[16.18] Desync Artillery trainin combat with bitters

Things that has been reported already before.
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Vinocamp
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[16.18] Desync Artillery trainin combat with bitters

Post by Vinocamp »

we have been playing a map multi-player and we have received desync 4 time in the last hour.

Setup is as follow.

Personal Dedicated Linux server.
Headless Factorio V .16.18

Factorio running Vanilla no mod.
Number of player at time of desync 4
Rebooted server at every desync

It seen to happen when using train artillery in combat with a larger group of bitters

attached are the 4 redesync report
https://drive.google.com/drive/folders/ ... sp=sharing

also attached the saved map that we have been playing,

https://drive.google.com/file/d/1sygt4W ... sp=sharing

Oxyd
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Re: [16.18] Desync Artillery trainin combat with bitters

Post by Oxyd »

Thanks, this should be fixed in 0.16.20.

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