Factorio 0.12.20 crashed (client side)

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tetryon
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Factorio 0.12.20 crashed (client side)

Post by tetryon »

Vanilla 0.12.20 client crashed while connected to server. I was the only one logged on, and was afk.
Came back to a crash pop-up screen. Couldn't post the whole log ( Your message contains 174674 characters. The maximum number of allowed characters is 60000. )
Log file:
log file
Last edited by tetryon on Wed Dec 09, 2015 9:53 pm, edited 1 time in total.

kovarex
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Re: Factorio 0.12.20 crashed

Post by kovarex »

It is strange, that you didn't run it in headless mode when it is a server, are you sure the computer didn't go to sleep or something like that?

daniel34
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Re: Factorio 0.12.20 crashed

Post by daniel34 »

The log is from the client, the server is run by NoPantsMcDance [Vanilla|0.12.20|US] MP Dedicated Server according to the server IP in the log.

From the log I gather that he joined at (second) 761 and left at 21851. (3 other clients were also present)
Then he connected again at second 42395 as the only client on the server. After about 25-30 minutes the client crashed while decoding ogg vorbis audio.
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kovarex
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Re: Factorio 0.12.20 crashed

Post by kovarex »

To be honest, I have no idea why did it happen, as as this is first bug of this type I remember, It is very probably that it is system/hardware specific problem.

I'm moving it to 1/0 until it is reproduced again.

tetryon
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Re: Factorio 0.12.20 crashed

Post by tetryon »

daniel34 wrote:The log is from the client, the server is run by NoPantsMcDance [Vanilla|0.12.20|US] MP Dedicated Server according to the server IP in the log.

From the log I gather that he joined at (second) 761 and left at 21851. (3 other clients were also present)
Then he connected again at second 42395 as the only client on the server. After about 25-30 minutes the client crashed while decoding ogg vorbis audio.
Impressive interpretation :) And yes I was the client and it was I that crashed... sorry for not being clear.
Not had it prior or since.

tetryon
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Re: Factorio 0.12.20 crashed

Post by tetryon »

kovarex wrote:To be honest, I have no idea why did it happen, as as this is first bug of this type I remember, It is very probably that it is system/hardware specific problem.

I'm moving it to 1/0 until it is reproduced again.
FWIW:

Win10 (upgraded from Win7), 64 bit... with the following sound, etc controllers:

ManyCam Virtual Microphone
ManyCam Virtual Webcam
NVIDIA Virtual Audio Device (Wave Extensible WDM) Date: 8/10/2015 Version: 1.2.31.0
Pro 9000 Date: 10/22/2012 Version: 13.80.853.0
SoundMAX Integrated Digital HD Audio Device Date: 6/22/2009 Version: 6.10.2.7260

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