Info MultiplayerManager.cpp:1331: Received peer info for peer(10) username(StevenK).
876.368 Info MultiplayerManager.cpp:1006: networkTick(10607) mapTick(15423) received stateChanged peerID(10) oldState(Connecting) newState(Connecting)
876.368 Info MultiplayerManager.cpp:1331: Received peer info for peer(10) username(StevenK).
876.368 Info MultiplayerManager.cpp:1006: networkTick(10607) mapTick(15423) received stateChanged peerID(10) oldState(Connecting) newState(Connecting)
876.368 Info MultiplayerManager.cpp:1331: Received peer info for peer(10) username(StevenK).
876.368 Info MultiplayerManager.cpp:1006: networkTick(10607) mapTick(15423) received stateChanged peerID(10) oldState(Connecting) newState(Connecting)
876.368 Info MultiplayerManager.cpp:1331: Received peer info for peer(10) username(StevenK).
876.368 Info MultiplayerManager.cpp:1006: networkTick(10607) mapTick(15423) received stateChanged peerID(10) oldState(Connecting) newState(Connecting)
876.368 Info MultiplayerManager.cpp:1331: Received peer info for peer(10) username(StevenK).
876.368 Info MultiplayerManager.cpp:1006: networkTick(10607) mapTick(15423) received stateChanged peerID(10) oldState(Connecting) newState(Connecting)
876.368 Info MultiplayerManager.cpp:1006: networkTick(10607) mapTick(15423) received stateChanged peerID(10) oldState(Connecting) newState(VerifyingConnection)
880.991 Info MultiplayerManager.cpp:129: NetworkTick(10633) disconnecting multiplayer connection.
880.991 Info NetworkInputHandler.cpp:59: expectedMapTick(15424) sending PlayerLeaveGame
882.773 Info MultiplayerManager.cpp:1006: networkTick(10638) mapTick(15424) received stateChanged peerID(10) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
882.773 Info MultiplayerManager.cpp:869: networkTick(10638) mapTick(15424) changing state from(InGame) to(InGameAligning)
882.773 Info MultiplayerManager.cpp:1604: networkTick(10638) mapTick(15424) starting mapAlign
889.965 Info MultiplayerManager.cpp:1364: Disconnect notification for peer (9)
889.965 Info MultiplayerManager.cpp:956: networkTick(10648) mapTick(15424) removing peer(9) dropout(false)
889.965 Info MultiplayerManager.cpp:1518: networkTick(10648) mapTick(15424) adding mapAlignTask(RemovePlayerAlignTask)
893.977 Info MultiplayerManager.cpp:1006: networkTick(10653) mapTick(15424) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
893.977 Info MultiplayerManager.cpp:1006: networkTick(10653) mapTick(15424) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
893.977 Info MultiplayerManager.cpp:1006: networkTick(10653) mapTick(15424) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
893.977 Info MultiplayerManager.cpp:1006: networkTick(10653) mapTick(15424) received stateChanged peerID(5) oldState(InGame) newState(InGameAligning)
893.977 Info MultiplayerManager.cpp:1006: networkTick(10653) mapTick(15424) received stateChanged peerID(6) oldState(InGame) newState(InGameAligning)
893.977 Info MultiplayerManager.cpp:1006: networkTick(10653) mapTick(15424) received stateChanged peerID(7) oldState(InGame) newState(InGameAligning)
893.977 Info MultiplayerManager.cpp:1006: networkTick(10653) mapTick(15424) received stateChanged peerID(9) oldState(InGame) newState(InGameAligning)
893.977 Info MultiplayerManager.cpp:1538: networkTick(10653) mapTick(15424) sending mapAlignAction
896.845 Info MultiplayerManager.cpp:1225: networkTick(10668) mapTick(15424) received MapAlignAction from peer(0), mapAlignTick(15425) appliedTickClosuresCount(130)
896.845 Info MultiplayerManager.cpp:1225: networkTick(10668) mapTick(15424) received MapAlignAction from peer(1), mapAlignTick(15425) appliedTickClosuresCount(130)
896.845 Info MultiplayerManager.cpp:1225: networkTick(10668) mapTick(15424) received MapAlignAction from peer(3), mapAlignTick(15426) appliedTickClosuresCount(123)
896.846 Info MultiplayerManager.cpp:1225: networkTick(10668) mapTick(15424) received MapAlignAction from peer(5), mapAlignTick(15425) appliedTickClosuresCount(130)
896.846 Info MultiplayerManager.cpp:1225: networkTick(10668) mapTick(15424) received MapAlignAction from peer(6), mapAlignTick(15426) appliedTickClosuresCount(123)
896.846 Info MultiplayerManager.cpp:1225: networkTick(10668) mapTick(15424) received MapAlignAction from peer(7), mapAlignTick(15425) appliedTickClosuresCount(130)
896.846 Info MultiplayerManager.cpp:1225: networkTick(10668) mapTick(15424) received MapAlignAction from peer(9), mapAlignTick(15425) appliedTickClosuresCount(0)
896.846 Info MultiplayerManager.cpp:1620: networkTick(10669) mapTick(15424) mapAlign finished targetTick(15426) updating map and running the tasks ...
