i installed a headless server on an ubuntu 64x 14.04 vServer.
After a few mintes i get this Error:
164.312 Error Util.cpp:57: Attempting to create notice box in headless mode
164.360 Error Util.cpp:57: Permission denied
Code: Select all
factorio@ubuntu-Vserver:/usr/local/factorio/factorio/bin/x64$ ./factorio --start-server Neuland.zip
0.362 2016-03-17 19:15:34; Factorio 0.12.26 (Build 17762, linux64)
0.436 Operating system: Linux (Ubuntu 14.04)
1.057 Program arguments: "./factorio" "--start-server" "Neuland.zip"
1.057 Read data path: /usr/local/factorio/factorio/data
1.057 Write data path: /usr/local/factorio/factorio
1.057 Binaries path: /usr/local/factorio/factorio/bin
1.066 Running in headless mode
1.069 Loading mod core 0.0.0 (data.lua)
1.072 Loading mod base 0.12.26 (data.lua)
1.377 Factorio initialised
1.378 Info Router.cpp:556: Router peerID(65535) shutting down.
1.378 Info Router.cpp:582: Router state -> Disconnected
1.378 Info MultiplayerManager.cpp:906: networkTick(0) mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
1.378 Info MultiplayerManager.cpp:906: networkTick(0) mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
1.378 Loading map /usr/local/factorio/factorio/saves/Neuland.zip
1.391 Info Scenario.cpp:124: Map version 0.12.26-0
1.418 Info MultiplayerManager.cpp:282: 0x7ff6a83426a0, (nil)
1.418 Info PosixUDPSocket.cpp:34: Opening socket at port 34197
1.418 Info Router.cpp:582: Router state -> Connected
1.418 Info Synchronizer.cpp:54: NetworkTick(0) initialized Synchronizer local peer(0) latency(6).
1.418 Hosting game at port 34197, peerID 0, session magic 3131
1.418 Info MultiplayerManager.cpp:304: 0x7ff6a83426a0, 0x7ff6a83426a0
1.418 Info MultiplayerManager.cpp:906: networkTick(0) mapTick(123) changing state from(CreatingGame) to(InGame)
1.418 Info NetworkInputHandler.cpp:40: mapTick(123) networkTick(0) initialized NetworkInputHandler local peer(0).
1.535 Info MultiplayerManager.cpp:1385: Received peer info for peer(0) username(<server>).
1.647 Info MultiplayerManager.cpp:1043: networkTick(6) mapTick(123) received stateChanged peerID(0) oldState(Ready) newState(CreatingGame)
1.647 Info MultiplayerManager.cpp:1043: networkTick(6) mapTick(123) received stateChanged peerID(0) oldState(CreatingGame) newState(InGame)
39.217 Connection request from 46.223.1.124:17895
39.217 Info Router.cpp:647: NetworkTick(2267) replying to connectionRequest for address(46.223.1.124:17895).
39.317 Info Router.cpp:799: networkTick(2273) adding peer(1) address(46.223.1.124:17895) sending connectionAccept(true)
39.317 Info Router.cpp:670: networkTick(2273) sending connectionAccept to address(46.223.1.124:17895) connectionRequestID(59678) newPeerID(1)
39.317 Info Synchronizer.cpp:500: networkTick(2273) adding peer(1) success(true).
39.450 Info MultiplayerManager.cpp:1385: Received peer info for peer(0) username(<server>).
39.450 Info MultiplayerManager.cpp:1043: networkTick(2279) mapTick(131) received stateChanged peerID(0) oldState(InGame) newState(InGame)
39.450 Info MultiplayerManager.cpp:1385: Received peer info for peer(1) username(twist).
39.450 Info MultiplayerManager.cpp:1043: networkTick(2279) mapTick(131) received stateChanged peerID(1) oldState(Ready) newState(Connecting)
