[0.17.30] undo doesnt unmark trees for deconstruction
[0.17.30] undo doesnt unmark trees for deconstruction
after shift-placing a ghost of an assembler over a tree (at the same time marking that tree for deconstruction) then undoing that placement, the tree is still marked for deconstruction.
Re: [0.17.30] undo doesnt unmark trees for deconstruction
Thanks for the report however I don't consider this worth working on. There are a *lot* of different scenarios where this kind of stuff can happen and to make the game fully handle all of them is not worth the time and added complexity.
If you want to get ahold of me I'm almost always on Discord.
Re: [0.17.30] undo doesnt unmark trees for deconstruction
sure, i'll continue to report any- and everything i deem a bug
Re: [0.17.30] undo doesnt unmark trees for deconstruction
And I'll move them to not-a-bug if they aren't bugs
If you want to get ahold of me I'm almost always on Discord.