question about splitter

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dog80
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question about splitter

Post by dog80 » Thu Aug 01, 2019 8:59 pm

what is a splitter? it "splits" ....

what does the current "splitter" do... actually: it "branches", e: or "mixes"

a splitter would be more like this?

Image


---

this leads to the following:

removing the ability of underground-belts to actually split or more precisely: prevent one half of the belt from working...
--- which i personally would consider as unlogical or unintuitive behaviour... why? because when you have items on a conveyer belt
------- there is no way to actually stop one half of working... ofcourse this is currently not completely avoidable, because of taking from a full belt etc...


well anyways :D just another stupid thought i guess

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Re: question about splitter

Post by netmand » Thu Aug 01, 2019 9:04 pm

um, if you're going to be picky, I would have thought you would depict half a belt coming out of each side of your splitter

... or items being split in half after running through it...

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Re: question about splitter

Post by dog80 » Thu Aug 01, 2019 9:06 pm

netmand wrote:
Thu Aug 01, 2019 9:04 pm
um, if you're going to be picky, I would have thought you would depict half a belt coming out of each side of your splitter

... or items being split in half after running through it...
however i guess thats also a good idea - its only the problem that you cannot reproduce splitting a lane in 2 half belts, without the underground belt (bug)

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Re: question about splitter

Post by netmand » Thu Aug 01, 2019 9:09 pm

oh and if you weren't just making fun of the name, you can filter items through the splitter or configure it to prioritize one side or the other.

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Re: question about splitter

Post by dog80 » Thu Aug 01, 2019 9:11 pm

netmand wrote:
Thu Aug 01, 2019 9:09 pm
oh and if you weren't just making fun of the name, you can filter items through the splitter or configure it to prioritize one side or the other.
yes but these functions have nothing to do with my issue... 1s i will explain further

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Re: question about splitter

Post by dog80 » Thu Aug 01, 2019 9:17 pm

here:

CHALLENGE TIME:::

rebuild this functionality !!!WITHOUT!!! underground-belt

e: and ofcourse without filters...

Image


--- and because this is not possible, the devs will stay with : splitting belts with ug-belts is not a bug
--- but obvously it is because just look at this shit xD

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Re: question about splitter

Post by Koub » Thu Aug 01, 2019 9:20 pm

And then you realize than an inserter can not only insert things into a container, but also extract things from containers, and the universe collapses into a singularity.
Image
Koub - Please consider English is not my native language.

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Re: question about splitter

Post by dog80 » Thu Aug 01, 2019 9:22 pm

Koub wrote:
Thu Aug 01, 2019 9:20 pm
And then you realize than an inserter can not only insert things into a container, but also extract things from containers, and the universe collapses into a singularity.
Image
oh ma gooooooooooooooooooooooood

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dog80
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Re: question about splitter

Post by dog80 » Thu Aug 01, 2019 9:25 pm

Koub wrote:
Thu Aug 01, 2019 9:20 pm
And then you realize than an inserter can not only insert things into a container, but also extract things from containers, and the universe collapses into a singularity.
Image
why not rename it to tentacle

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Re: question about splitter

Post by Koub » Thu Aug 01, 2019 9:26 pm

dog80 wrote:
Thu Aug 01, 2019 9:25 pm
Koub wrote:
Thu Aug 01, 2019 9:20 pm
And then you realize than an inserter can not only insert things into a container, but also extract things from containers, and the universe collapses into a singularity.
Image
why not rename it to tentacle
Because I've seen enough hentai to know where this would be going :mrgreen:
Koub - Please consider English is not my native language.

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Re: question about splitter

Post by netmand » Thu Aug 01, 2019 9:31 pm

dog80 wrote:
Thu Aug 01, 2019 9:17 pm
here:

CHALLENGE TIME:::

rebuild this functionality !!!WITHOUT!!! underground-belt

e: and ofcourse without filters...

