Headless dedicated server Unable to load savegame

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lolo54000
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Headless dedicated server Unable to load savegame

Post by lolo54000 »

Hi

I test to start a factorio server under debian11.

When i start Factorio with my actual savegame i have this error
1.308 Info ServerMultiplayerManager.cpp:795: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
1.308 Info ServerMultiplayerManager.cpp:795: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
1.309 Loading map /home/loic/factorio/./savegames/v6space.zip: 1537853663 bytes.
1.430 Loading level.dat: 4092123532 bytes.
1.439 Info Scenario.cpp:199: Map version 1.1.70-1
Processus arrêté

My savegame is big (about 1.5Gb space exploration ) It's the problem?
How must I do to start my server My server have 24Gb of memory
All my config file of my server is by default.I don't know if i must to configure some options for big savegame.

Thanks for your help.

Loic

Hornwitser
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Re: Headless dedicated server Unable to load savegame

Post by Hornwitser »

This is typical behaviour when running out of memory on Linux. The process eating up all the memory is killed (terminated abruptly) and that's that. Try running the command "free -h" without quotes to see how much memory is available on the system and confirm that you have what you expect to have.

lolo54000
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[solved] Re: Headless dedicated server Unable to load savegame

Post by lolo54000 »

Thanks you for your answer

I test with 30Gb of Ram and now It's start
Thanks for your help.

Loic

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