896.846 Info MultiplayerManager.cpp:1492: networkTick(10669) mapTick(15424) peerID(9) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(15425))
((peerID(1) state(InGameAligning) mapAlignTick(15425))
((peerID(3) state(InGameAligning) mapAlignTick(15426))
((peerID(5) state(InGameAligning) mapAlignTick(15425))
((peerID(6) state(InGameAligning) mapAlignTick(15426))
((peerID(7) state(InGameAligning) mapAlignTick(15425))
((peerID(9) state(InGameAligning) mapAlignTick(15425))
((peerID(10) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
896.848 Info MultiplayerManager.cpp:1639: maptick(15426) crc before applying all ticks: 1056642865
896.849 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(15426) lastTickApplied(15408) referenceMapTick(15426) networkTick(10669)
896.849 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(15412) inputActions((ChangeWalkingState) ) ) for peer(1)
896.849 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(15414) inputActions((SelectedEntityChanged) ) ) for peer(1)
896.849 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(15419) inputActions((ChangeWalkingState) ) ) for peer(1)
896.849 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(15420) inputActions((CheckCRCHeuristic) ) ) for peer(0)
896.849 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(15420) inputActions((CheckCRCHeuristic) ) ) for peer(1)
896.849 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(15420) inputActions((CheckCRCHeuristic) ) ) for peer(3)
896.849 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(15420) inputActions((CheckCRCHeuristic) ) ) for peer(5)
896.849 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(15420) inputActions((CheckCRCHeuristic) ) ) for peer(6)
896.849 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(15420) inputActions((CheckCRCHeuristic) ) ) for peer(7)
896.849 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(15420) inputActions((CheckCRCHeuristic) ) ) for peer(9)
896.849 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(15421) inputActions((ChangeActiveItemGroupForCrafting) ) ) for peer(6)
896.849 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(15422) inputActions((CloseGui) ) ) for peer(6)
896.849 Info NetworkInputHandler.cpp:656: applyAllTickClosures: applying tickClosure(tick(15424) inputActions((PlayerLeaveGame) ) ) for peer(9)
896.849 Info NetworkInputHandler.cpp:515: expectedMapTick(-1) removing peer(9) success(true).
896.850 Info GameActionHandler.cpp:1962: MapTick(15426) processed PlayerLeaveGame peerID(9) playerIndex(1)
896.850 Info MultiplayerManager.cpp:1647: maptick(15426) crc after applying all ticks: 1322164936
896.850 Info MultiplayerManager.cpp:869: networkTick(10669) mapTick(15426) changing state from(InGameAligning) to(InGameAligned)
896.850 Info MultiplayerManager.cpp:869: networkTick(10669) mapTick(15426) changing state from(InGameAligned) to(InGameWaitingForOthers)
900.239 Warning Logger.cpp:316: Symbols.size() == 16, usedSize == 12
Factorio crashed. Generating symbolized stacktrace, please wait ...
900.842 Warning Logger.cpp:316: Symbols.size() == 15, usedSize == 11
#0 0x7f84ff78ed40 in ?? at ??:0
#1 0x5d85d0 in findNearestEnemy at /tmp/factorio-YChgA4/src/Surface/Surface.cpp:301
#2 0x5d9149 in getShootingTarget at /tmp/factorio-YChgA4/src/Entity/Character.cpp:1555
#3 0x8d3fda in renderPlayerCursor at /tmp/factorio-YChgA4/src/Graphics/CursorRenderer.cpp:117
#4 0x76345b in prepare at /tmp/factorio-YChgA4/src/Graphics/CursorRenderer.cpp:57
#5 0xa2535e in prepareJob at /tmp/factorio-YChgA4/src/Graphics/GameRenderer.cpp:120
#6 0xa34a87 in prepare at /tmp/factorio-YChgA4/src/Graphics/GameRenderer.cpp:115
#7 0xa3633f in prepareRender at /tmp/factorio-YChgA4/src/GameView.cpp:746
#8 0xa89bc0 in prepareRender at /tmp/factorio-YChgA4/src/Game.cpp:271
#9 0x7f84ff779ec5 in prepare at /tmp/factorio-YChgA4/src/MainLoop.cpp:220
#10 0x40a379 in tickStep at /tmp/factorio-YChgA4/src/MainLoop.cpp:468
900.843 Error Util.cpp:63: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
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