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Resolved for the next release
Bugs which we just recently fixed in our development version and will reach you in the next release. - 9 Topics
- 38 Posts
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Re: [2.0.76] Crash creating l…
by tetlanesh
Mon Apr 06, 2026 5:37 pm
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- 180 Topics
- 475 Posts
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Re: [2.0.76] Crash using [spr…
by Osmo
Mon Apr 13, 2026 9:35 pm
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Not a bug
Bugs that are actually features. - 6758 Topics
- 29405 Posts
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Re: [2.0.76] Split lane-filte…
by MrSmoothieHuman
Fri Apr 17, 2026 6:15 pm
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Pending
Bugs that we were not able to reproduce, and/or are waiting for more detailed info. - 2506 Topics
- 10582 Posts
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Re: [2.0.76] Behemoth legenda…
by boskid
Sat Apr 18, 2026 9:57 am
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1 / 0 magic
Place for things which are bugs but we have no idea how to solve them. Things related to hardware, libraries, strange setups, etc. - 917 Topics
- 4639 Posts
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Re: [2.0.76] Crash when loadi…
by pioruns
Sun Apr 12, 2026 11:49 am
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Duplicates
Things that has been reported already before. - 5566 Topics
- 17004 Posts
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Re: [2.0.76] train crosses a …
by smcpeak
Fri Apr 10, 2026 3:27 am
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Minor issues
We are aware of them, but do not have solutions that don't cause other issues. They go here in order not to take space in the main bug thread list. - 929 Topics
- 3868 Posts
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Re: [2.0.76] blueprints bug a…
by Jepakazol
Sat Apr 04, 2026 9:52 am
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Desyncs with mods
Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting. - 191 Topics
- 545 Posts
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Re: [2.0.76] Desync Bug with …
by Rseding91
Sat Apr 18, 2026 11:36 pm
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Won't fix.
Things that we don't consider worth fixing at this moment. - 794 Topics
- 3451 Posts
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Re: [Lou][2.0.13] Inconsisten…
by Lou
Thu Apr 09, 2026 4:15 pm
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Resolved Problems and Bugs
This subforum contains all the issues which we already resolved. - 11723 Topics
- 54802 Posts
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Re: [2.0.11] Remote view mous…
by Rseding91
Sat Apr 04, 2026 7:39 pm
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- 163 Topics
- 581 Posts
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Re: [boskid][2.0.72] Speaker …
by boskid
Fri Apr 17, 2026 12:42 pm
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