New Train GUI less usable for trains with lots of destinations

Post all other topics which do not belong to any other category.
Post Reply
Gloweye
Burner Inserter
Burner Inserter
Posts: 8
Joined: Sun Aug 19, 2018 8:27 am
Contact:

New Train GUI less usable for trains with lots of destinations

Post by Gloweye »

For my factories, I always create a "user" train, which is basically my personal transport if I need to go somewhere else in my base. However, when you start hitting around 20 destinations, you start needing to scroll quite a lot with the new train GUI.

Would it be possible to have a toggle in the train GUI somewhere to switch to a condensed view, which would hide the conditions, and probably make the station names a bit smaller to allow for more to be visible at once ?

User avatar
Dixi
Fast Inserter
Fast Inserter
Posts: 141
Joined: Sat Nov 04, 2017 1:47 pm
Contact:

Re: New Train GUI less usable for trains with lots of destinations

Post by Dixi »

Could be nice. I also use personal train, and new station list is too long.

I'd say right of switch automatic-manual, a checkbox or switch show/hide conditions (switch state saved for each train individually) will solve the problem.

zOldBulldog
Smart Inserter
Smart Inserter
Posts: 1161
Joined: Sat Mar 17, 2018 1:20 pm
Contact:

Re: New Train GUI less usable for trains with lots of destinations

Post by zOldBulldog »

Completely agree.

Another way to handle it is how most UIs do it:

- Normally don't show the conditions. But have an button on the right of a row that when clicks "expands it" letting you see the conditions for that item as you see them now in 0.17.

- once expanded, the button's icon gets replaced with one to collapse it.

- Commonly used icons are +/- or v/^, or up/down arrows.

Post Reply

Return to “General discussion”