same order as they show up in the gui, first page upper row, left most signal, then the whole row going to the right, then row under it and so on
predetermined
same order as they show up in the gui, first page upper row, left most signal, then the whole row going to the right, then row under it and so on
There's 10 IRL minutes grace period after platform demolishing.forumuser-tk421 wrote: ↑Sat Oct 26, 2024 8:33 pmI would hate to build a huge space platform and have it accidentally go *poof*
The issue with Agricultural Towers and spore pollution is that even if you deactivate the towers, the surrounding crops still emit spores, which I think is an intended mechanic of the game.vopo wrote: ↑Tue Oct 29, 2024 8:24 amGetting stranded on Gleba feels almost like a softlock. Also it appears that in the ui Agriculture Towers say they produce spores even when they're deactivated, is that true? It definitely appears to be true (I'm on 2.11). I can see a way through by hand gathering and hand processing avoiding any use of ag towers for as long as you can, as even one ag tower will pull a stomper and I definitely couldn't take any of them on until I had many turrets. I'm on day 3, I'm nearly surviving after building a boatload of turrets but it feels like now nearly all of my ore that I gather just goes to bullets and once a session a stomper comes buy and destroys an entire farm (I have two agriculture towers, one for jellynuts, the other for yumako) any time I start making a reasonable quantity of bioflux. It's hard to see a way out, but I'm keeping my chin up.
TLDR:
Do Agricultural Towers produce spores even while deactivated? (they seem to)
How do you kill stompers, bullets aren't doing much, rockets still a little out of reach?
If stranded are ag towers basically a bad idea due to stomper attacks or should I be able to take them on and I'm just doing something wrong?
You can set a request from the landing pad of the planet so that platform that are allowed to unload un Fulgora and have artillery shell would drop them on the planet to meet the request. Similarly as you do for the science pack from Vulcanus necessary to unlock artillery shell if you drop them in Nauvis.
cutting trees makes most of spores regardless of with tower or without. 15/ harvest, so 3/min. Tower itself produces neglectable amount (4/min according to wiki), and I can't even tell if it's true. Since tower which doesn't plant anything (placed just in my bace) doesn't produce pollution according to my test. Maybe it produces only when moves, so even less part of pollution compared to harvesting.