Game Crashes every time I start it up

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Arytom7896
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Game Crashes every time I start it up

Post by Arytom7896 »

I cant even get past the main menu before it crashes on me.
This is the current file:
0.001 2016-05-14 10:02:29; Factorio 0.12.33 (Build 18092, win64, steam)
0.001 Operating system: Windows Vista
0.001 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--force-d3d"
0.001 Read data path: D:/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Samson.walker/AppData/Roaming/Factorio
0.001 Binaries path: D:/Steam/steamapps/common/Factorio/bin
0.097 Disabled FMA3 (auto)
0.097 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
0.098 Available display adapters: 1
0.098 [0]: \\.\DISPLAY6 - NVIDIA GeForce GTX 960 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.098 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.159 Initialised Direct3D:[0] NVIDIA GeForce GTX 960; driver: nvd3dumx.dll 10.18.13.6519
0.190 Desktop composition is active.
0.233 Loading mod core 0.0.0 (data.lua)
0.241 Loading mod base 0.12.33 (data.lua)
0.440 Checksum for core: 3711505753
0.440 Checksum for mod base: 2829195351
2.732 Initial atlas bitmap size is 16384
2.735 Created atlas bitmap 16384x5509
10.225 Sprites loaded
10.324 Loading sounds...
12.061 Factorio initialised
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-uzl5nu\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-uzl5nu\src\util\logger.cpp (306): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-uzl5nu\src\util\logger.cpp (360): Logger::logStacktrace
c:\cygwin64\tmp\factorio-uzl5nu\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-uzl5nu\src\util\crashhandler.cpp (174): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winxfltr.c (372): _XcptFilter
f:\dd\vctools\crt\crtw32\startup\threadex.c (378): _callthreadstartex$filt$0
f:\dd\vctools\crt\crtw32\misc\amd64\chandler.c (162): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC5390666D)
00007FFC5390666D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC53883C00)
00007FFC53883C00 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC5390577A)
00007FFC5390577A (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFC2D8743A9)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC2D8743A9)
00007FFC2D8743A9 (ltc_game64-112681): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFC2D7DD1AB)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC2D7DD1AB)
00007FFC2D7DD1AB (ltc_game64-112681): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFC2D7DE8E6)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC2D7DE8E6)
00007FFC2D7DE8E6 (ltc_game64-112681): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFC2D7DFFB5)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC2D7DFFB5)
00007FFC2D7DFFB5 (ltc_game64-112681): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFC2D7E015B)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC2D7E015B)
00007FFC2D7E015B (ltc_game64-112681): (filename not available): (function-name not available)
c:\cygwin64\tmp\factorio-uzl5nu\libraries\allegro\src\win\d3d_disp.cpp (2114): d3d_flip_display
c:\cygwin64\tmp\factorio-uzl5nu\libraries\allegro\src\display.c (197): al_flip_display
c:\cygwin64\tmp\factorio-uzl5nu\src\mainloop.cpp (491): MainLoop::tickStep
c:\cygwin64\tmp\factorio-uzl5nu\src\mainloop.cpp (582): MainLoop::run
c:\cygwin64\tmp\factorio-uzl5nu\src\main.cpp (490): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC514D2D92)
00007FFC514D2D92 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC53879F64)
00007FFC53879F64 (ntdll): (filename not available): RtlUserThreadStart
51.796 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.






And this is the previous:







0.001 2016-05-14 10:01:35; Factorio 0.12.33 (Build 18092, win64, steam)
0.001 Operating system: Windows Vista
0.001 Program arguments: "D:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--force-d3d"
0.001 Read data path: D:/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Samson.walker/AppData/Roaming/Factorio
0.001 Binaries path: D:/Steam/steamapps/common/Factorio/bin
0.112 Disabled FMA3 (auto)
0.113 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
0.113 Available display adapters: 1
0.113 [0]: \\.\DISPLAY6 - NVIDIA GeForce GTX 960 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.114 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.207 Initialised Direct3D:[0] NVIDIA GeForce GTX 960; driver: nvd3dumx.dll 10.18.13.6519
0.375 Desktop composition is active.
0.433 Loading mod core 0.0.0 (data.lua)
0.443 Loading mod base 0.12.33 (data.lua)
0.659 Checksum for core: 3711505753
0.659 Checksum for mod base: 2829195351
3.084 Initial atlas bitmap size is 16384
3.086 Created atlas bitmap 16384x5509
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-uzl5nu\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-uzl5nu\src\util\logger.cpp (306): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-uzl5nu\src\util\logger.cpp (360): Logger::logStacktrace
c:\cygwin64\tmp\factorio-uzl5nu\src\util\crashhandler.cpp (84): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-uzl5nu\src\util\crashhandler.cpp (174): CrashHandler::SignalHandler
f:\dd\vctools\crt\crtw32\misc\winxfltr.c (372): _XcptFilter
f:\dd\vctools\crt\crtw32\startup\threadex.c (378): _callthreadstartex$filt$0
f:\dd\vctools\crt\crtw32\misc\amd64\chandler.c (162): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC5390666D)
00007FFC5390666D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC53883C00)
00007FFC53883C00 (ntdll): (filename not available): RtlWalkFrameChain
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC5390577A)
00007FFC5390577A (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFC2CFA43A9)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC2CFA43A9)
00007FFC2CFA43A9 (ltc_game64-112681): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFC2CF0D1AB)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC2CF0D1AB)
00007FFC2CF0D1AB (ltc_game64-112681): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFC2CF0E8E6)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC2CF0E8E6)
00007FFC2CF0E8E6 (ltc_game64-112681): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFC2CF0FFB5)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC2CF0FFB5)
00007FFC2CF0FFB5 (ltc_game64-112681): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FFC2CF1015B)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC2CF1015B)
00007FFC2CF1015B (ltc_game64-112681): (filename not available): (function-name not available)
c:\cygwin64\tmp\factorio-uzl5nu\libraries\allegro\src\win\d3d_disp.cpp (2114): d3d_flip_display
c:\cygwin64\tmp\factorio-uzl5nu\libraries\allegro\src\display.c (197): al_flip_display
c:\cygwin64\tmp\factorio-uzl5nu\src\graphics\loadingsplashscreen.cpp (72): LoadingSplashScreen::render
c:\cygwin64\tmp\factorio-uzl5nu\src\graphics\atlassystem.cpp (278): AtlasSystem::loadSprites
c:\cygwin64\tmp\factorio-uzl5nu\src\graphics\atlassystem.cpp (479): AtlasSystem::build
c:\cygwin64\tmp\factorio-uzl5nu\src\globalcontext.cpp (382): GlobalContext::init
c:\cygwin64\tmp\factorio-uzl5nu\src\mainloop.cpp (539): MainLoop::run
c:\cygwin64\tmp\factorio-uzl5nu\src\main.cpp (490): wmain
f:\dd\vctools\crt\crtw32\startup\crt0.c (255): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC514D2D92)
00007FFC514D2D92 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFC53879F64)
00007FFC53879F64 (ntdll): (filename not available): RtlUserThreadStart
17.429 Error Util.cpp:78: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.

Rseding91
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Re: Game Crashes every time I start it up

Post by Rseding91 »

Do you actually have Visa SP 0?
If you want to get ahold of me I'm almost always on Discord.

Arytom7896
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Re: Game Crashes every time I start it up

Post by Arytom7896 »

nope was trying to get it to run and hit random buttons, seems to have worked for the best as the game is now working lmfao :D

Arytom7896
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Re: Game Crashes every time I start it up

Post by Arytom7896 »

never mind Still crashing on every launch

posila
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Re: Game Crashes every time I start it up

Post by posila »

Raptr In-Game Overlay is causing the crash, but I don't know why. What version of Raptr do you use?

Arytom7896
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Re: Game Crashes every time I start it up

Post by Arytom7896 »

Whats Raptr i cant seem to find it in my system?
did you want the currnet crash file?

Loewchen
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Re: Game Crashes every time I start it up

Post by Loewchen »

Arytom7896 wrote:Whats Raptr i cant seem to find it in my system?
It's a service that tracks your game activity across multiple platforms like PC, Xbox 360 and PS3, and also allows you to chat across networks (like talk to your Steam friends at the same time as your Xbox Live friends).

Most likely it was bundled with one of your games and automatically installed.
You should be able to find and uninstall it though programs in the Windows Control Panel

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