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Resolved for the next release
Bugs which we just recently fixed in our development version and will reach you in the next release. - 0 Topics
- 0 Posts
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- 171 Topics
- 502 Posts
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Re: [Lou][2.0.13] Bots place …
by valertron
Thu Jan 15, 2026 7:00 pm
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Not a bug
Bugs that are actually features. - 6688 Topics
- 29152 Posts
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Re: [2.0.72] Artillery not fi…
by jimga150
Wed Jan 14, 2026 4:47 am
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Pending
Bugs that we were not able to reproduce, and/or are waiting for more detailed info. - 2489 Topics
- 10514 Posts
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[2.0.72] Deconstruction plann…
by Godfiend
Thu Jan 15, 2026 11:44 pm
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1 / 0 magic
Place for things which are bugs but we have no idea how to solve them. Things related to hardware, libraries, strange setups, etc. - 895 Topics
- 4564 Posts
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Re: [2.0.72] Crash while work…
by Loewchen
Fri Jan 16, 2026 11:44 pm
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Duplicates
Things that has been reported already before. - 5523 Topics
- 16892 Posts
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Re: [2.0.72] Ghosts getting r…
by terronium
Thu Jan 15, 2026 7:23 am
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Minor issues
We are aware of them, but do not have solutions that don't cause other issues. They go here in order not to take space in the main bug thread list. - 916 Topics
- 3816 Posts
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Re: [2.0.72] Hazard concrete …
by danatron1
Sat Jan 10, 2026 11:06 pm
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Desyncs with mods
Desyncs in modded game will be ignored most of the time, until it is clearly proven that the desync is not caused by scripting. - 187 Topics
- 537 Posts
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Re: [2.0.72] Desync on_player…
by dje4321
Wed Dec 24, 2025 5:07 pm
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Won't fix.
Things that we don't consider worth fixing at this moment. - 788 Topics
- 3433 Posts
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Re: [2.0.60] Coal does not sp…
by stollma
Sat Jan 17, 2026 6:12 pm
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Resolved Problems and Bugs
This subforum contains all the issues which we already resolved. - 11702 Topics
- 54735 Posts
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Re: [2.0.72] Crash when atomi…
by Hares
Tue Jan 13, 2026 6:39 pm
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- 82 Topics
- 256 Posts
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Re: [Genhis][2.0.72] Rich tex…
by Genhis
Mon Jan 12, 2026 9:34 am
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