39.450 Info NetworkInputHandler.cpp:491: expectedMapTick(131) adding peer(1).
39.450 Info MultiplayerManager.cpp:1385: Received peer info for peer(1) username(twist).
39.450 Info MultiplayerManager.cpp:1043: networkTick(2279) mapTick(131) received stateChanged peerID(1) oldState(Connecting) newState(Connecting)
39.450 Info MultiplayerManager.cpp:1043: networkTick(2279) mapTick(131) received stateChanged peerID(1) oldState(Connecting) newState(VerifyingConnection)
39.667 Info MultiplayerManager.cpp:1043: networkTick(2292) mapTick(132) received stateChanged peerID(1) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
39.673 Info MultiplayerManager.cpp:906: networkTick(2292) mapTick(132) changing state from(InGame) to(InGameAligning)
39.673 Info MultiplayerManager.cpp:1669: networkTick(2292) mapTick(132) starting mapAlign
39.767 Info MultiplayerManager.cpp:1043: networkTick(2298) mapTick(132) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
39.767 Info MultiplayerManager.cpp:1603: networkTick(2298) mapTick(132) sending mapAlignAction
39.867 Info MultiplayerManager.cpp:1279: networkTick(2304) mapTick(132) received MapAlignAction from peer(0), mapAlignTick(133) appliedTickClosuresCount(0)
39.867 Info MultiplayerManager.cpp:1685: networkTick(2305) mapTick(132) mapAlign finished targetTick(133) updating map and running the tasks ...
39.867 Info MultiplayerManager.cpp:1557: networkTick(2305) mapTick(132) peerID(0) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(133))
((peerID(1) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
39.867 Info MultiplayerManager.cpp:1704: maptick(133) crc before applying all ticks: 1281633282
39.867 Info NetworkInputHandler.cpp:632: applyAllTickClosures: expectedMapTick(133) lastTickApplied(124) referenceMapTick(133) networkTick(2305)
39.867 Info MultiplayerManager.cpp:1712: maptick(133) crc after applying all ticks: 1281633282
39.867 Info MultiplayerManager.cpp:906: networkTick(2305) mapTick(133) changing state from(InGameAligning) to(InGameAligned)
39.868 Info MultiplayerManager.cpp:906: networkTick(2305) mapTick(133) changing state from(InGameAligned) to(InGameSavingMap)
39.917 Info MultiplayerManager.cpp:906: networkTick(2308) mapTick(133) changing state from(InGameSavingMap) to(InGameSendingMap)
39.918 Info MultiplayerManager.cpp:1160: MapTick(133) Serving map(/usr/local/factorio/factorio/temp/mp-download.zip) for peer(1) size(184625) crc(1842524018)
39.984 Info MultiplayerManager.cpp:1043: networkTick(2311) mapTick(133) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
39.984 Info MultiplayerManager.cpp:1043: networkTick(2311) mapTick(133) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
40.034 Info MultiplayerManager.cpp:1043: networkTick(2314) mapTick(133) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
40.134 Info MultiplayerManager.cpp:1043: networkTick(2320) mapTick(133) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
40.217 Info MultiplayerManager.cpp:1043: networkTick(2325) mapTick(133) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
40.217 Canceling serving for peer 1
40.217 Info MultiplayerManager.cpp:906: networkTick(2325) mapTick(133) changing state from(InGameSendingMap) to(InGameWaitingForOthers)
40.234 Info MultiplayerManager.cpp:1043: networkTick(2326) mapTick(133) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
40.317 Info MultiplayerManager.cpp:1043: networkTick(2331) mapTick(133) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
40.317 Info MultiplayerManager.cpp:1231: networkTick(2331) mapTick(133) stopping mapAlign
40.317 Info MultiplayerManager.cpp:906: networkTick(2331) mapTick(133) changing state from(InGameWaitingForOthers) to(InGame)
40.317 Info MultiplayerManager.cpp:1557: networkTick(2331) mapTick(133) peerID(0) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(1) state(InGameWaitingForOthers) mapAlignTick(-1))
)
40.417 Info MultiplayerManager.cpp:1043: networkTick(2337) mapTick(139) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
40.417 Info MultiplayerManager.cpp:1043: networkTick(2337) mapTick(139) received stateChanged peerID(1) oldState(InGameWaitingForOthers) newState(InGame)
40.450 Info NetworkInputHandler.cpp:570: assigning playerIndex(0) to peer(1)
40.451 Info GameActionHandler.cpp:1943: MapTick(142) processed PlayerJoinGame peerID(1) playerIndex(0) mode(connect)
164.312 Error Util.cpp:57: Attempting to create notice box in headless mode
164.360 Error Util.cpp:57: Permission denied