loading .14.3 save crashes game

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Sunnova
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loading .14.3 save crashes game

Post by Sunnova »

last played 8/26, load map under .14.2 no problem, save map, and load new save, games crashes.

Code: Select all

  22.215 Factorio initialised
  28.721 Loading map C:\Users\charmead\AppData\Roaming\Factorio\saves\mygame_13.1.zip
  28.963 Info Scenario.cpp:148: Map version 0.14.2-2
  31.540 Error CrashHandler.cpp:135: Exception Code: c0000005, Address: 00007FF6B524D4D5
ModuleBase: 00007FF6B5160000, ImageSize: 0114b000, RelativeAddress: 000ed4d5
  31.540 Error CrashHandler.cpp:145: Exception Context:
rax=fffffffc00000004, rbx=00000002a39af230, rcx=0000000000000004,
rdx=00000002a39af110, rsi=0000000000000000, rdi=00000002a39af188,
rip=00007ff6b524d4d5, rsp=00000002a39af0f0, rbp=00000002a39af240,
 r8=00000002a39af188,  r9=0000000000000000, r10=0000000000000006,
r11=00000002a39af280, r12=00000002dc694c60, r13=00000002e37d80c0,
r14=0000000000000900, r15=00000002bb350398
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-ppgnhw\libraries\stackwalker\stackwalker.cpp (906): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-ppgnhw\src\util\logger.cpp (332): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-ppgnhw\src\util\logger.cpp (386): Logger::logStacktrace
c:\cygwin64\tmp\factorio-ppgnhw\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-ppgnhw\src\util\crashhandler.cpp (155): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDED6A1D52)
00007FFDED6A1D52 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF013F133)
00007FFDF013F133 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF0121D86)
00007FFDF0121D86 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF01333FD)
00007FFDF01333FD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF00F4847)
00007FFDF00F4847 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF013258A)
00007FFDF013258A (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-ppgnhw\src\entity\heuristicentitysearch.cpp (30): HeuristicEntityIterator::HeuristicEntityIterator
c:\cygwin64\tmp\factorio-ppgnhw\src\fluid\fluidbox.cpp (340): FluidBox::setupPipeConnection
c:\cygwin64\tmp\factorio-ppgnhw\src\fluid\fluidbox.cpp (257): FluidBox::setup
c:\cygwin64\tmp\factorio-ppgnhw\src\entity\storagetank.cpp (71): StorageTank::setup
c:\cygwin64\tmp\factorio-ppgnhw\src\map\map.cpp (696): Map::setupEntities
c:\cygwin64\tmp\factorio-ppgnhw\src\scenario\scenario.cpp (216): Scenario::loadFactory
c:\cygwin64\tmp\factorio-ppgnhw\src\scenario\parallelscenarioloader.cpp (58): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDEFB513D2)
00007FFDEFB513D2 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFDF00B54E4)
00007FFDF00B54E4 (ntdll): (filename not available): RtlUserThreadStart
  32.923 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

pre .14.2 save, loads and plays fine.
mygame_13.4.zip
(18.11 MiB) Downloaded 64 times


saved here under .14.2, saves ok, crashes on load.
mygame_13.1.zip
(18.14 MiB) Downloaded 64 times
Last edited by Sunnova on Fri Sep 02, 2016 10:16 pm, edited 1 time in total.
Oxyd
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Re: loading .14.2-2 save crashes game

Post by Oxyd »

Duplicate, fixed in 0.14.3.
Sunnova
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Re: loading .14.2-2 save crashes game

Post by Sunnova »

Oxyd wrote:Duplicate, fixed in 0.14.3.
Oops, ok, thank you!
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