We need new fluid physics! It is the most important feature of 0.17, but priority is given to remnants, pollution and rail building.
I can't make long-term designs of chemical plants and nuclear reactors without final fluid throughput tests.
Friday Facts #274 - New fluid system 2
Re: Friday Facts #274 - New fluid system 2
Where can we find the values for c² and friction? I tried measuring with circuits but something's not right.
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Re: Friday Facts #274 - New fluid system 2
Then please give some other reasonable way to transfer 3000 fluids/s by single pipe.Dominik wrote: [..]the fluids now behave correctly and intuitively, performance is consistent (pipes to ground won’t help you with throughput anymore).
Re: Friday Facts #274 - New fluid system 2
Do the same that you do when belts need more throughput:coppercoil wrote: ↑Sun Dec 15, 2019 1:27 pm Then please give some other reasonable way to transfer 3000 fluids/s by single pipe.
Build more pipes, use higher pipe tiers (modded only), or use trains for mass transport.
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Re: Friday Facts #274 - New fluid system 2
More pipes would be really complicated for huge nuclear plant. Trains for nuclear water supply? Almost made it. But I still need enormous water flow for train loading. If I can do this in Vanilla now, I'd like to do it in Vanilla after 2.0 fluid introduction. We don't like breaking changes, do we?
Re: Friday Facts #274 - New fluid system 2
I think it's reasonable to expect pipes to be faster than a blue belt with barrels. A yellow belt with barrels transports 750 per second, red is 1500, blue is 2250, if a pipe was exactly 3000 it would fit this sequence nicely.Oktokolo wrote: ↑Mon Dec 16, 2019 3:04 pmDo the same that you do when belts need more throughput:coppercoil wrote: ↑Sun Dec 15, 2019 1:27 pm Then please give some other reasonable way to transfer 3000 fluids/s by single pipe.
Build more pipes, use higher pipe tiers (modded only), or use trains for mass transport.
Re: Friday Facts #274 - New fluid system 2
Hell yeah, we do! Without breaking changes, half of the game would not exist.