Image


--- and because this is not possible, the devs will stay with : splitting belts with ug-belts is not a bug
--- but obvously it is because just look at this shit xD
someone else will answer this i'm sure before i get back from dinner...
and Dame! Yadda! @Koub for the hentai reference

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Re: question about splitter

Post by 5thHorseman » Thu Aug 01, 2019 9:40 pm

dog80 wrote:
Thu Aug 01, 2019 9:17 pm

e: and ofcourse without filters...
Of course, because with filters it's trivial... Which is why you use them in this and many many other situations.
"So you completed the game with a spaghetti factory? Well I hand crafted a rocket and threw it into space with my bare hands!"

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Re: question about splitter

Post by BlueTemplar » Thu Aug 01, 2019 9:41 pm

:P
Attachments
spitter.png
spitter.png (779.55 KiB) Viewed 561 times

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Re: question about splitter

Post by dog80 » Thu Aug 01, 2019 9:58 pm

BlueTemplar wrote:
Thu Aug 01, 2019 9:41 pm
:P
not bad but still not 100% reliant

+ this just looks like replacing one bug with another - wouldnt the item get pushed to the other side by the other...

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Re: question about splitter

Post by Light » Thu Aug 01, 2019 10:09 pm

dog80 wrote:
Thu Aug 01, 2019 9:58 pm
BlueTemplar wrote:
Thu Aug 01, 2019 9:41 pm
:P
not bad but still not 100% reliant
Sure it is. Just keep the inputs from starving and it won't go wrong.

Koub wrote:
Thu Aug 01, 2019 9:26 pm
dog80 wrote:
Thu Aug 01, 2019 9:25 pm
Koub wrote:
Thu Aug 01, 2019 9:20 pm
And then you realize than an inserter can not only insert things into a container, but also extract things from containers, and the universe collapses into a singularity.
Image
why not rename it to tentacle
Because I've seen enough hentai to know where this would be going :mrgreen:
I'm sure it's on Rule 34. I've been there long enough to know nothing is sacred, even anomalies in space.

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Re: question about splitter

Post by 5thHorseman » Thu Aug 01, 2019 10:16 pm

dog80 wrote:
Thu Aug 01, 2019 9:58 pm
+ this just looks like replacing one bug with another - wouldnt the item get pushed to the other side by the other...
...not to mention the bug where stuff never falls off the side of the belt.
"So you completed the game with a spaghetti factory? Well I hand crafted a rocket and threw it into space with my bare hands!"

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disentius
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Re: question about splitter

Post by disentius » Fri Aug 02, 2019 2:30 pm

:mrgreen:
spit!.gif
spit!.gif (9.17 MiB) Viewed 469 times

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boskid
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Re: question about splitter

Post by boskid » Fri Aug 02, 2019 2:44 pm

split-lanes-without-ub.png
split-lanes-without-ub.png (349.39 KiB) Viewed 459 times
:D
-- edit:
Lets complicate stuff a little:
lane-exchange-with-filter-spliter.png
lane-exchange-with-filter-spliter.png (795.37 KiB) Viewed 457 times

Trebor
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Re: question about splitter

Post by Trebor » Fri Aug 02, 2019 4:10 pm

Koub wrote:
Thu Aug 01, 2019 9:20 pm
And then you realize than an inserter can not only insert things into a container, but also extract things from containers, and the universe collapses into a singularity.
Image
The only way for an inserter to hold an item is to extract it from something, be it a belt, container or assembler etc. Every use of an inserter involves both an extract and an insert. Calling it an extractor would be both just as accurate and just as wrong. What would you prefer to call it?

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Re: question about splitter

Post by slippycheeze » Fri Aug 02, 2019 4:21 pm

Trebor wrote:
Fri Aug 02, 2019 4:10 pm
Koub wrote:
Thu Aug 01, 2019 9:20 pm
And then you realize than an inserter can not only insert things into a container, but also extract things from containers, and the universe collapses into a singularity.
Image
The only way for an inserter to hold an item is to extract it from something, be it a belt, container or assembler etc. Every use of an inserter involves both an extract and an insert. Calling it an extractor would be both just as accurate and just as wrong. What would you prefer to call it?
Thing put-inner five.

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