Friday Facts #262 - Hello my name is: Compilatron
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Re: Friday Facts #262 - Hello my name is: Compilatron
Nice!
Can't wait to send him into space...
Can't wait to send him into space...
Re: Friday Facts #262 - Hello my name is: Compilatron
Not sure why the unit is not considered lore friendly to some.
The little robot looks like it was comprised of scrap parts with the ship computer as the AI. The lone engineer could have easily created it to serve as a helper unit to assist during the journey around the planet. It's also not farfetched to believe that a lone engineer on an alien world would create such a thing even for simple companionship alongside being an assistant, as humans are communal by nature and it can function as a friend to converse ideas with while designing a factory to escape.
There are several ways the unit can be conceptualized to make perfect sense, but that's just one example that comes to mind when I look at it. The only thing it needs is a much easier to pronounce name.
The little robot looks like it was comprised of scrap parts with the ship computer as the AI. The lone engineer could have easily created it to serve as a helper unit to assist during the journey around the planet. It's also not farfetched to believe that a lone engineer on an alien world would create such a thing even for simple companionship alongside being an assistant, as humans are communal by nature and it can function as a friend to converse ideas with while designing a factory to escape.
There are several ways the unit can be conceptualized to make perfect sense, but that's just one example that comes to mind when I look at it. The only thing it needs is a much easier to pronounce name.
Re: Friday Facts #262 - Hello my name is: Compilatron
How about Wilson...?Light wrote: βMon Oct 01, 2018 9:26 am Not sure why the unit is not considered lore friendly to some.
The little robot looks like it was comprised of scrap parts with the ship computer as the AI. The lone engineer could have easily created it to serve as a helper unit to assist during the journey around the planet. It's also not farfetched to believe that a lone engineer on an alien world would create such a thing even for simple companionship alongside being an assistant, as humans are communal by nature and it can function as a friend to converse ideas with while designing a factory to escape.
There are several ways the unit can be conceptualized to make perfect sense, but that's just one example that comes to mind when I look at it. The only thing it needs is a much easier to pronounce name.
Re: Friday Facts #262 - Hello my name is: Compilatron
But also, an interesting early game use for blueprints before you get the "flying" more efficient robots. Even if you're only using little crawling construction bots that take ages, it is at least a way of "set and forgetting" repeating areas of a factory?Omnifarious wrote: βFri Sep 28, 2018 5:28 pm I think this is nifty, and a really great solution to a bunch of tutorial mode problems.
My main worry is that it will take away from the lonely castaway feeling of the game. And it's only a worry, a point of concern. I'm not saying that you shouldn't do it, just that you should consider this change by applying a few different lenses to how you view the game and possibly adjusting accordingly.
As I said, it really helps out with making the tutorial missions be a lot more cohesive and sensible. And I can also see how Compilatron might work as an early game robot who is both useful, and so painful to use that construction robots are still a big win. Having something else tediously place all the buildings one-by-one, something that is constrained to move on land, is almost as bad as having to do it yourself.
Slow lil coal powered logistic bots could also be interesting.
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Re: Friday Facts #262 - Hello my name is: Compilatron
I'm really not a fan of this new idea, especially if it extends outside of the tutorials. Factorio's theming up until now has been desolation and impersonality, no faces or anything, and this pretty much wrecks that. I guess multiplayer would be different, but I'd guess most play singleplayer. If this goes forward, I really hope it can be bypassed entirely with mods and not a core dependency.
Re: Friday Facts #262 - Hello my name is: Compilatron
It's tutorial-only.IndustriousMoogle wrote: βMon Oct 01, 2018 9:41 pm I'm really not a fan of this new idea, especially if it extends outside of the tutorials. Factorio's theming up until now has been desolation and impersonality, no faces or anything, and this pretty much wrecks that. I guess multiplayer would be different, but I'd guess most play singleplayer. If this goes forward, I really hope it can be bypassed entirely with mods and not a core dependency.
There are 10 types of people: those who get this joke and those who don't.
Re: Friday Facts #262 - Hello my name is: Compilatron
Also the really important bit of it isn't so much the "compilatron" bot itself but what that opens up for other units and mods.
Re: Friday Facts #262 - Hello my name is: Compilatron
Instead of handcrafting a "simple" research lab very early compilatron could replace some of the early research and offer blueprints for the most needed things like for example trains, construction robots (like in sandbox mode without research). While a few things like smelters made of stone should be only handcrafted and shouldn't be able to be automated with inserters, this could make mods "no handcrafting allowed" better. By eliminating some early research, some other things could be make more expensiv (especially military research).
Re: Friday Facts #262 - Hello my name is: Compilatron
I just wanted to say that I like the artwork =)
Re: Friday Facts #262 - Hello my name is: Compilatron
simple question, can we launch this in rocket?
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Re: Friday Facts #262 - Hello my name is: Compilatron
Sorry Dave, i can't let you to do this.
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Re: Friday Facts #262 - Hello my name is: Compilatron
Who leaked my secret modding plans? 8-)
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Mod support languages: ζ₯ζ¬θͺ, Deutsch, English
My code in the post above is dedicated to the public domain under CC0.
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Re: Friday Facts #262 - Hello my name is: Compilatron
yeah its like Bishop's head from Aliens (or data's head from star trek)Light wrote: βMon Oct 01, 2018 9:26 am Not sure why the unit is not considered lore friendly to some.
The little robot looks like it was comprised of scrap parts with the ship computer as the AI. The lone engineer could have easily created it to serve as a helper unit to assist during the journey around the planet. It's also not farfetched to believe that a lone engineer on an alien world would create such a thing even for simple companionship alongside being an assistant, as humans are communal by nature and it can function as a friend to converse ideas with while designing a factory to escape.
There are several ways the unit can be conceptualized to make perfect sense, but that's just one example that comes to mind when I look at it. The only thing it needs is a much easier to pronounce name.
maybe the name just means "computer companion", but is translated as Compilatron?
it does sound cool, but also sounds like Commander Pillatron (of the spanish spacequesition)
(also me from the mod portal - im not dustine lol) = https://mods.factorio.com/mods/Dustine/ ... ssion/9108
my 1st Mod Idea viewtopic.php?f=33&t=50256
my 1st Mod Idea viewtopic.php?f=33&t=50256
Re: Friday Facts #262 - Hello my name is: Compilatron
It probably has been derived from "compiler" - software that translates code from a higher level computer language to a lower level computer language (the latter most often is a machine-specific assembly language, machine code, or byte code to be interpreted by a virtual machine).foodfactorio wrote: βWed Oct 03, 2018 9:39 pm maybe the name just means "computer companion", but is translated as Compilatron?
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Re: Friday Facts #262 - Hello my name is: Compilatron
...and now we need combat robots that can accept commands as an alternative to turrets everywhere
Re: Friday Facts #262 - Hello my name is: Compilatron
I personally was thinking of the menus looking like the compilatrons' interface, like you're looking into the compilatron to get the recipes.
Re: Friday Facts #262 - Hello my name is: Compilatron
Ah good, less screwy pathfinding for modders.