They exist in both because they're used by both, and both are the same. Whichever loads last should be the one being used.Iorek wrote: ↑Thu Sep 17, 2020 2:12 pm Not sure if this should go here or if it's more of a general modding question but.
does mod order matter for duplicate files entities.
I am attempting to "tone down" the insane plasma weapons on turrets and vehicles.
I notice both, Bobs warfare and bobs vehicle equipment has a projectiles.lua with
identical stats / name. Does each mod have it's own identical version of this projectile that only effects that mod. or do mods load up in a certain order and this file is a duplicate for when the mods are loaded up "stand alone".Code: Select all
type = "projectile", name = "bob-plasma-projectile",
eg if I change ' amount = 25, type = "plasma" ' in bobs warfare, will this effect vehicle plasma damage..
you can figure out load order by looking at the log file.
However, editing the mod itself isn't recomended, if you update it will be over-written. A better practice would be to create your own mod that redefines the projectile in data-updates.lua, that way even if my mods update, your changes aren't lost.