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Resolved for the next release
Bugs which we just recently fixed in our development version and will reach you in the next release. - 1 Topics
- 2 Posts
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Re: [2.0.65] LuaSegmentedUnit…
by StrangePan
Tue Sep 02, 2025 9:02 pm
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- 176 Topics
- 480 Posts
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Re: [raiguard][2.0.65] "UserV…
by Internet Explorer
Sat Aug 30, 2025 8:53 pm
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Not a bug
Bugs that are actually features. - 6531 Topics
- 28580 Posts
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Re: [2.0.65] Centrifuges have…
by Rseding91
Sat Aug 30, 2025 10:25 pm
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Pending
Bugs that we were not able to reproduce, and/or are waiting for more detailed info. - 2457 Topics
- 10396 Posts
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Re: Entity ghost in decon pla…
by Shirasik
Wed Aug 27, 2025 12:23 am
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1 / 0 magic
Place for things which are bugs but we have no idea how to solve them. Things related to hardware, libraries, strange setups, etc. - 868 Topics
- 4444 Posts
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Re: [2.0.60] Crash report (Gr…
by boskid
Tue Sep 02, 2025 8:49 am
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Duplicates
Things that has been reported already before. - 5434 Topics
- 16638 Posts
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Re: [2.0.60] Bypassing Disabl…
by Rseding91
Tue Sep 02, 2025 4:53 pm
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Minor issues
We are aware of them, but do not have solutions that don't cause other issues. They go here in order not to take space in the main bug thread list. - 896 Topics
- 3713 Posts
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Re: [2.0.55-0] Incorrect diag…
by boskid
Tue Sep 02, 2025 8:58 am
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Desyncs with mods
Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting. - 182 Topics
- 522 Posts
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Multiplayer desync
by Pedgux
Tue Aug 05, 2025 2:44 pm
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Won't fix.
Things that we don't consider worth fixing at this moment. - 777 Topics
- 3387 Posts
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Re: [StrangePan][2.0.47] Meta…
by omcnoe
Fri Aug 29, 2025 11:11 am
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Resolved Problems and Bugs
This subforum contains all the issues which we already resolved. - 11582 Topics
- 54238 Posts
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Re: [2.0.62] Belt turn places…
by lisekilis
Tue Sep 02, 2025 12:47 pm
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